[XBOX360] [PS3] Dragon's Dogma
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Shawn_Hunter




Posts: 2752
Location: Bombay, India
PostPosted: Sat, 11th May 2013 04:12    Post subject:
Mister_s, I haven't really played the original Dragon's Dogma, but Dark Arisen on the PS3 is extremely poor when it comes to frame rates. I suppose this is a sacrifice one has to make to do away with the screen-tearing, which is really annoying on the Xbox 360. The game looks a bit fuzzy too. Nevertheless, it's still playable.
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rgb#000
Banned



Posts: 5118

PostPosted: Sat, 11th May 2013 09:15    Post subject:
screen tearing is almost non existent compared to horrible framerates on ps3. 360 version wins one easy.
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Adebisi




Posts: 1810

PostPosted: Sat, 11th May 2013 11:51    Post subject:
rgb#000 wrote:
screen tearing is almost non existent compared to horrible framerates on ps3. 360 version wins one easy.

you are referring to dark arisen, yes? since dragon's dogma original on 360 had ton of screen tearing. i prefer playing on 360 (i love the controller much more then the ps3 one) so i guess i will play the 360 version Smile
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Mister_s




Posts: 19863

PostPosted: Sat, 11th May 2013 19:44    Post subject:
Shawn_Hunter wrote:
Mister_s, I haven't really played the original Dragon's Dogma, but Dark Arisen on the PS3 is extremely poor when it comes to frame rates. I suppose this is a sacrifice one has to make to do away with the screen-tearing, which is really annoying on the Xbox 360. The game looks a bit fuzzy too. Nevertheless, it's still playable.

That's what I thought. I tried to play the game for a while, but I couldn't. Maybe it's because I'm older now or I might be expecting too much these days, but I can't take bad framerates anymore Sad I used to play games at 15-25 fps when I was young, can't stand it now. I guess I'll miss out on this gem.
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rgb#000
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Posts: 5118

PostPosted: Sat, 11th May 2013 20:34    Post subject:
Adebisi wrote:
rgb#000 wrote:
screen tearing is almost non existent compared to horrible framerates on ps3. 360 version wins one easy.

you are referring to dark arisen, yes? since dragon's dogma original on 360 had ton of screen tearing. i prefer playing on 360 (i love the controller much more then the ps3 one) so i guess i will play the 360 version Smile

what i meant is, screen tearing is nothing compared to abysmal ps3 performance. also i read setting 720p output on your 360 reduces tearing.
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The_Zeel




Posts: 14922

PostPosted: Sat, 11th May 2013 23:02    Post subject:
both versions have shitty framerate, ps3 even a few frames worse, but in the end you get the dirty feeling of a below 30 fps framerate with all versions.
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nightfox




Posts: 601

PostPosted: Mon, 13th May 2013 18:30    Post subject:
is there 3.55 fix for dark arisen?
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Aquma




Posts: 2805

PostPosted: Mon, 13th May 2013 22:10    Post subject:
Dark Arisen seems to be running slightly better on my PS3. It's not a huge difference, but the game does feel a bit smoother. Still, framerate is absurdly low at times and it distracts from the gameplay. A real shame, since the game itself is quite spectacular.

One thing I'll never get is why didn't Capcom port this one to PC. I mean, for fuck's sake, among all titles in their portfolio, this is the one best suited for that market. A hardcore, challanging action RPG with one of the best combat systems I've seen and rewarding exploration without obnoxious quest-markers or easy fast travel. A game in which the stuff you carry (even a little bit of it) slows you down and nights actually force you to use a damn lantern - and carry fuel for it!

It's a no-brainer. It would've sold like hot cakes and... damn, what a pleasure it would be with a high resolution and 60 frames.
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The_Zeel




Posts: 14922

PostPosted: Mon, 13th May 2013 23:18    Post subject:
well, one thing that a pc gamer wouldnt like about dragons dogma: you cant apply points to stats on a level up, the game does it automatically like in most jrpgs.
dark souls did everything right, luckily we got that one pc atleast.
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Mister_s




Posts: 19863

PostPosted: Wed, 24th Jul 2013 23:18    Post subject:
I played DD for a couple of hours, offline since it was the rip. I'm going to try Dark Arisen now, but I was wondering how important the online part actually is. Am I ruining the experience by playing it offline?
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cobALT




Posts: 2340
Location: In a world created by fascist and used by cowards to manipulate
PostPosted: Wed, 24th Jul 2013 23:35    Post subject:
Lets put it this way: It' not as important as Dark Souls online mode, and I wouldn't say that playing DS offline would ruing your experience with that game.

Seeing how the pawn system is the only thing related to the online part, I'd say no. Unless you really like that part and are into weird/goofy pawns...


