Page 16 of 17 |
|
Posted: Tue, 22nd Mar 2016 22:35 Post subject: |
|
 |
the gameplay is really shallow crap in the worst way, its not realistic enough to be a "sim" like gt or forza, and its not fast and fun enough to be an arcade racer.
the handling just feels really bad and simplistic, more like a half assed racing side mission or mini-game in a shooter or any other genre.
thats the best way i can explain it, it just doesnt have a proper feel of speed and weight.
|
|
Back to top |
|
 |
headshot
VIP Member
Posts: 34942
Location: UK
|
Posted: Thu, 24th Mar 2016 04:14 Post subject: |
|
 |
|
|
Back to top |
|
 |
|
|
Back to top |
|
 |
Surray
Posts: 5409
Location: Europe
|
Posted: Tue, 12th Apr 2016 15:06 Post subject: |
|
 |
perfect devs for a shallow grid game.
I mean come on, after Dirt Rally they HAVE to return to their usual bullshit.
But well, the devs might not be too bad. Maybe they can make something deeper if they have to.
Likot Mosuskekim, Woodcutter cancels Sleep: Interrupted by Elephant.
|
|
Back to top |
|
 |
|
Posted: Tue, 12th Apr 2016 15:13 Post subject: |
|
 |
Wasn't dirt a huge success for Codemasters? Maybe they will understand that there is a market for "hardcore" racing games.
|
|
Back to top |
|
 |
|
Posted: Tue, 12th Apr 2016 15:21 Post subject: |
|
 |
sure it was a success, at least the whole early access stuff with it. i doubt it will sell good on consoles though.
but iirc dirt rally was developted by a very small studio which isnt (or wasnt) part of the main devs of the other crapmaster games !?!
|
|
Back to top |
|
 |
|
Posted: Tue, 12th Apr 2016 22:44 Post subject: |
|
 |
|
|
Back to top |
|
 |
|
Posted: Tue, 12th Apr 2016 23:14 Post subject: |
|
 |
sabina plz. grid1 was awesome, about the other bootsimulators we dont even need to speak
|
|
Back to top |
|
 |
|
|
Back to top |
|
 |
|
|
Back to top |
|
 |
|
|
Back to top |
|
 |
JackQ
Non-expret in Derps lagunge
Posts: 14141
Location: Kibbutznik, Israel
|
Posted: Wed, 20th Apr 2016 21:11 Post subject: |
|
 |
DriveClub_Alpha_READ_NFO_PS4-ABSTRAKT
Quote: | RELEASE INFO
Release Date .: 20/04/2016 Genre ........: Racing
Street Date ..: / System .......: PS4
Languages ....: EN Region .......: EUR
Filename .....: AS-DCA.XXX Ripper .......: ABS
Files ........: 43 x 50MB Supplier .....: BoSS
GAME INFO
decrypted rifkey = 97 85 12 7A 3E 1D 01 FB 81 F1 C5 F0 AE 5D 49 03 |
Again we serve you something new to spicy up the things ..
Worlds first ps4 game dumped from ps4 hdd with decrypted rifkey for |
the purpuses of future development of ps4 scene.
GROUP NEWS
| You think you got what it takes to be member of our crew leet?
| Send us a message throguh 1MPFUF4UtMj929fgwW6qnhYoFdfRJyGy1m
GREETS
aeroholics :: jaguar :: powerup :: :: venom Vimto
& Everyone else did know us |
http://www.psxhax.com/threads/driveclub-alpha-read-nfo-ps4-from-abstrakt.358/
"Fuck Denuvo"
Your personal opinions != the rest of the forum
|
|
Back to top |
|
 |
|
Posted: Tue, 26th Apr 2016 12:51 Post subject: |
|
 |
Just found out there will be a Driveclub VR and because of this, they had to optimize the game to make it run at 60 fps on PS4.
Makes you wonder why they didn't do it all along for the original Driveclub ?
|
|
Back to top |
|
 |
|
|
Back to top |
|
 |
|
Posted: Tue, 26th Apr 2016 13:13 Post subject: |
|
 |
60fps DC for PS4 Neo only I guess?
|
|
Back to top |
|
 |
|
Posted: Tue, 26th Apr 2016 13:24 Post subject: |
|
 |
the neo will not have enough power to bring steady 60fps for games running normally with 30fps on "current" generation of ps4
|
|
Back to top |
|
 |
|
|
Back to top |
|
 |
Werelds
Special Little Man
Posts: 15098
Location: 0100111001001100
|
Posted: Tue, 26th Apr 2016 13:51 Post subject: |
|
 |
More than twice as fast actually, if the rumours are correct.
