The game still looks good on Switch/Xenia, but the controls are rough. Not just because it's a gamepad, it's just sluggish and doesn't even feel like 60FPS (if you enable that mod)
The decaying corpses, building of structures, preparation and consumption of food, and predator attacks are what got me. At least a few someone's over there gave a shit about something other than selling shark cards.
I can never be free, because the shackles I wear can't be touched or be seen.
i9-9900k, MSI MPG-Z390 Gaming Pro Carbon, 32GB DDR4 @ 3000, eVGA GTX 1080 DT, Samsung 970 EVO Plus nVME 1TB
I dunno, I think most people gave a shit about a lot more then most other studios put together. The amount of attention to detail in the game is insane, from story, to animation, to graphics, it just leaves everything else in the dust. Best game of the last 15 years or so by far.
Yeah i dunno how i'm supposed to care about all that when playing the story and side missions. It's cool for sure when you know it's there but i honestly couldn't give a fuck
Well yes, its stuff that isn't essential and usually isn't done by devs, but it does add a lot to the immersion of the game, even when you don't actively notice it, it still works. I honestly love that they put in the extra work though, cause it isn't like the game lacked in other areas. It just shows the devs cared about the product.
Yeah i dunno how i'm supposed to care about all that when playing the story and side missions. It's cool for sure when you know it's there but i honestly couldn't give a fuck
Yeah i dunno how i'm supposed to care about all that when playing the story and side missions. It's cool for sure when you know it's there but i honestly couldn't give a fuck
That's okay man.
The game also has a lot of bang bang, pew pew.
I'll pang pang, pew pew in the action game, you can enjoy horse penises
In case anyone is interested, there's a Cheat Engine table for Red Dead Redemption 1 that adds mouse controls in a different way from the usual chopstick emulation - the result is pretty reactive and close-ish to having a native implementation: https://gamebanana.com/scripts/11752 (it's for Ryujinx at the moment, but Yuzu will arrive too *soon*)
With this, capped 60fps through RTSS and Reshade for injecting MXAO and faux HDR, it's almost as good as it gets considering all the ghetto constraints. After thirteen years, the patient bear can finally play the game
In case anyone is interested, there's a Cheat Engine table for Red Dead Redemption 1 that adds mouse controls in a different way from the usual chopstick emulation - the result is pretty reactive and close-ish to having a native implementation: https://gamebanana.com/scripts/11752 (it's for Ryujinx at the moment, but Yuzu will arrive too *soon*)
With this, capped 60fps through RTSS and Reshade for injecting MXAO and faux HDR, it's almost as good as it gets considering all the ghetto constraints. After thirteen years, the patient bear can finally play the game
I started replaying last weekend. Time before that was with a RTX2080. Feels good to be able to max it out, and it's soooooo polished. Visuals, animations, mechanics & scripting. Nothing breaks, it's very refreshing.
I started replaying last weekend. Time before that was with a RTX2080. Feels good to be able to max it out, and it's soooooo polished. Visuals, animations, mechanics & scripting. Nothing breaks, it's very refreshing.
Some nice mods nowadays too
really makes you wonder what it is that today's games do that require insane hardware to chug along, doesn't it?
I started replaying last weekend. Time before that was with a RTX2080. Feels good to be able to max it out, and it's soooooo polished. Visuals, animations, mechanics & scripting. Nothing breaks, it's very refreshing.
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