[Wii] Xenoblade Chronicles
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Stormwolf




Posts: 23303
Location: Norway
PostPosted: Mon, 16th May 2016 22:47    Post subject:
Not really worthy of a spoiler, but ending spoiler nonetheless.

 Spoiler:
 
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The_Zeel




Posts: 14922

PostPosted: Mon, 16th May 2016 22:56    Post subject:
Stormwolf wrote:
Not really worthy of a spoiler, but ending spoiler nonetheless.

 Spoiler:
 


 Spoiler:
 
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Stormwolf




Posts: 23303
Location: Norway
PostPosted: Mon, 16th May 2016 23:17    Post subject:
Hopefully! For all it's faults and uneeded game elements, it was a pretty damn good game. Barely ever touched gem enchantement stuff, and breezed through the game just fine Razz
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The_Zeel




Posts: 14922

PostPosted: Mon, 16th May 2016 23:19    Post subject:
you should do the affinity missions, they flesh out the story alot more and give alot of insight into the other races etc.
i found the affinity and sidequests surrounding the main story more interesting than the main story itself, save for the last few hours when things start moving along.
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Stormwolf




Posts: 23303
Location: Norway
PostPosted: Mon, 16th May 2016 23:25    Post subject:
I seriously have to take a break now Razz But i will get too it. It's just a fucking grind ahead of me. Getting 11 or 12 characters to max affinity and leveling and gearing them in addition. Will take a shitload of time. Tried support mission alone with noob team members, but it just went too slow, so i can only take 2 at a time :/
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The_Zeel




Posts: 14922

PostPosted: Mon, 16th May 2016 23:30    Post subject:
Stormwolf wrote:
I seriously have to take a break now Razz But i will get too it. It's just a fucking grind ahead of me. Getting 11 or 12 characters to max affinity and leveling and gearing them in addition. Will take a shitload of time. Tried support mission alone with noob team members, but it just went too slow, so i can only take 2 at a time :/


you just need the phoenix weapon on your mech, and spam that to kill all the enemies, should go fairly quick without the other 3 characters having to do anything.
i m talking about one of the last support missions, which is a small canyon area with a few groups of prone.
you basically just have to stand in the middle and spam the weapon till theyre all dead.
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Stormwolf




Posts: 23303
Location: Norway
PostPosted: Mon, 16th May 2016 23:34    Post subject:
I found an interstellar version of that weapon! But it only does like 75% of their hp, and it's a full 60 seconds cd, which leaves me single targeting and hoping for the proc that resets CD. It's just way too slow.

Edit: Scratch that. Forgot the interstellar version have an 48 second CD.
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Tue, 13th Jun 2017 18:36    Post subject:




Need Switch emu.


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Tue, 2nd Jan 2018 14:20    Post subject:
XCX took quite some hours to finally pick up. I'm currently chapter 5 where i lost my arm.

There are some things are annoy the shit out of me though (was not nearly as bad with the previous game):
- For example you often have to travel to the other part of the fucking world, through high level monsters, just to farm some collectibles. And then you get a shit reward of like 8k credits.
Seriously, wat fucking design is it, to put like lvl 50-80 enemies in front of your target lvl 20 ones?
- And often i didn't even had a clue where i would find those items. Therefore i was forced to use the Wiki. Which often resulted in my previous complain.
- And grinding affinity for characters, so you can proceed with the mainquest.
- Character animations in cutscenes are shit. I know they are somekind of robots, but that doesn't meant they need to move like those Laughing
- AI of your companions in combat is often fucking shit.

Mind Is Full Of Fuck


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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The_Zeel




Posts: 14922

PostPosted: Tue, 2nd Jan 2018 14:48    Post subject:
Yea all Xeno games have their faults, but I love them all equally. Currently around 20 hrs into XC2 in Switch and it's anime as fuck but damn if it isn't alot of fun and addictive. The soundtrack is probably the best I've heard in last decade of gaming.

And in regards to XCX, the affinity quests are basically main story quests so they should be mandatory for the story as a whole, otherwise many things won't make sense. I found it weird how they made them optional and having you grind affinity for them, but atleast you can do them up to the last chapter of the game, they don't get locked out.
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Tue, 2nd Jan 2018 15:46    Post subject:
Yep the soundtrack is awesome.
Though i don't like some of the songs with vocals inside - especially if they play during a cutscene.


Oh and despite my complaints, i also really like XCX.
Especially the vast landscapes are just pure joy to look at.
So Much Win


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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Stormwolf




Posts: 23303
Location: Norway
PostPosted: Tue, 2nd Jan 2018 16:23    Post subject:
<3



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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Fri, 5th Jan 2018 21:17    Post subject:



One of the best songs in the game. Especially the first 50 seconds with that bass.
So Much Win


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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The_Zeel




Posts: 14922

PostPosted: Fri, 5th Jan 2018 23:07    Post subject:
Aye, XCX gets alot of hate for it's "different" soundtrack, especially some of the hiphop parts, like the New LA theme Laughing, but overall it is a very unique and memorable soundtrack, I remember spending alot of time with quests in the Ma-non ship just so I could groove to that tune.
And it's still my favourite open world from a design standpoint, it feels like 3 worlds at once, depending whether you explore on foot, in a skell on the ground or flying, there is no other open world even close to as vertical as this one.
If they re-release the game on the Switch with some QoL improvements, I'll spend another 200+ hours on it.
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Sat, 6th Jan 2018 11:17    Post subject:
Yea exploration is great, and often a must for the nodes.

Though i'm currently in chapter 8, and sadly the main story still isn't really catching me - compared to XC1, which got me pretty much in the first 2-3h.