[img:91f1fb12c3 ]http://i.imgur.com/fTzqMvq.gif[/img]
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Mister_s




Posts: 19863

PostPosted: Thu, 25th Jul 2013 12:15    Post subject:
Is it wise to switch vocations regularly or will I gimp my character that way? I usually fuck around in RPGs, doing what I feel like. RPGs these days are forgiving, so it works out fine, but this one is supposed to be hard. So will I ruin my character by "doing what I feel like"?
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cobALT




Posts: 2340
Location: In a world created by fascist and used by cowards to manipulate
PostPosted: Thu, 25th Jul 2013 13:28    Post subject:
No, you won't ruin your char. It's actually recommended as you learn new skills/attributes for your character with each vocation. And you can use those passive attributes no matter the vocation.

Also iirc some vocations have skills/abilities that can cross over to another vocation. For ex magic ability x can be learned as a mage but also be used by a magicarcher if you make that switch (provided you have a staff equipped in order to cast it).


[img:91f1fb12c3 ]http://i.imgur.com/fTzqMvq.gif[/img]
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Mister_s




Posts: 19863

PostPosted: Thu, 25th Jul 2013 14:54    Post subject:
Okay thanks, I'll just go with the flow then.
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Mister_s




Posts: 19863

PostPosted: Sun, 28th Jul 2013 00:58    Post subject:
Great game, not even the technical fuckups bother me anymore. So much detail and I really like the combat. Any RPG lover with a console should get used to the technical problems and play this IMO.

Port this to PC you fookin assholes Rage
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Surray




Posts: 5409
Location: Europe
PostPosted: Sun, 28th Jul 2013 11:00    Post subject:
yeah it's like one of my favourite games of this generation.
I put like 200 hours into DD and DA combined.

it's so weird because it has some pretty big issues, but it also has such great qualities that it's an amazing game despite it's flaws. I can only imagine how good this would be if they could iron out the problems.


can't wait for dragons dogma 2 which will inevitably come.


Likot Mosuskekim, Woodcutter cancels Sleep: Interrupted by Elephant.
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Mister_s




Posts: 19863

PostPosted: Sun, 28th Jul 2013 11:32    Post subject:
Wow it's that big? Never knew it. Nice.
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jaapie18




Posts: 2454
Location: Holland
PostPosted: Sun, 28th Jul 2013 13:52    Post subject:
how big is the main story then
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Surray




Posts: 5409
Location: Europe
PostPosted: Sun, 28th Jul 2013 14:33    Post subject:
Well the main story isn't that long if you do just the story missions. It's only a couple of hours of content in there. I think you can go through in about 3 hours if you already have a leveled character that can breeze through stuff.

Most of my time spent on this game was exploring, leveling, questing, fighting epic battles, collecting loot, training pawns, etc. getting the platinum trophy basically.

Dark Arisen also adds some really difficult stuff that you can bang your head against if you wish, and a sort of new game+ that gets even more difficult after beating it once. the very random nature of it's encounters also makes it very replayable.

My character is level 160 or something and i still get my ass kicked sometimes.


Likot Mosuskekim, Woodcutter cancels Sleep: Interrupted by Elephant.
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Mister_s




Posts: 19863

PostPosted: Mon, 29th Jul 2013 10:40    Post subject:
I have a problem. I changed to a ranger from a strider some time ago, I can't find a freaking longbow. I've cleared the areas between the first village and Grand Soren (including WItchwood), not a single longbow to be seen. I can't afford the weapons in Grand Soren either. Should I just change vocations? I was planning to switch vocations every ten levels, but a ranger without a bow is not fun.

Well I've read up on it, apparently there are 3 (!?) longbows in the entire game. WTF is this shit? I'll just switch back to strider, max it and switch to fighter or something.
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cobALT




Posts: 2340
Location: In a world created by fascist and used by cowards to manipulate
PostPosted: Mon, 29th Jul 2013 16:58    Post subject:
Didn't you get a bow when you switched to that class? O isn't you ranger bow usable as a strider as well...?

Weapons in chest/as loot are not that common in the first areas so your best bet is to buy or craft one. If money is a problem, grind on some of those board quests at the inns. Most of those are easy money, ad involve getting from point A to B or kill a number of certain creatures.


[img:91f1fb12c3 ]http://i.imgur.com/fTzqMvq.gif[/img]
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Surray




Posts: 5409
Location: Europe
PostPosted: Tue, 30th Jul 2013 11:36    Post subject:
There should be 8 longbows excluding DA and DLC with the very first one being available to buy from Reynard.
He's the merchant you (hopefully) saved when you first leave Cassardis. If you did save him, he shows up in various places randomly, like the gran soren plaza.


