Sword the Stars: The Pit
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WhiteBarbarian




Posts: 6009
Location: Russia
PostPosted: Wed, 17th Oct 2012 14:54    Post subject: Sword the Stars: The Pit


  • Official pages: WWW | indiegogo | FaceBook | Twitter
  • Developer: Kerberos Productions
  • Publisher: Kerberos Productions
  • Genre: RPG (Rogue/Action) / Top-down
  • Release date: Q1 2013
  • Story/Description:
    Quote:

    Sword of the Stars: The Pit is a fun, fast, light-hearted action RPG, in the tradition of Rogue and other old school dungeon-diving games.

    The game will include the following features on release:

    - 3 Characters to choose from…Marine, Pilot and Engineer!
    - Go up levels and improve your skills as you try and find a way to survive the depths.
    - 30 Levels of ancient evil science between you and the cure!
    - Dozens of enemies drawn from the SotSverse!
    - Over 30 weapons and armors with a variety of special effects including flamethrowers, rocket launchers, plasma cannons and powered Brawler armor!
    - Randomized augmentation effects to make each game unique
    - Crafting lets you make special items from bits and pieces of your enemies.
    - Over 60 items to discover, ranging from the familiar to the ancient exotic tech.
    - Dozens of room types containing a host of exotic devices to help and hinder the player
    - Many fiendish ways to die including poisoning, disease, traps, radiation, starvation and of course…MONSTERS.

    The Pit is currently in Alpha phase, and slated for Beta release in November. The completed game will be available for download in the first quarter of 2013.

  • Videos:
  • Images:




Last edited by WhiteBarbarian on Wed, 17th Oct 2012 15:01; edited 1 time in total
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Wed, 17th Oct 2012 14:57    Post subject:
Hahaha, a roguelike RPG based in the SotS universe? Sounds great Very Happy
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WhiteBarbarian




Posts: 6009
Location: Russia
PostPosted: Wed, 17th Oct 2012 15:17    Post subject:
Yep, sounds great and only $10. Although I am thinking Kerberos is running out of money due to SOTS2 clusterfuck and bad, grim thoughts running amok in my head - the last money grab before bankruptcy Sad


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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Wed, 17th Oct 2012 15:18    Post subject:
Well they did say on their IndieGogo that they want to go fully independent. Perhaps this is a start for that? I don't know.
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JBeckman
VIP Member



Posts: 34981
Location: Sweden
PostPosted: Fri, 9th Nov 2012 19:56    Post subject:
http://www.gamershell.com/news_145699.html
Quote:

This alpha demo offers only about 10% of the game's total content
Kerberos Productions today released a playable demo for Sword of the Stars: The Pit, a fast, light-hearted action RPG, made in the tradition of Rogue and other old school dungeon-diving games. A Rogue-alike is a game where the player explores a specific location, while an ever-greater and more powerful army of enemies try and kill him.
The alpha demo includes the Engineer, one of the game's three playable characters, a brief tutorial, and five playable levels to explore, which include a good cross section of monsters, traps, and items.
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sabin1981
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Posts: 87805

PostPosted: Fri, 9th Nov 2012 19:57    Post subject:
Thanks JB! Smile
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WhiteBarbarian




Posts: 6009
Location: Russia
PostPosted: Sat, 10th Nov 2012 13:18    Post subject:
Demo crashes upon launch for me. Updating Xna and .Net didn't help.


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Anticasper




Posts: 1128
Location: Paul's Boutique
PostPosted: Sat, 10th Nov 2012 13:24    Post subject:
Fuck Kerberos they are dead to me.


