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Topic: Shadowrun Returns |
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Replies: 1507
Views: 169467
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Forum: PC Games Arena Posted: Tue, 6th Aug 2013 18:46 Subject: Shadowrun Returns |
Nexus! dark0ne has finally given the greenlight to creating a shadowrun.nexusmods.com
What a relief...the game is saved!  |
Topic: Warlock: Master of the Arcane |
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Replies: 303
Views: 44216
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Forum: PC Games Arena Posted: Wed, 26th Jun 2013 11:14 Subject: Warlock: Master of the Arcane |
I know I know, and no one bothered so far to post any mods and tools somewhere else away from paradox' paradox dictatorship? Not a single fan-made website somewhere to host something?
Well okay, ... |
Topic: Warlock: Master of the Arcane |
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Replies: 303
Views: 44216
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Forum: PC Games Arena Posted: Wed, 26th Jun 2013 06:26 Subject: Warlock: Master of the Arcane |
Came back to the game again after all its DLCs and patches released and got nothing else better to play at moment.
It's almost sad how they nazified any attempt to mod the game at beginning. But no ... |
Topic: Baldur's Gate 1/2 HD remakes |
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Replies: 1907
Views: 191522
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Forum: PC Games Arena Posted: Mon, 25th Feb 2013 15:17 Subject: Baldur's Gate 1/2 HD remakes |
I'm already looking forward to summer when I'm going to play this game with all these million bugfixes. |
Topic: XCOM: Enemy Unknown |
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Replies: 2114
Views: 257571
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Forum: PC Games Arena Posted: Thu, 18th Oct 2012 18:36 Subject: XCOM: Enemy Unknown |
It’s possible to intercept those additional mission UFOs right from start but upgrading quickly to laser weapons and building those cheap interceptor buffs (Aim, Dodge, etc.) is highly recommended.
... |
Topic: XCOM: Enemy Unknown |
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Replies: 2114
Views: 257571
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Forum: PC Games Arena Posted: Thu, 18th Oct 2012 15:27 Subject: XCOM: Enemy Unknown |
Only seeing 1 UFO every 20-30 days is hardly what I'd call an "invasion"
The issue is mainly that you don't see many UFOs because of lack of satellites. There are already a few mods at Nexus which al ... |
Topic: Endless Space |
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Replies: 214
Views: 36501
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Forum: PC Games Arena Posted: Sun, 12th Aug 2012 23:49 Subject: Endless Space |
One thing is for sure: ES is less buggy than the hardly finished Legends of Pegasus release.
LoP still needs many weeks of development (crash, boom, bang) while ES is already solid enough to play alt ... |
Topic: Endless Space |
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Replies: 214
Views: 36501
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Forum: PC Games Arena Posted: Sun, 15th Jul 2012 15:07 Subject: Endless Space |
I think I'll stick with 1.05 for now.
No big deal. You will still evade the missiles that would arrive in round 3. |
Topic: Endless Space |
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Replies: 214
Views: 36501
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Forum: PC Games Arena Posted: Sun, 15th Jul 2012 12:16 Subject: Endless Space |
Thanks for the kamikaze test!
I risked it too now and it seems to work with skidrow. Retreat takes one round longer and new Sheredyn portrait present.
I forgot to replace the modified sharedassets17 ... |
Topic: Endless Space |
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Replies: 214
Views: 36501
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Forum: PC Games Arena Posted: Fri, 13th Jul 2012 23:28 Subject: Endless Space |
Nah, this russian update looks too strange to me. I better don't install it over my skidrow.
Maybe JBeckman can provide some updated files, please? I'm especially interested in the sharedassets17.a ... |
Topic: Endless Space |
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Replies: 214
Views: 36501
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Forum: PC Games Arena Posted: Wed, 11th Jul 2012 14:28 Subject: Endless Space |
Playing on Newbie diff is fine enough. Had about 6k score, while the seven other AIs started with 3k downwards. I quit the session because I’m going to start with a smaller large map and a Disc-4 ga ... |
Topic: Endless Space |
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Replies: 214
Views: 36501
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Forum: PC Games Arena Posted: Mon, 9th Jul 2012 02:53 Subject: Endless Space |
Just started with the game and always curious how many cheating benefits the AI gets with each difficulty grade.
I've downloaded XML archives from the official forum to check some data. It's only fro ... |
Topic: Jagged Alliance 2: Reloaded |
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Replies: 380
Views: 61670
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Forum: PC Games Arena Posted: Wed, 4th Jul 2012 17:58 Subject: Jagged Alliance 2: Reloaded |
Yeah, it’s really about time for Fidel to get shovel and dig those Sir-Tech developers out of their graves and let Fox reanimate them. |
Topic: Warlock: Master of the Arcane |
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Replies: 303
Views: 44216
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Forum: PC Games Arena Posted: Fri, 25th May 2012 22:30 Subject: Warlock: Master of the Arcane |
One of the developers started a topic where he wants to post some details about upcoming patches and such (spreading more hope to get the DLC sales higher, I guess):
http://forum.paradoxplaza.com/f ... |
Topic: Warlock: Master of the Arcane |
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Replies: 303
Views: 44216
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Forum: PC Games Arena Posted: Fri, 25th May 2012 10:33 Subject: Warlock: Master of the Arcane |
Yeah, those lords seem to be hero units that we will hopefully see and may hire with any upcoming DLC.