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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The_Zeel




Posts: 14922

PostPosted: Sun, 7th Jan 2018 15:15    Post subject:
XC1 and 2 are very story-focused games, XCX is different in that regard, it doesn't have alot of meat in the main quest but it has some very nice sidequests that help alot towards world building and the overall story as a whole. There are long questlines with different alien races and their own story that makes the game feel like an episodic TV show.
Anyway, the ending is great and definitely improves the story somewhat, without spoiling anything.
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Sat, 13th Jan 2018 13:46    Post subject:
And finished after about 50h or so.

Overall i rather enjoyed it, even though the story really only unfolded in the last chapter.

8.2/10


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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vurt




Posts: 13586
Location: Sweden
PostPosted: Sun, 14th Jan 2018 22:55    Post subject:
Worth playing XCX on emulator? Smile

Just ordered XC2, hope i get it tomorrow, but maybe i should play XCX first .. XC1 was great. i usually don't care too much about jRPG's but i liked the characters here and the world was really cool to.
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The_Zeel




Posts: 14922

PostPosted: Sun, 14th Jan 2018 22:59    Post subject:
Story wise the games aren't directly connected anyway so the order doesn't matter. XC2 is alot like 1, while XCX is its own thing.
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vurt




Posts: 13586
Location: Sweden
PostPosted: Sun, 14th Jan 2018 23:07    Post subject:
Ok, good to know. Which do you consider the best of the 3?
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The_Zeel




Posts: 14922

PostPosted: Mon, 15th Jan 2018 00:14    Post subject:
I'll have to say XC1 overall since it was a revolutionary JRPG when it came out, but I am not even close to finishing XC2 yet.

XC2 basically takes XC1 and does alot of QoL improvements, the world is equally beautiful (and equally split up into zones) and the soundtrack may even be better. Storywise its a thing of preference, both games have interesting concepts and plenty of twists, and so far XC2 is still very engaging. Combat is definitely better and offers more depth than in XC1, no contest, and while there is no more equipment in the classic sense (except for 2 accessory items) you can equip up to 3 so-called "blades", which are basically support characters bound to you, who determine your stats, battle abilities and class. It's a system that offers alot of freedom, but I don't want to go further into it so I don't spoil some of the finer mechanics.
The characters, while being the best designed and most expressive so far from a technical standpoint, are hit and miss. They can be deep and interesting but they can also be anime as fuck at times.

XCX is the most open one of the 3 games and the one with least main story content. Not saying the story is bad, it does get quite interesting, but there is too little of it.
The game has better exploration than the other two, because it has a truly connected, extremely well-designed and multi-layered open world without any loading screens. Overall it is more focused on the sidequests, which deal with colonizing an alien planet and meeting all kinds of different alien races etc. In a way it reminded me of the more episodic parts of Stargate SG1. Combat is kinda like XC1 but with the addition of mech combat, the soundtrack ranges from great to plain wtf. Tone-wise I would say it's the most mature one of the 3 games and serves as an indirect connection between the old Xenogears and Xenosaga franchises, but sadly there are only very few interesting characters.
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vurt




Posts: 13586
Location: Sweden
PostPosted: Mon, 15th Jan 2018 03:01    Post subject:
Thanks, appreciate it!
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The_Zeel




Posts: 14922

PostPosted: Thu, 13th Sep 2018 22:37    Post subject:
reminder that XCX still has the best open world ever crafted



I just need a Switch port for an excuse to put another 200 hours in it So Much Win
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Stormwolf




Posts: 23303
Location: Norway
PostPosted: Thu, 13th Sep 2018 23:09    Post subject:
Too bad xcx was shin in every other regard. Also anime as fuck, and the fact that the protagonist isnt really there and regarded properly. Its the worst kind of protagonist with game combination ive ever seen.
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headshot
VIP Member



Posts: 34961
Location: UK
PostPosted: Tue, 28th Apr 2020 21:23    Post subject:
Ah I might have to get this!



Screenshot comparisons

https://twitter.com/rage38682512/status/1254669616179077120


May the NFOrce be with you always.
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The_Zeel




Posts: 14922

PostPosted: Wed, 29th Apr 2020 00:15    Post subject:
Time for another playthrough Very Happy
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headshot
VIP Member



Posts: 34961
Location: UK
PostPosted: Wed, 13th May 2020 17:56    Post subject:
https://www.kotaku.co.uk/2020/05/13/xenoblade-chronicles-definitive-edition-makes-an-excellent-third-impression

Quote:
Xenoblade Chronicles: Definitive Edition looks much better than the original game, but that’s not what makes it the “definitive edition.” It’s a combination of the graphical upgrade and countless little quality-of-life improvements that breath new life into this modern classic.


May the NFOrce be with you always.
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headshot
VIP Member



Posts: 34961
Location: UK
PostPosted: Wed, 27th May 2020 20:44    Post subject:






May the NFOrce be with you always.


Last edited by headshot on Thu, 28th May 2020 01:08; edited 1 time in total
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The_Zeel




Posts: 14922

PostPosted: Wed, 27th May 2020 23:20    Post subject:
The QoL improvements alone make me have to replay this, even if the resolution is a mess in handheld mode, its still one of the best JRPGs of all time.
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The_Zeel




Posts: 14922

PostPosted: Fri, 29th May 2020 08:24    Post subject:
Played it a bit yesterday, so far the docked resolution is fine for Switch, undocked resolution also isn't bad given my expectations, definitely alot better than in XB2. I only played in the first area though, will probably have to wait till I reach Bionis' Leg for a proper comparison.
It's been almost 10 years since the last run, and the memory isn't fresh anymore, so I am looking forward to the exploration aspect again. Oh and expert mode actually makes the game easier, since it's very abusable Very Happy
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