sabin1981 wrote: |
All I'm hoping for from Infinity Blade 2... is the ability to actually explore and roam around the area, rather than it being a Myst-like "click to go here" title. Give me something like Epic Citadel, with the glorious Infinity Blade fights. Now THAT is an academy award-winning ending. |
'Optional side-paths' make it sound like its not going to be 'explore and roam' after reading what I just read lol.
Quote: |
Chair Entertainment’s Infinity Blade 2 will be a lot more than a facelift. From our side of the aisle, it appears as though the team is attempting to widen the scope and breadth of the original experience, all the while giving players something they didn’t have a lot of in the first game: choice. In a must-read interview with IGN UK, Chair co-founder and technical dude Geremy Mustard revealed that the game will launch with over 100 new weapons and items, boast a significantly larger world with more intricately constructed environments, feature way more enemies and optional side-paths, and it’ll roll out with fun battle additions like, say, dual- and two-handed fighting styles and weapons. |
May the NFOrce be with you always.