Brothers in Arms (hoodlum)
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Zardoz_NL




Posts: 59
Location: NL
PostPosted: Wed, 16th Mar 2005 19:53    Post subject: Brothers in Arms (hoodlum)
I've just installed the game.

I did what was said in the nfo. But when i start the game i firts get the intro where you wake up under the tree (ingame) it plays a bout 5 seconds and just when the first explosion hits it jumps back to my desktop and give me this error

Quote:

Build: (null)

OS: Windows XP 5.1 (Build: 2600)
CPU: AuthenticAMD PentiumPro-class processor @ 1006 MHz [169882861568.000000 0] with 639MB RAM
Video: RADEON 9500 PRO / 9700 (6512)

General protection fault!

History: KWorldStepSafeTime <- KWorldStepSafeTime <- KTickLevelKarma <- ULevel::Tick <- ULevel::Tick <- (NetMode=0) <- UGameEngine::Tick <- UGameEngine::Tick <- CMainLoop::RunLoop <- MainLoop
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Kommando




Posts: 4863
Location: Vinland
PostPosted: Wed, 16th Mar 2005 22:36    Post subject: Re: Brothers in Arms (hoodlum)
Zardoz_NL wrote:
I've just installed the game.

I did what was said in the nfo. But when i start the game i firts get the intro where you wake up under the tree (ingame) it plays a bout 5 seconds and just when the first explosion hits it jumps back to my desktop and give me this error

Quote:

Build: (null)

OS: Windows XP 5.1 (Build: 2600)
CPU: AuthenticAMD PentiumPro-class processor @ 1006 MHz [169882861568.000000 0] with 639MB RAM
Video: RADEON 9500 PRO / 9700 (6512)

General protection fault!

History: KWorldStepSafeTime <- KWorldStepSafeTime <- KTickLevelKarma <- ULevel::Tick <- ULevel::Tick <- (NetMode=0) <- UGameEngine::Tick <- UGameEngine::Tick <- CMainLoop::RunLoop <- MainLoop


maybe install other drivers or uninstall CloneCD/Deamon/alcohol
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desiredfx




Posts: 27

PostPosted: Wed, 16th Mar 2005 23:06    Post subject:
Ok Here's my error that occured at the same time.. right at the beginning

Crack fix by pcgame requested (LOL)

Code:
Build: (null)

OS: Windows XP 5.1 (Build: 2600)
CPU: AuthenticAMD PentiumPro-class processor @ 1338 MHz  [612571480064.000000 0] with 767MB RAM
Video: RADEON 9550 (6458)

General protection fault!

History: KWorldStepSafeTime <- KWorldStepSafeTime <- KTickLevelKarma <- ULevel::Tick <- ULevel::Tick <- (NetMode=0) <- UGameEngine::Tick <- UGameEngine::Tick <- CMainLoop::RunLoop <- MainLoop

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C9




Posts: 6

PostPosted: Thu, 17th Mar 2005 00:21    Post subject:
i tried the bia.exe from the RELOADED dvdrip with the HOODLUM install and i still get the same error...probably some incompatibility issue with the game itself and not the cracks.

Build: (null)

OS: Windows XP 5.1 (Build: 2600)
CPU: AuthenticAMD PentiumPro-class processor @ 1994 MHz [1069676822528.000000 0] with 767MB RAM
Video: NVIDIA GeForce4 Ti 4200 (7184)

General protection fault!

History: KWorldStepSafeTime <- KWorldStepSafeTime <- KTickLevelKarma <- ULevel::Tick <- ULevel::Tick <- (NetMode=0) <- UGameEngine::Tick <- UGameEngine::Tick <- CMainLoop::RunLoop <- MainLoop
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kobeballer2000




Posts: 35

PostPosted: Thu, 17th Mar 2005 00:21    Post subject:
i got the same error and im using a geforce fx 5200, same thing general protection fault =/

EDIT: did any of u guys enter the serial for it during install?
i wasnt asked for it at all....
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Kommando




Posts: 4863
Location: Vinland
PostPosted: Thu, 17th Mar 2005 00:52    Post subject:
kobeballer2000 wrote:
i got the same error and im using a geforce fx 5200, same thing general protection fault =/

EDIT: did any of u guys enter the serial for it during install?
i wasnt asked for it at all....