Per Ardua Ad Astra
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JBeckman
VIP Member



Posts: 34981
Location: Sweden
PostPosted: Fri, 22nd Feb 2013 13:44    Post subject:
http://www.gamershell.com/news_149019.html

Released, plus there's a demo.
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WhiteBarbarian




Posts: 6009
Location: Russia
PostPosted: Fri, 22nd Feb 2013 16:43    Post subject:
Demo was fun. Reached 3rd floor, rashed into one the rooms, got surrounded, gang raped and died Crying or Very sad


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Badrien




Posts: 2118
Location: Netherlands
PostPosted: Fri, 22nd Feb 2013 16:46    Post subject:
Anyone tried the full game, it worthwhile?


RTX ON
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sabathius___




Posts: 557

PostPosted: Fri, 22nd Feb 2013 20:01    Post subject:
Kerberos - Masters of Bugged and Highly unplayable games? They will be releasing patches every single week for two years to make this game playable?

After Swords of the Stars 2 I will never trust them.


Future of gaming by Bioware:

"WHEN YOU PRESS A BUTTON, SOMETHING AWESOME HAS TO HAPPEN."
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trucane




Posts: 1300

PostPosted: Sat, 23rd Feb 2013 01:23    Post subject:
Demo was pretty fun but out of principle I won't buy this game but pirate it instead. Kerberos still owes me money for the piece of shit called Fort Zombie.
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trucane




Posts: 1300

PostPosted: Sat, 23rd Feb 2013 12:02    Post subject:
Ugh still no release?
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zyro3321




Posts: 9

PostPosted: Thu, 7th Mar 2013 10:51    Post subject:
You might hate to hear it, but this game is actually playable. Rolling Eyes
No crashes so far. Character control (movement and quick firing) feels nice. Difficulty is high enough but seems fair. New SotS lore tidbits are presented within coded messages.

The only things are as usual on the interface side - inventory clutter, not so intuitive decyphering to get recipies (which btw stick for next playthroughs if you get them), lack of explanation that colored items (door traps, item mods) get randomized each game, etc.

Not sure if it was worth $10 but I'm having fun with it.
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prudislav
VIP Member



Posts: 29148
Location: The land of beer and porn
PostPosted: Sat, 9th Mar 2013 20:29    Post subject:
Sword.of.the.Stars.The.Pit-COGENT
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Drowning_witch




Posts: 10818
Location: Strawberry fields
PostPosted: Sat, 9th Mar 2013 22:09    Post subject:
mmm, sci-fi rouge like, yes please Smile


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VonMisk




Posts: 9468
Location: Hatredland
PostPosted: Sat, 9th Mar 2013 22:41    Post subject:
prudislav wrote:
Sword.of.the.Stars.The.Pit-COGENT


Rls doesn't work.

Edit: It works but you have to start it directly from *.exe file and not the shortcut.
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Sotoro




Posts: 171

PostPosted: Sat, 9th Mar 2013 23:13    Post subject:
Can someone who played it give us a mini Review?
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VonMisk




Posts: 9468
Location: Hatredland
PostPosted: Sat, 9th Mar 2013 23:38    Post subject:
Gameplay wise this game is pretty solid and robust rougelike.
The mechanics include hunger, you can get sick and poisoned (multiple levels affecting stats), blind etc., there is crafting, moddable weapons. Ton of skills, some of which you can learn during gameplay. They rise as you use them and you can level them up with skill points as your character levels up.
There are three starting classes that differ in starting gear, stats and skill levels.

The only thing that is bad are the graphics. They are off puting at first and overall fuck ugly (there are titles for ascii rougelikes that looks better than this) and very inconsistent in style.

The game being a rougelike is unforgiving - I've just died because I catched a disease.
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m3th0d2008




Posts: 9881
Location: Outhouse
PostPosted: Sun, 10th Mar 2013 00:37    Post subject:
Ugh... Teleglitch shits on this imho.


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WhiteBarbarian




Posts: 6009
Location: Russia
PostPosted: Sun, 10th Mar 2013 00:54    Post subject:


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dodger2020




Posts: 3537

PostPosted: Sun, 10th Mar 2013 02:05    Post subject:
m3th0d2008 wrote:
Ugh... Teleglitch shits on this imho.