There are also more units with 1000 cost, marked as DlcId="6", like Diamond and Water Element ... |
Topic: Warlock: Master of the Arcane |
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Replies: 303
Views: 44216
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Forum: PC Games Arena Posted: Fri, 25th May 2012 10:07 Subject: Warlock: Master of the Arcane |
Yes, I also think the larger d110.pack archive contains the up-to-date data with more variables and such. |
Topic: Warlock: Master of the Arcane |
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Replies: 303
Views: 44216
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Forum: PC Games Arena Posted: Fri, 25th May 2012 09:59 Subject: Warlock: Master of the Arcane |
ai.binary is most interesting. Everyone complains about the AI, and I think some little tweaks could already boost its effectiveness:
<AI>
<Divisions defendSearchEnemiesRadius="4" def ... |
Topic: Warlock: Master of the Arcane |
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Replies: 303
Views: 44216
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Forum: PC Games Arena Posted: Fri, 25th May 2012 09:45 Subject: Warlock: Master of the Arcane |
There are also hints about artifacts to equip units.
I'm in contact with the extractor creator. Maybe one day, we can do some little stats tweaks at least, incl. necessary AI ones. All depends on t ... |
Topic: Warlock: Master of the Arcane |
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Replies: 303
Views: 44216
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Forum: PC Games Arena Posted: Fri, 25th May 2012 08:25 Subject: Warlock: Master of the Arcane |
If anyone is interested reading the game files:
http://sourceforge.net/projects/wmota/
From a quick look at units.binary, looks like there are additional lord/hero units marked as DLC. There is ... |
Topic: Warlock: Master of the Arcane |
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Replies: 303
Views: 44216
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Forum: PC Games Arena Posted: Thu, 24th May 2012 23:44 Subject: Warlock: Master of the Arcane |
But the thing is, that DLC was feature complete from first day of game release. They just delayed it for 3 weeks for payed customers.
It's a bit amateurish development maybe that they develop main ga ... |
Topic: Warlock: Master of the Arcane |
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Replies: 303
Views: 44216
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Forum: PC Games Arena Posted: Mon, 21st May 2012 23:55 Subject: Warlock: Master of the Arcane |
Yeah, the updates keep coming quite quickly. Too bad you have to restart a session once again. I doubt the bugfix with difficulty grades will apply to saved games. I always wondered why the AI isn't c ... |
Topic: Warlock: Master of the Arcane |
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Replies: 303
Views: 44216
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Forum: PC Games Arena Posted: Sat, 19th May 2012 16:42 Subject: Warlock: Master of the Arcane |
Warlock.Master.of.the.Arcane.Update.3-RELOADED
I was just going to post that - that you don't need to learn Russian anymore.  |
Topic: Jagged Alliance 2: Reloaded |
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Replies: 380
Views: 61670
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Forum: PC Games Arena Posted: Fri, 18th May 2012 20:30 Subject: Jagged Alliance 2: Reloaded |
Yeah, the AI either plays dumbass and runs its mouth into your barrels or plays chicken and hides around a corner forever. I still think it works fine. With tactical sight option, they sometimes flank ... |
Topic: Warlock: Master of the Arcane |
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Replies: 303
Views: 44216
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Forum: PC Games Arena Posted: Thu, 17th May 2012 17:13 Subject: Warlock: Master of the Arcane |
I usually prefer the conquer-only condition either in TBS. This can turn the session more easily into an endless one where you can decide when to end or not by leaving the AI alone.
Let's hope the de ... |
Topic: Warlock: Master of the Arcane |
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Replies: 303
Views: 44216
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Forum: PC Games Arena Posted: Wed, 16th May 2012 14:25 Subject: Warlock: Master of the Arcane |
my mini map is black after update 2 reload. anybody else with this?
Known bug. Happens if you alt-tab out of the game in fullscreen mode. No big deal. |
Topic: Jagged Alliance 2: Reloaded |
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Replies: 380
Views: 61670
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Forum: PC Games Arena Posted: Wed, 16th May 2012 07:52 Subject: Jagged Alliance 2: Reloaded |
Try copying JBs files to the game directory after applying the messy 1.13 update from Skidrow and let any files be overwritten, then install Skidrow's 1.13a with the new crack files. Works fine for me ... |
Topic: Warlock: Master of the Arcane |
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Replies: 303
Views: 44216
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Forum: PC Games Arena Posted: Wed, 16th May 2012 02:32 Subject: Warlock: Master of the Arcane |
Hmm... It appears that Koatl mage, traits, units and resources are not part of official steam release
Yeah, you need to be careful with those "inofficial" versions before spreading info on official f ... |
Topic: Jagged Alliance 2: Reloaded |
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Replies: 380
Views: 61670
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Forum: PC Games Arena Posted: Wed, 16th May 2012 00:12 Subject: Jagged Alliance 2: Reloaded |
Just installed the 1.13a with the DLC...no DLC to start?
Checked the official forums and those buyers there claim they can't run the DLC either. Looks like we need another patch.....
Bloody amat ... |
Topic: Warlock: Master of the Arcane |
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Replies: 303
Views: 44216
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Forum: PC Games Arena Posted: Sat, 12th May 2012 18:22 Subject: Warlock: Master of the Arcane |
Warlock.Master.of.the.Arcane.update.v.1.1.2.26.cracked-ALI213
Thanks, mate!
God bless Google Chrome for translating all these asian sites! |
Topic: Warlock: Master of the Arcane |
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Replies: 303
Views: 44216
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Forum: PC Games Arena Posted: Sat, 12th May 2012 01:31 Subject: Warlock: Master of the Arcane |
There was a new patch today: 1.1.2.26
Any noticeable improvements? There are no patch notes to find so far. According to official board, the Unity spell should be (always/more often) available now.
... |
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