The serial is only for online play...like all the Ubisoft games
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kobeballer2000




Posts: 35

PostPosted: Thu, 17th Mar 2005 01:22    Post subject:
oh, ok, anyone found a fix for the general protection fault error?
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Kommando




Posts: 4863
Location: Vinland
PostPosted: Thu, 17th Mar 2005 04:10    Post subject:
kobeballer2000 wrote:
oh, ok, anyone found a fix for the general protection fault error?


Well its not because of the progs i mention above cause the game works fine here...im pretty sure its a hardware/driver conflict
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kobeballer2000




Posts: 35

PostPosted: Thu, 17th Mar 2005 04:13    Post subject:
i just updated to the newest nvidia drivers, but still the same thing happens =/
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kobeballer2000




Posts: 35

PostPosted: Thu, 17th Mar 2005 04:14    Post subject:
im gonna try and play it in windows 2000, lets see if xp is my problem =/
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feyenoord4ever




Posts: 924

PostPosted: Thu, 17th Mar 2005 15:17    Post subject:
Build: (null)

OS: Windows XP 5.1 (Build: 2600)
CPU: GenuineIntel Unknown processor @ 2644 MHz [1132879806464.000000 0] with 1535MB RAM
Video: RADEON 9800 XT (6505)

General protection fault!

History: ULevel::MultiLineCheck <- ULevel::MultiLineCheck <- ULevel::SingleLineCheck <- USpriteEmitter::UpdateParticles <- AEmitter::Tick <- ULevel::Tick <- ULevel::Tick <- (NetMode=0) <- UGameEngine::Tick <- UGameEngine::Tick <- CMainLoop::RunLoop <- MainLoop



Suddenly got this after I installed the patch, now I get it every 10 seconds...
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Kommando




Posts: 4863
Location: Vinland
PostPosted: Thu, 17th Mar 2005 18:14    Post subject:
feyenoord4ever wrote:
Build: (null)

OS: Windows XP 5.1 (Build: 2600)
CPU: GenuineIntel Unknown processor @ 2644 MHz [1132879806464.000000 0] with 1535MB RAM
Video: RADEON 9800 XT (6505)

General protection fault!

History: ULevel::MultiLineCheck <- ULevel::MultiLineCheck <- ULevel::SingleLineCheck <- USpriteEmitter::UpdateParticles <- AEmitter::Tick <- ULevel::Tick <- ULevel::Tick <- (NetMode=0) <- UGameEngine::Tick <- UGameEngine::Tick <- CMainLoop::RunLoop <- MainLoop



Suddenly got this after I installed the patch, now I get it every 10 seconds...


Now we are going somewhere...althought im really wondering why people install the patch since its for teh online play Confused Maybe the patch add something in your PC like in the registery or in the windows folder and stay there even if you uninstall the game.

If im right, most people who got this error installed the patch in their PC...maybe im paranoid but it wouldnt suprise me if the patch was made especially to fuck up the cracked version with some custom shit in it.
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feyenoord4ever




Posts: 924

PostPosted: Thu, 17th Mar 2005 18:17    Post subject:
Its running fine now, it only crashed when I had Fraps running so I guess that was the problem..
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kobeballer2000




Posts: 35

PostPosted: Thu, 17th Mar 2005 18:40    Post subject:
i didnt install the patch at all when i first got the error, then i tried reinstalling and installed the patch and got the same thing, only thing i have running while i play the game is astonshell, but i doubt that could mess it up....
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hahe




Posts: 1685
Location: US
PostPosted: Fri, 18th Mar 2005 02:12    Post subject:
I think it's an AMD/No SSE error. I get it too. Oh well. I'm thinking of just buying it for xbox.
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Kommando




Posts: 4863
Location: Vinland
PostPosted: Fri, 18th Mar 2005 03:02    Post subject:
Here's something funny....i got the rip aswell cause my friend dont have a dvdrom so he asked me to install it to see if its multilanguage, so i install the game, then run it and i got the error message mention above....i forgot to apply the crack Rolling Eyes then after running the .bat file, everything works great.
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kobeballer2000




Posts: 35

PostPosted: Fri, 18th Mar 2005 03:30    Post subject:
hehe ill give the rip i try then, since i have the big ass iso file Sad . ill see if it works

EDIT: i was reading in some other forum and found this
"Some guy named botman from gearbox has confirmed this. Theyre working on fixing it..."
i wonder if its true...
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kobeballer2000




Posts: 35

PostPosted: Fri, 18th Mar 2005 03:48    Post subject:
alright i was looking at the gearbox software forums, and its been confirmed that the problem has to do with SSE. They are working on a patch for it. All we can do is wait for a cracked patch Crying or Very sad
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bulga




Posts: 35

PostPosted: Fri, 18th Mar 2005 11:46    Post subject:
I got this:

Build: (null)

OS: Windows XP 5.1 (Build: 2600)
CPU: AuthenticAMD PentiumPro-class processor @ 1992 MHz [1155229155328.000000 0] with 1023MB RAM
Video: NVIDIA GeForce FX 5200 (7184)

General protection fault!