I'm pretty sure switching vocations every 10 levels is gonna be a problem early on due to lack of equipment for those classes, but later on it's gonna be fine. Maybe you wanna hold off on that switching until you actually have some equipment for that class Smile


Likot Mosuskekim, Woodcutter cancels Sleep: Interrupted by Elephant.
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Mister_s




Posts: 19863

PostPosted: Tue, 30th Jul 2013 11:55    Post subject:
Apparently Craxton is supposed to sell a longbow, he doesn't have one in my game, strange. I can't find Reynard, never saw him after saving the bastard. I found a longbow in a chest though, so it's fine. The fighter was pretty boring I must say, ranger is great.
Thanks for the advice, switching every ten levels seems a bit too quick. Too bad I can only switch vocations and learn skills in Gran Soren, that's my major gripe atm.

Do I get a second chance for those escort missions? There isn't a time indicator, but I failed one (mercedes) just randomly.
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Surray




Posts: 5409
Location: Europe
PostPosted: Tue, 30th Jul 2013 12:36    Post subject:
Those escort missions are gone when you complete or fail them, but they're usually not worth the hassle anyway so don't worry about it too much.
The NPCs can get killed off while following you and if you run too fast you can get separated but the NPCs can still die then even if you don't see them at the time because they're so far behind.
Keep in mind you can pick up an NPC and carry them in case they get into a situation you'd rather run away from.



some vendors get expanded inventory the further you are into the main story, depending on the chapter you are at, so it's possibly Craxton won't have that longbow until later.

Reynard shows up randomly, you can rest at the gran soren inn and look outside near the fountain if he's around or not. Keep doing that until he shows up.
He also shows up in other places but I don't know all of them. You'll run across him eventually even if you're not looking for him.


Likot Mosuskekim, Woodcutter cancels Sleep: Interrupted by Elephant.
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Mister_s




Posts: 19863

PostPosted: Wed, 31st Jul 2013 11:12    Post subject:
Great game, despite the technical problems (which I got used to). I like the little details, the density and size of the world, the AI and the overall design of the game. It's nice that every enemy has a weak spot and climbing an enemy to do precise damage is fucking brilliant (I look at you Bethesda!). Pawn system is great, excellent addition (I look at you again Bethesda!).
There are obviously some things that bother me. The UI pisses me off, but it's a typical console UI. The world seems a bit void of civilization, I haven't come across any random villages. The support pawns keep pointing out obvious shit ("mind the cliff edge, don't fall!"). I also do not like the typical quests.

SHould I sell old crappy equipment I won't use or are those also used for enhancing new items?
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Surray




Posts: 5409
Location: Europe
PostPosted: Wed, 31st Jul 2013 12:01    Post subject:
Yeah the pawns saying obvious things over and over is pretty annoying.
You can sit down with your pawn at the inn in gran soren and talk to him/her about... talking less, among other things.
Unfortunately most people don't even know that so most people's pawns are very talkative.

The good stuff just outweighs the bad in this game.
As you mentioned the climbing epic huge enemies is just incredible and something I've never really seen before in a game like this.
This game shows how to do battle with dragons. Fuck skyrim

I also really love the music and the story while not very deep for an RPG is actually really cool imo.



You can safely sell old equipment. It's not used as upgrade materials.
I like to keep a lot of things because of visual appeal but it's not really necessary.


Btw, you can acquire the armor and weapons of Griffith and Guts from Berserk in this game, in case you're a fan of that Smile


Likot Mosuskekim, Woodcutter cancels Sleep: Interrupted by Elephant.
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Mister_s




Posts: 19863

PostPosted: Wed, 31st Jul 2013 12:04    Post subject:
I know about the chair, but does it also work for support pawns?

I forgot about the vocations thing, also excellent. I don't like to replay games so I'm usually stuck to one class in RPGs, but in this one you can do whatever you want without fucking eveything up. This game has some great unique additions, which should be taken as an example by most RPG developers.
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Surray




Posts: 5409
Location: Europe
PostPosted: Wed, 31st Jul 2013 12:13    Post subject:
Nah you can only influence your own main pawn.
Sorry, forgot you were playing offline there. You can't really do anything about the built-in pawns that you can hire.


Likot Mosuskekim, Woodcutter cancels Sleep: Interrupted by Elephant.
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Mister_s




Posts: 19863

PostPosted: Fri, 2nd Aug 2013 00:01    Post subject:
How many pawns did you guys use? Can I just use 1 or 2 pawns? The game seems to get a bit too easy with a party of 4 (level 26).

Edit: I mean I know I can ditch pawns, but is the game designed specifically to use a party of 4? I've read you get more XP if you use less pawns, but I really don't like an overleveled character midgame since that ruins every challenge.
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cobALT




Posts: 2340
Location: In a world created by fascist and used by cowards to manipulate
PostPosted: Fri, 2nd Aug 2013 01:33    Post subject:
You can use pawns below your lvl, if it bother you.

I went with 4, as I like a full party and they're at least useful as pack mules if nothing else.
Also the game isn't generous even later on when you think it should be easier, it's just as easy to die as it was at the start.


[img:91f1fb12c3 ]http://i.imgur.com/fTzqMvq.gif[/img]
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