If Teleglitch didn't look so godawful ugly it would be amazing. Graphics don't make a game good but it looks so damn bad with it's trendy blocky atari graphics there's no way I could enjoy it.

Plus, whether is "shits" on this is more of a personal preference. If your sort of thing is a top-down action shooter with rogue like properties (semi-random levels and perma-death), and you can get by the appearance, then maybe Teleglitch is for you. Or if you like something that's more closer to a traditional roguelike that is turn-based with a decent looking tile set, then maybe SOTS:The Pit is better.
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dodger2020




Posts: 3537

PostPosted: Sun, 10th Mar 2013 03:27    Post subject:
VonMisk wrote:
prudislav wrote:
Sword.of.the.Stars.The.Pit-COGENT


Rls doesn't work.

Edit: It works but you have to start it directly from *.exe file and not the shortcut.



Hell, it won't even install for me
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Roger_Young




Posts: 1408
Location: Portugal
PostPosted: Sun, 10th Mar 2013 15:10    Post subject:
Quote:
Overall, Sword of the Stars: The Pit is a quality roguelike which provides a pretty full-featured character system, a good roster of enemies to fight, lots of equipment and items to use, a fairly extensive (if contrived) crafting system, and, perhaps most importantly for it, attractive presentation and accessible gameplay. While I do think there is room for improvement, and it's not as feature-rich as other roguelikes, it's hard to complain too much at what you get out of the game, and it's bound to be improved in the future with patches and expansion packs. At an asking price of $10, I can recommend Sword of the Stars: The Pit to most roguelike fans, as well as RPG fans who are interested a fairly painless gateway into the genre.


Review at GameBanshee: http://gamebanshee.com/reviews/110845-sword-of-the-stars-the-pit-review.html
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Surray




Posts: 5409
Location: Europe
PostPosted: Sun, 10th Mar 2013 15:17    Post subject:
Good stuff for the price, enjoying it quite a bit.


Likot Mosuskekim, Woodcutter cancels Sleep: Interrupted by Elephant.
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WhiteBarbarian




Posts: 6009
Location: Russia
PostPosted: Mon, 11th Mar 2013 22:04    Post subject:
Game is addictive as hell Very Happy Playing as Engineer on Normal difficulty I never managed to reach further than 10 / 11 floor. Very little equipment but tons of ingredients and no known recipes.

So, switched tactics to gather recipes. Playing as Engineer on Easy difficulty, all stat points go to Might stat till it becomes equal to Finesse, this expands inventory slots and really helps with knife and swords. With skills points, every level points go to Decipher + weapons skills. With such leveling scheme and by killing weak enemies with melee weapons I finally managed to reach 20th floor and acquired quite a few powerful recipes that would be very helpful when playing on Normal Very Happy

After 15th floor game really opens up. Scanners, portable cookers, surgery sets, etc. and motion scanner thingy becomes your best friend Very Happy

Best $8 I have ever spent


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dodger2020




Posts: 3537

PostPosted: Tue, 12th Mar 2013 22:07    Post subject:
VonMisk wrote:
prudislav wrote:
Sword.of.the.Stars.The.Pit-COGENT


Rls doesn't work.

Edit: It works but you have to start it directly from *.exe file and not the shortcut.


Shortcut works fine if you just delete \bin from the "Start in:" line in the shortcut properties. Or just make your own. either way works fine.
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dodger2020




Posts: 3537

PostPosted: Wed, 13th Mar 2013 04:02    Post subject:
good thing i had killed most everything on the level when I was blinded for 30 turns.
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oupi1




Posts: 867

PostPosted: Sat, 23rd Mar 2013 17:16    Post subject:
God damn this game is good! Just saw gameplay from it and downloaded it and now bought from gmg for 6,4€. Or not yet, gmg site having problems and hanging on processing order.
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