[XBOXONE/PS4] Assassin's Creed 2015 London -codename Victory
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scsa




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PostPosted: Wed, 3rd Dec 2014 01:25    Post subject: [XBOXONE/PS4] Assassin's Creed 2015 London -codename Victory


2015's Assassin's Creed game is set in 19th century London--the Victorian Era to be precise--and will be called (or is codenamed) Assassin's Creed Victory, according to a report today from Kotaku. The game will reportedly be released next fall for Xbox One, PlayStation 4, and PC, according to a source.

Seven-minute "target gameplay footage" video of Victory shows off an in-development version of the game that Kotaku reports runs on Ubisoft's Anvil engine, the same technology behind Unity. The video reveals a sequence that sees an unspecified main character running through London and jumping onto a train to fight off Templar enemies.

It also shows a new grappling hook item that could have a dramatic effect on gameplay. According to Kotaku, the grappling hook allows the main character to attach to almost any surface, allowing the player to quickly close in on a target or escape with great speed








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headshot
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Posts: 35334
Location: UK
PostPosted: Wed, 3rd Dec 2014 02:54    Post subject:
Let's hope they give it plenty of playtesting and quality assurance lol.


May the NFOrce be with you always.
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mace999




Posts: 426
Location: Bangkok
PostPosted: Wed, 3rd Dec 2014 04:06    Post subject:
Yeah finally in my hometown ..... Hope Jack the Ripper makes a cameo
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headshot
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Posts: 35334
Location: UK
PostPosted: Wed, 3rd Dec 2014 04:23    Post subject:
Ubisoft commented on the leak.

Quote:
It is always unfortunate when internal assets, not intended for public consumption, are leaked. And, while we certainly welcome anticipation for all of our upcoming titles, we're disappointed for our fans, and our development team, that this conceptual asset is now public. The team in our Quebec studio has been hard at work on the particular game in question for the past few years, and we're excited to officially unveil what the studio has been working on at a later date. In the meantime, our number one priority is enhancing the experience of Assassin's Creed Unity for players.


May the NFOrce be with you always.
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BLaM!
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Posts: 13818
Location: Germany
PostPosted: Wed, 3rd Dec 2014 07:42    Post subject:
One year without this game would be nice Laughing
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cyta77




Posts: 333

PostPosted: Wed, 3rd Dec 2014 21:35    Post subject:
WHY are they using the same engine? unity has the most unstable, choppy framerate i have ever seen on ps4.
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NoSoul




Posts: 467

PostPosted: Thu, 4th Dec 2014 08:19    Post subject:
Won't buy unless it has more bugs than Unity. Sequels should always have more of everything.
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headshot
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Posts: 35334
Location: UK
PostPosted: Thu, 4th Dec 2014 20:36    Post subject:
NoSoul wrote:
Won't buy unless it has more bugs than Unity. Sequels should always have more of everything.


Laughing

More and better bugs!


May the NFOrce be with you always.
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Stormwolf




Posts: 23492
Location: Norway
PostPosted: Fri, 5th Dec 2014 01:38    Post subject:
headshot wrote:
Ubisoft commented on the leak.

Quote:
It is always unfortunate when internal assets, not intended for public consumption, are leaked. And, while we certainly welcome anticipation for all of our upcoming titles, we're disappointed for our fans, and our development team, that this conceptual asset is now public. The team in our Quebec studio has been hard at work on the particular game in question for the past few years, and we're excited to officially unveil what the studio has been working on at a later date. In the meantime, our number one priority is enhancing the experience of Assassin's Creed Unity for players.


Really tear jerkingly sad. Another identical game among a dozen. It's just another identical game in the series, nothing to be excited about at all.
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Stormwolf




Posts: 23492
Location: Norway
PostPosted: Fri, 5th Dec 2014 01:39    Post subject:
cyta77 wrote:
WHY are they using the same engine? unity has the most unstable, choppy framerate i have ever seen on ps4.


Game was most surely in development way before Unity was even released.
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