Aside from the CPU speed bump helping a bit to keep things steady and give it a bit more headroom, the GPU also receives a (fairly modest) 13% clockspeed bump .
And doubling the CUs (Compute Units) from 18 to 36 will obviously quite literally double the power, but it may very well turn out even higher. With that doubling, they don't just double the amount of shaders. Geometry and texture units get increased. Because of GCN, it also allows even finer grained balancing of the load.
|
|
Back to top |
|
 |
|
Posted: Tue, 26th Apr 2016 13:57 Post subject: |
|
 |
|
|
Back to top |
|
 |
|
Posted: Tue, 26th Apr 2016 14:43 Post subject: |
|
 |
if they render the games in 4k then i dont see how we can expect anything at 60 fps, unless they properly let us choose between 1080p and 4k, with the performance improving accordingly, but i doubt it.
|
|
Back to top |
|
 |
|
Posted: Tue, 26th Apr 2016 16:26 Post subject: |
|
 |
PumpAction wrote: | 60fps DC for PS4 Neo only I guess? |
Nah they had it demoed on the current PS4, but they had to tone down the GFX.
|
|
Back to top |
|
 |
Danyutz
Posts: 4412
Location: Redplanet
|
Posted: Mon, 9th Jan 2017 10:19 Post subject: |
|
 |
Got this and started playing, finished Rookie championship. Must say that once you get used to controls, it's great.
Got the M235i and love how the drifting is at your fingertips, you can make the car drift if you want, otherwise it's very very stable.
While on hot hatches, drove the Mini GP most of the time, except the manufacturer races ( golf gti was very jumpy) and you could feel that the cars behave differently.
I don't like the engine sounds, seems like all turbo charged cars have the same muffled sound.
Gfx, cars and vistas are incredible.
Since EA lost the Porsche license, anyone knows if we're getting any ingame? I know there's RUF, but still 
|
|
Back to top |
|
 |
BLaM!
VIP Member
Posts: 13818
Location: Germany
|
Posted: Mon, 9th Jan 2017 18:17 Post subject: |
|
 |
|
|
Back to top |
|
 |
|
Posted: Tue, 10th Jan 2017 10:21 Post subject: |
|
 |
Its only 7 bucks on psn but its still 30 fps, I need my fighters and racing games at 60 fps, even on consoles.
Besides, the game still has this unsatisfactory handling that falls between arcade and sim, but is neither of them really.
|
|
Back to top |
|
 |
|
Posted: Tue, 10th Jan 2017 12:31 Post subject: |
|
 |
Go grab the PSVR version if you want a 60 fps version of it.
Although it really looks like shit and barely looks like the original Driveclub. Too much of a downgrade.
|
|
Back to top |
|
 |
Danyutz
Posts: 4412
Location: Redplanet
|
Posted: Tue, 10th Jan 2017 16:30 Post subject: |
|
 |
|
|
Back to top |
|
 |
NFOAC
Posts: 6015
Location: India
|
Posted: Tue, 10th Jan 2017 18:47 Post subject: |
|
 |
It's PS plus exclusive price
|
|
Back to top |
|
 |
Danyutz
Posts: 4412
Location: Redplanet
|
Posted: Tue, 10th Jan 2017 19:28 Post subject: |
|
 |
|
|
Back to top |
|
 |
headshot
VIP Member
Posts: 34942
Location: UK
|
Posted: Wed, 11th Jan 2017 03:26 Post subject: |
|
 |
cyclonefr wrote: | Go grab the PSVR version if you want a 60 fps version of it.
Although it really looks like shit and barely looks like the original Driveclub. Too much of a downgrade. |
Isnt this the best PSVR game for inducing nausea? lol
May the NFOrce be with you always.
|
|
Back to top |
|
 |
|
Posted: Wed, 11th Jan 2017 12:57 Post subject: |
|
 |
I thought Robinson was the worst for nausea.
I'm used to it now anyway and barely have any motion sickness anymore in any game.
Problem is, as a result, I'm less immersed than before.. kinda like when you are used to 3ds 3D effect and don't notice it anymore. It's similar now.
|
|
Back to top |
|
 |
Page 16 of 17 |
All times are GMT + 1 Hour |