Author |
Message |
Topic: Mass Effect Fixes and Workarounds |
jntshumaker
Replies: 86
Views: 10282
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Forum: PC Games - Technical Posted: Tue, 3rd Jun 2008 21:19 Subject: Mass Effect Fixes and Workarounds |
I know there were reports of the TRFF crack/injector being infected with either a trojan or rootkit, anyone who found this trojan explicitly on their machine (or rootkit) can they please reply with th ... |
Topic: |
jntshumaker
Replies: 22
Views: 2418
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Forum: PC Games - Technical Posted: Mon, 2nd Jun 2008 15:53 Subject: |
*deleted due to useless flaming* |
Topic: |
jntshumaker
Replies: 22
Views: 2418
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Forum: PC Games - Technical Posted: Mon, 2nd Jun 2008 15:42 Subject: |
*deleted due to useless flaming* |
Topic: Mass.Effect.PROPER.RELOADED |
jntshumaker
Replies: 111
Views: 9785
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Forum: PC Games - Technical Posted: Mon, 2nd Jun 2008 04:12 Subject: Just for a frame of reference |
After the court hearing (shouldnt be a spoiler) how far are you from getting the ship (only because i dont feel like playing through all that crap again...but will if i have to;)) |
Topic: Mass.Effect.PROPER.RELOADED |
jntshumaker
Replies: 111
Views: 9785
|
Forum: PC Games - Technical Posted: Mon, 2nd Jun 2008 03:43 Subject: Description of Crashe(s) |
Hate to interject, but i have a quick question, i am running around in the citadel and see that the save option is greyed out, however, quick save seems to work and i have yet to get to the galaxy map ... |
Topic: Witcher v1.2 Problem |
jntshumaker
Replies: 0
Views: 445
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Forum: PC Games - Technical Posted: Wed, 2nd Jan 2008 17:32 Subject: Witcher v1.2 Problem |
I'm trying to figure out how to define what type of virtual drive a drive is in daemon 4.11 Lite (which lite could be my problem)
I have, the dope*an rip, the actual 6.22 image, the official 1.2 p ... |
Topic: SunAge |
jntshumaker
Replies: 114
Views: 8914
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Forum: PC Games Arena Posted: Wed, 5th Dec 2007 16:24 Subject: Multiple Select |
I could overlook some of the glitches (i.e. when i load a game the escape key no longer works) or the fact that my units do not pursue when being attacked, my biggest issue is that i can not select mu ... |
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