NASCAR games thread [Sprinkled doughnut 'simulators']
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lolozaur




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PostPosted: Tue, 20th Jan 2015 12:52    Post subject: NASCAR games thread [Sprinkled doughnut 'simulators']
http://www.joystiq.com/2015/01/19/nascar-trucks-to-ps4-xbox-one-pc-in-2016-under-new-developer/

NASCAR, the very popular circle-based sport, is coming back to video games. Developer DMi Games has acquired "certain NASCAR-related assets" from previous series dev Eutechnyx, and will partner with NASCAR Team Properties to acquire "certain exclusive licensing rights as part of a multi-year agreement.

DMi says it is "hard at work on several new games," including a new NASCAR racing sim for PC, PS4 and Xbox One set to launch in 2016.

maybe something nice comes out this time Very Happy
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PumpAction
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PostPosted: Tue, 20th Jan 2015 13:26    Post subject:
There were oval cars and a stock car in pCars, but they removed them 2 months ago. The tracks were not really finished and I guess they will return as DLC. It was pretty fun racing at 250Km/h in an oval and a car that has only 4 gears Laughing All the other official Nascar games I ever played were pretty shit :/


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Janz




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PostPosted: Tue, 20th Jan 2015 13:44    Post subject:
there were a few nice iterations of that game, but thats ten years ago or so. if you want to race in a competetive lvl online it was very hard to find the right setup and driving without faults, its much more difficult as it looks
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Morphineus
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PostPosted: Tue, 20th Jan 2015 13:57    Post subject:
Only fun I had with Nascar games... The ones from Papyrus.
The latest ones with the Nascar license were quite meh.


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Janz




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PostPosted: Tue, 20th Jan 2015 13:59    Post subject:
thats what i said, about ten years ago. think 2003 or 4 was the last done by papyrus. ea took over after that
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Kaltern




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PostPosted: Tue, 20th Jan 2015 14:18    Post subject:
Janz wrote:
ea took over after that


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Morphineus
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PostPosted: Tue, 20th Jan 2015 14:45    Post subject:
Janz wrote:
thats what i said, about ten years ago. think 2003 or 4 was the last done by papyrus. ea took over after that


They actually had it up to the 2000's Surprised

I was talking of the early 90's


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Janz




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PostPosted: Tue, 20th Jan 2015 15:11    Post subject:
always like its predecessor more (indycar racing in 1993), but the 94er nascar game was decent too Wink and indycar racing ii was fucking awesome for its time, think it came out after nascar so it must be late 94 or 95

dont know which i played a lot of the nascars, must be nascar 4 or season 2002

still a shame papyrus got shotdown, their grand prix legends game was awesome. and yes i know most those people went to another company which now makes iracing, but i dont like that Wink
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ixigia
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PostPosted: Tue, 20th Jan 2015 19:17    Post subject:
Janz wrote:
still a shame papyrus got shotdown, their grand prix legends game was awesome. and yes i know most those people went to another company which now makes iracing, but i dont like that Wink

Yep, as far as I know they're still using many parts of the code that made Nascar Season 2003 so enjoyable (despite being..well Nascar Razz Cool Face), it really says a lot about its quality, which was incredible as per Papyrus tradition. Not to mention other glorious companies like SimBin..RIP.

SMS are doing a good job, but if they really want to follow the DLC all the things route, well that's not exactly okay by me
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Janz




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PostPosted: Fri, 22nd May 2015 20:47    Post subject:
NASCAR.15-CODEX

not the new engine etc, out on pc,ps3 and 360
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escalibur




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PostPosted: Fri, 22nd May 2015 20:51    Post subject:


http://deadspin.com/nascar-fan-shaves-american-flag-into-chest-hair-1568318552


Fuck yeah! Laughing


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paxsali
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PostPosted: Fri, 22nd May 2015 21:49    Post subject:
⁢⁢


Last edited by paxsali on Thu, 4th Jul 2024 21:46; edited 1 time in total
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lolozaur




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PostPosted: Fri, 20th May 2016 20:07    Post subject:
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chocorange
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PostPosted: Fri, 20th May 2016 20:21    Post subject:
I'm not going to knock the sport, obviously it takes skill to do it at a high level and I appreciate all that. The thing that gets me is we already have hundreds of games made about it. Every fucking year. Great, another one, thanks?

Wouldn't it be like, interesting or you know, FUCKING DIFFERENT FOR A CHANGE to have a racing game based on the Circus Maximus in ancient Rome? Yeah sure, it's an oval... you go straight and then turn left. BUT SET IN A DIFFERENT TIME PERIOD IN HISTORY FOR FUCKING ONCE??

Just make Ben Hur, the game, and I would actually buy that. Get a clue, "sports" games designers.
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7thunders




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PostPosted: Fri, 20th May 2016 20:22    Post subject:
turn, turn left, turn left
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Silent_Lurker




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PostPosted: Fri, 20th May 2016 20:25    Post subject:
@chocorange


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Flagship




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PostPosted: Fri, 20th May 2016 21:02    Post subject:
Laughing


▌▌▌▌★
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MannyK




Posts: 1405
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PostPosted: Fri, 20th May 2016 21:39    Post subject:
chocorange wrote:
I'm not going to knock the sport, obviously it takes skill to do it at a high level and I appreciate all that. The thing that gets me is we already have hundreds of games made about it. Every fucking year. Great, another one, thanks?

Wouldn't it be like, interesting or you know, FUCKING DIFFERENT FOR A CHANGE to have a racing game based on the Circus Maximus in ancient Rome? Yeah sure, it's an oval... you go straight and then turn left. BUT SET IN A DIFFERENT TIME PERIOD IN HISTORY FOR FUCKING ONCE??

Just make Ben Hur, the game, and I would actually buy that. Get a clue, "sports" games designers.


This is the game for you: http://store.steampowered.com/app/297760/
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Silent_Lurker




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PostPosted: Fri, 20th May 2016 21:58    Post subject:
Shocked

Now bring me a game like this with VR support and I am all in !


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fearwhatnow




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PostPosted: Mon, 12th Sep 2016 22:36    Post subject:
NASCAR.Heat.Evolution-CODEX

£44.99................


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Sandi1987




Posts: 53

PostPosted: Sun, 18th Sep 2016 10:41    Post subject:
fearwhatnow wrote:
NASCAR.Heat.Evolution-CODEX

£44.99................


Good game or not?
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Mas3ter




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PostPosted: Fri, 13th Sep 2019 17:58    Post subject:
NASCAR_Heat_4-HOODLUM
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Fugen




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PostPosted: Thu, 16th Jul 2020 14:04    Post subject:
NASCAR.Heat.5-CODEX


chill out man, life is beautifull...
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LeoNatan
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PostPosted: Thu, 16th Jul 2020 18:08    Post subject:
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jermore




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PostPosted: Fri, 17th Jul 2020 06:05    Post subject:
nascar not only has problems with repetitive tracks, it also has problems with repetitive games that feature just a new coat of paint Sad
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escalibur




Posts: 12122

PostPosted: Fri, 17th Jul 2020 07:25    Post subject:
LeoNatan wrote:
Laughing


Fast forward...

NASCAR.Heat.6-NOONECARES

Cool Face


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LeoNatan
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PostPosted: Fri, 17th Jul 2020 09:54    Post subject:


Troll Face Troll Dad
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PumpAction
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Posts: 26759

PostPosted: Fri, 17th Jul 2020 11:00    Post subject:
Wanted to say that you already said everything required in this post:
LeoNatan wrote:
Laughing

but I didn't know that you were going to post a full long play of the game, including all tracks, variations and cars too
LeoNatan wrote:
https://www.youtube.com/watch?v=duRx54cGw68&feature=youtu.be

Troll Face Troll Dad


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deelix
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PostPosted: Fri, 17th Jul 2020 12:48    Post subject:
Laughing Laughing Laughing
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ixigia
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Location: Italy
PostPosted: Fri, 17th Jul 2020 14:31    Post subject:
Haha yeah, Nascar is already a simplistic discipline by nature, if you leave physics out of the equation too then it truly becomes laughable.

The realistic handling with suspension physics and fairly complex damage system were the reasons why Papyrus' Nascar 2003 worked well as a game, even the smallest contact could potentially lead to the apocalypse. The other main reason was mods, I remember that the community even added LMP and GT cars as well as regular tracks, it was such a great sandbox. Those definitely were different times.
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