The year is 1985, and Mikhail Gorbachev has come to power in the USSR. While his Glasnost and Perestroika reforms are welcomed by western governments, there are communist hardliners in his own government that are unsympathetic to his cause.
One of these men, a fanatic hardline general named Aleksei Guba, is determined to bring down Gorbachev and make himself the next leader of the Soviet Union. Guba commands an army on the island base of Kolgujev. Nearby is Everon; an independent republic, and Malden; another republic which has a strong NATO presence. Guba invades Everon, crushes the militia force there, and secretly plans to take the war to the Americans.
The NATO presence on Malden, under the command of the American Colonel Blake, moves in to investigate the loss of contact with Everon, and reports an invasion by an 'unknown hostile force'. When a helicopter of troops sent to investigate doesn't return, Blake orders a full scale invasion of Everon, not knowing about the Soviets, and the deadly conflict that would lie ahead.
During the campaign players take the roles of one of four characters:
David Armstrong - A determined Private in the United States Army who is training on Malden when the fighting breaks out.
Robert Hammer - An inexperienced tank commander who has been called into front line service due to a shortage of tank crews.
Sam Nichols - A Black Hawk pilot who is called on to fly helicopter gunships, and eventually an A-10 Thunderbolt.
James Gastovski - A retired U.S. Special Forces soldier, Gastovski is called out of retirement to carry out sabotage missions.
Also, the player gets to fight on four different islands.
Malden - A independent island state which has a strong NATO presence.
Everon - A independent island state which is run by its own militia.
Kolgujev - Part of the Soviet union, a barren wasteland, no civilian population but a Soviet army base.
Desert Island - A small desert island which you can only use in the editor.
Favorite game of all time, it incorporates elements from tactical fps such as Ghost Recon & Delta Force, and from the RTS genre. It Has an easy editor which in a matter of minutes can create epic warlike scenarios which can portray thousands of units offscreen. Also the game has a strong community which still today creates custom content ranging from real army skins to aliens and even thermonuclear devices
"Why don't you zip it, Zipfero?" - fraich3
Last edited by Mutantius on Tue, 5th May 2009 09:49; edited 2 times in total
Well im seeing it as one of the first games which mix genres and one of the first to introduce such a open world (100-square miles pr. island) and a user-friendly editor. It was original and unique for its time and certainly deserves a honorable place in this section
This is a classic that has yet to be bettered. It still defines the genre.
That said; I don't consider it a 'golden oldie' because it's obviously not that old - but that's just semantics as it will be considered a golden oldie if you wait some more years
LoL, yeah its Arma2 or Flashpoint 2 both out this year
NICE!!!!!!!
Can't wait. Gunna look it up after I take a nap
Gotta work tomorrow but I have friday off too. My work has to be finished by next friday and it will be done by next Wednesday if I take next Monday off
Owner is happy, I have an easy work week this week and next, I'm happy.
Then on to an armoured car project (which I love doing, armoured cars are so much fun to build ).
Signature/Avatar nuking: none (can be changed in your profile)
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum