[iPhone] Infinity Blade
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BloodAngel




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PostPosted: Tue, 30th Nov 2010 17:11    Post subject:
That mean the iphone4 CPU could be overclocked to match the iPad means it's running at a lower speed than it's capable of?


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Mutantius
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PostPosted: Tue, 30th Nov 2010 20:13    Post subject:
no you cant overclock it if that ever should become available it would only be for jailbreaked devices, but the chip is running a much lower clock frequency than its supposed to, I guess its because of the battery life really


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PostPosted: Wed, 8th Dec 2010 09:24    Post subject:
Tomorrow cannot come soon enough! Or tonight!, maybe! Smile


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PostPosted: Wed, 8th Dec 2010 14:17    Post subject:
Holy fuck. Infinity Blade is on Installous!





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bringiton




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PostPosted: Wed, 8th Dec 2010 15:34    Post subject:
Only 300 MB? I thought it would be AT LEAST 1 GB...

Is this the real thing?


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WaldoJ
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PostPosted: Wed, 8th Dec 2010 15:41    Post subject:
when epic citadel is only 82?

and this is epic citadel with fights and shiet...

so 300 is a lot of extra content


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bringiton




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PostPosted: Wed, 8th Dec 2010 15:44    Post subject:
Just downloaded it. It's real Very Happy


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PostPosted: Wed, 8th Dec 2010 16:09    Post subject:
bringiton ... can you confirm this?

Quote:
the game is not in english only text and menus are in english but the cut screen are in a different language i dont know what language.


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PostPosted: Wed, 8th Dec 2010 16:31    Post subject:
Found some videos ...









Mini Review (Not Mine)

Control:
The controls work well. I've only had a smart period of time with the game but i can assure you that the controls will not "wreck" the game for you. Unlike many other RPG/FPS games on the iDevice. The control scheme really takes advantage of the screen and its touch sensitivity. This is a real bonus, and it seems even in really tight situations the controls still handle fine.

Gameplay:
Some maybe disappointed with the no "free roam" side of the game but it appears the developers have somewhat addressed this issue by providing alternative routes around the levels and allowing the collection of loot such as gold, potions, armour etc. The upgrade system seems very impressive and easy to grip. Unlike many other upgrading techniques this can easily be adopted with no real learning curve.

Graphics:
What more has to be said other than Unreal Engine 3 and Epic Games! It really a beautiful experience on such a small but elegant device. As for the performance on the iPad ill see if i can steal my sisters and give it a shot. Maybe post some screen shots etc. The cut scenes are just incredible. On the retina display they are so vibrant and crisp! You really have to get your hands on this. Its hard to describe the detail that has gone into the graphics. I'll try and express it in my images as much as possible.

Conclusion:
Hands down the best 3D RPG game available on the AppStore. (although depending on which "controls/gameplay" you rather everyone will have their own opinions. Having only play a few levels with the game it seems very complex/strategic and intense (battles). Although you may only get 2-4 hours out of this game i cannot recommend it enough. Also don't forget they are adding content to future updates so its really a win win situation! (see quote below). Overall i will definitely be sharing this with some friends. Showing them how the iPhone gaming scene is more serious that many think.

"COMING SOON!

New Areas to conquer! Multiplayer! New Swords, Shields, Helmets, Magic Rings, and Enemies!"

Early Game Score: - (NOTE VERY ROUGH SCORE) not final still playing/reviewing
Gameplay: 8/10
Sound: 8/10
Graphics: 9/10
Final Score: 8.5/10


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bringiton




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PostPosted: Wed, 8th Dec 2010 17:01    Post subject:
Yup. Language is just some blabbering nonsense. At first I thought it was Portuguese or so Very Happy
But then I realized they just made the language up. There are only a few words that are spoken english, like "infinity". Texts are english throughout.

Mini review from playing for 10 minutes:
Graphics are great. Sometimes fps drop a bit, but only during videos, so it's no deal.

You can't move around freely. Instead you stand at a location and can look around, and pick up items that you see (like money). When you click on a marker you either move to the next screen, or a fight comes up if there is a monster ahead.

Fighting is quite nice. You basically have to wait for your opponent to attack. You can then either block, evade or parry his attack. After 2 or 3 defended attacks the enemy is stunned and you can attack yourself, but slicing across the screen.
I can't say right now if there is any difference between blocking/evading/parrying. Maybe later on you need to act accordingly to certain attacks, but for now everything works out the same.
You also have magic that you can use, by drawing figures on the screen (similar to Black & White), but I only did that once, so I can't say how much depth there is to it.

After a fight you gain experience, which you can use to improve your 5 statuses.
Items also gain experience, and when they are mastered, they give you an extra bonus. So you probably will have to decide to either take a mastered item and get the bonus, or to use a new item without a bonus, but that can level up.

I'm not quite sure yet, but the achievements and the wording let me suggest, that you can play the game again and again to level up your character even further, because the game talks about different bloodlines (and the intro also plays into this, but I won't spoil anything here).