History: UGameEngine::Init <- InitEngine

any help?
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forsberg_80




Posts: 17

PostPosted: Fri, 18th Mar 2005 20:25    Post subject:
I've posted before about my problem:

Game stutters, even in the menu, around 5-8fps when trying to play and this with a computer way above game-specs.

The solution for me:

I've done some changes, but i did it all at once so i don't know exactly what really took care of the problem, but anyway, here goes.

1. Installed the newest nforce drivers for my motherboard with nforce2 chipset. (Altough i got the newest from the manufacturer, so i don't think this was the problem.)

2. Uninstalled the ATI-gfx-drivers using this prog: ftp://ftp.sweclockers.com/pub/Drivrutiner/Grafikkort/ATi/Catalyst/cat-uninstaller.exe

3. Installed the newest official ATI-drivers (again, already had them, but wanted to try everything).

4. Uninstalled BiA

5. Installed BiA, only this time with my Antivirus off. (NOD32 antivirus)

Tried the game, ran smooth, installed patch, ran smooth.

So i don't know what made the different, but my guess is the antivirus-prog.

Good luck!
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HansiHusten




Posts: 53

PostPosted: Fri, 18th Mar 2005 21:29    Post subject:
mh any1 else probling with 60hrz refreshing time? any chance to tune?
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Rzooq




Posts: 536
Location: "Mexico of Europe"
PostPosted: Sat, 19th Mar 2005 12:14    Post subject:
HansiHusten wrote:
mh any1 else probling with 60hrz refreshing time? any chance to tune?


Yeah, I got the same problem.
Thats what I did:
Get RivaTuner - http://downloads.guru3d.com/download.php?det=163
Install it, start it and click that icon:

Than click green "+" at the bottom (Add new rule).
I have set the rule like that:

For every resolution from 800x600 to 1024x768 running in 32Bit color and with refresh rate between 50-75Hz RT will set refresh rate to 100Hz.
Last thing you should do is in Settings tab (in main RT window), check "Send to tray on close" and "Run and windows startup" (if you want).
That's because RT must be running to override refresh rate.

Older ForceWare versions had refresh override settings, but it's bit different in 71.84 (which I'm using) and I can't get it to work :/

If some1 has better/simplier solution, please post it, it will be greatly appreciated...


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Zardoz_NL




Posts: 59
Location: NL
PostPosted: Sun, 20th Mar 2005 13:55    Post subject:
Maby this will help someone
(didnt help me because i have a older AMD chipset but its worth a shot)

Quote:

Okay it is obvious that some systems are not quite up to the task of running this game. That does not necessarily mean a hardware update is called for (unless you have a gforce 3 or mx card) but a driver update and some tweaking may be called for.

ati cards go to this site https://support.ati.com/ics/support/default.asp?deptID=894&task=knowledge&folderID=27

nvidia here
http://www.nvidia.com/content/drivers/drivers.asp

Motherboard drivers you are on your own. If you don't know what mb chipset or bios you need go to this site and download the pcwizard. It will tell you all that you need to know.

http://cpuid.com

Also this program is good. I use all of em.

http://www.lavalys.com/products/overview.php?pid=1〈=en&pageid=1

I stole this from Gramps. Thanx Gramps.


AMD XP Possible Fix

If you have a AMD Athlon XP your problem could be that your SSE is not turned on and thank you for user099 for posting these instructions on turning it on:

Quote from another post:
"The problem still lies in the fact that SSE isn't available. In Thunderbirds it just isn't there and many just don't have it enabled on Athlon XPs. Use this link and learn how to enable SSE support and so play BIA http://www.myplc.com/sony/sse_enabling_and_wcpuid.htm

If you have Athlon XP just enable SSE.



-----------


If you have a thunderbird processor, BOTMAN at gearbox has stated that it IS a GAME CODE problem not a system driver, video driver, bios, or conflict with other software. IF you are seeing this EXACT GPF:

History: KWorldStepSafeTime <- KWorldStepSafeTime <- KTickLevelKarma <- ULevel::Tick <- ULevel::Tick <- [NetMode=0) <- UGameEngine::Tick <- UGameEngine::Tick <- CMainLoop::RunLoop <- MainLoop


We have reproduce the: KWorldStepSafeTime crashing problem and it is due to illegal SSE instructions on older AMD CPUs. We are investigating how to fix this SSE problem.

botman


-------------

Long Load times? Try turning off Vsync in the options.
-------------

Possible fix for Null errors.

1. Updated to lastest video driver. 2. Turned off any programs running in the background. 3. Installed game and then restarted system. 4. Turned off any programs running in background. 5. Installed patch and then restarted system. Game works great now. I was getting the null error everytime I would try and start the game on two different systems. Loaded both systems this way and they both now work.

Thank you MarkRat

------------------

Possible Fix for AMD 64's with Crash to desktop or BSOD after quiting.

right click on "my computer"
go to "properties"
click on the "advanced" tab
under the title "start and recovery" click on "settings"
under "system start up" click "edit"
a notepad with text should appear
it should say something like this:

[boot loader]
timeout=0
default=multi(0)disk(0)rdisk(0)part ition(1)\WINDOWS
[operating systems]
multi(0)disk(0)rdisk(0)partition(1) \WINDOWS="Microsoft Windows XP Professional" /fastdetect /noexecute=OptIn

Change the "/noexecute=Optin" switch to "/execute=Optin"

Just delete "No" then save as...and over write the file. Turn off your computer and reboot. Try to run the game...if it doesnt fix it...go back and add the "no".

Warning: If your not careful this could completely Hose your windows install...leaving you no option other than to format and reinstall the OS. I am not responsible for you hosing your system.

----------------
Another possible fix.

Go into the C:/programs/ubisoft/brothersinarms/system folder (or whereever you installed it)

Find the bia.ini file, now open it up and do a search for:

[D3DDrv.D3DRenderDevice]

Under that should be lots of settings, find the one named:

UseHardwareTL=True
and change it to:
UseHardwareTL=False

Save the file, now right click on the bia.ini, properties and write protect it > very important as otherwise the setting will be written over upon load.

Now simply start the game in the normal way, and fingers crossed no more BSODs or random reboots.
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iomi




Posts: 5

PostPosted: Sun, 20th Mar 2005 18:00    Post subject:
I get this error when loading the first mission (after intro) "FAILED LAUNCHUNG URL" "CAN`T FIND FILE FOR PACKAGE `A_CIN_D0_SCREAMING_EAGLES_INTRO`"

Anybody know what`s wrong..?[/img]
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DiVader




Posts: 5

PostPosted: Tue, 22nd Mar 2005 15:02    Post subject:
Well, i have seen a lot of people having General protection fault errors. But does anyone have problems with the game crashing? The game seems to run fine for some minutes on my pc. But then it crashes and i can´t even return to windows. Only a reset will do! What the hell is this? Shocked

My setup:

Pentium IV 3Ghz
1GB RAM
GeForce 6600GT
Windows XP
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MRFixIT




Posts: 1

PostPosted: Tue, 29th Mar 2005 06:45    Post subject:
Game runs fine here using the hoodlum release
my rig:

AMD Xp2500
1.5 gig ram
Geforce Ti4200

nothing special for a system it just runs the game and thats it only thing different is I'm run 2000 and not XP so in another attempt to make things better Bill has failed us again. It's got to be something to do with XP
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iomi




Posts: 5

PostPosted: Wed, 6th Apr 2005 19:14    Post subject:
Anybody got the 1.03 version to work where the previous didn`t..?
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desiredfx




Posts: 27

PostPosted: Sat, 9th Apr 2005 19:57    Post subject:
I had the same issues as the rest of ya's on release and with 1.02 .. Seems the new update (1.03) and crack are working great for me now.
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Dez




Posts: 86

PostPosted: Tue, 26th Apr 2005 09:19    Post subject:
Any news on the General Protection Fault Error? I still have it after installing the Update 1.03...

Will try SSE and XP Service Pack 2 next but wanted to know if there are any new revelations...
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