So that's about all I can say for now, back to playing Smile


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PostPosted: Wed, 8th Dec 2010 17:06    Post subject:
Cool thanks for the bringiton.

Im hoping to play soon! I trouble grabbing it so I went for Dungeon Hunter 2 first Smile


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bringiton




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PostPosted: Wed, 8th Dec 2010 17:08    Post subject:
I didn't get it over Installous, as my Wifi is pretty fucked up. You can also get it from apptrackr and copy it with Itunes Smile


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PostPosted: Wed, 8th Dec 2010 17:09    Post subject:
bringiton wrote:
I didn't get it over Installous, as my Wifi is pretty fucked up. You can also get it from apptrackr and copy it with Itunes Smile


Im getting the IPA via my wired PC connection and then Im gonna transfer it over with iPhone Folders Smile


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PostPosted: Wed, 8th Dec 2010 17:13    Post subject:
Another gameplay video ...



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SuTuRa




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PostPosted: Wed, 8th Dec 2010 21:57    Post subject:
Love the game!
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Hfric




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PostPosted: Wed, 8th Dec 2010 22:15    Post subject:
so they made a tap dancing rythimc knight game that moves you on rails using ps2 graphics on phones .... quite LULZ


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SuTuRa




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PostPosted: Wed, 8th Dec 2010 22:21    Post subject:
The real focus is on combat, and it works great!

I love to swipe and kill Very Happy
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WaldoJ
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PostPosted: Wed, 8th Dec 2010 23:14    Post subject:
not only that, the dodging is awesome, the semi exploration is awesome... and the finish bonus xp gain kill thing is awesome too...

i rated this game prematurely. it is fun to watch and play


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PostPosted: Thu, 9th Dec 2010 03:02    Post subject:
 Spoiler:
 


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WaldoJ
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PostPosted: Thu, 9th Dec 2010 04:37    Post subject:
lol nice Very Happy need an extender and you can play it on your couch Very Happy


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PostPosted: Thu, 9th Dec 2010 05:00    Post subject:
WaldoJ wrote:
lol nice Very Happy need an extender and you can play it on your couch Very Happy


Heh so true! This cheapy composite cable is extremely short!


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bringiton




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PostPosted: Thu, 9th Dec 2010 15:54    Post subject:
Can you use any cable if your device has a JB?
I am thinking about getting a cable, but the Apple ones are like 30€. So I wanted to get a cheap one for 5 or so...


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PostPosted: Thu, 9th Dec 2010 20:41    Post subject:
Dude my cable was like £1 in UK money ... $2 maybe?

The iPhone kept throwing up errors about it not being compatible and it would work once and then stop working.

That was until I purchased resupported4 Smile

I desperate tried all the cracked versions first but they wouldnt work.

Money well spent! The cable works great and I get no more errors!


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bringiton




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PostPosted: Thu, 9th Dec 2010 23:02    Post subject:
Man, this game is really repetitive...

It's all fun, and gets challenging and all. But one playthrough is only like 10 minutes max.

They could at least have added a few more enemies. And only one branching path with no difference than one fight? Come on...


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PostPosted: Fri, 10th Dec 2010 20:45    Post subject:
bringiton wrote:
Man, this game is really repetitive...

It's all fun, and gets challenging and all. But one playthrough is only like 10 minutes max.

They could at least have added a few more enemies. And only one branching path with no difference than one fight? Come on...


An update is in the works to add new weapons, armour, shields, rings and multiplayer!

Maybe they will include more enemies in an update too.


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sTo0z
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PostPosted: Fri, 10th Dec 2010 20:53    Post subject:
Admittedly I am not very far yet, but does it ever become a requirement to use certain moves on enemies?

I mean, it teaches you to parry, but I always end up just dodging... Seems like a waste for all the other stuff when you can just dodge everything... so I'm assuming the other skills become necessary down the road? ;p


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PostPosted: Fri, 10th Dec 2010 20:57    Post subject:
sTo0z wrote:
Admittedly I am not very far yet, but does it ever become a requirement to use certain moves on enemies?

I mean, it teaches you to parry, but I always end up just dodging... Seems like a waste for all the other stuff when you can just dodge everything... so I'm assuming the other skills become necessary down the road? ;p


I havent played it enough to answer that question either Wink


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SuTuRa




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PostPosted: Fri, 10th Dec 2010 21:05    Post subject:
sTo0z wrote:
Admittedly I am not very far yet, but does it ever become a requirement to use certain moves on enemies?

I mean, it teaches you to parry, but I always end up just dodging... Seems like a waste for all the other stuff when you can just dodge everything... so I'm assuming the other skills become necessary down the road? ;p


It will become more difficult to temporize the dodge, but if you´re a dodge master you can use it always Very Happy
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bringiton




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PostPosted: Sat, 11th Dec 2010 19:43    Post subject:
I have beaten the boss on lvl 16 bloodline 5. I dont see any reason to use parry, I always dodge. Parry is much harder IMO.


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Oddmaker
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PostPosted: Tue, 14th Dec 2010 00:55    Post subject:
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