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prudislav
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Posts: 29148
Location: The land of beer and porn
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Posted: Wed, 29th Jan 2014 18:23 Post subject: Wonder Momo - reboot from WayForward |
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Quote: | The new Wonder Momo game is shaping up to be fun, sleek, and cool, while successfully giving me flashbacks of my traumatic experiences with the original.
If you've ever gotten through the original Wonder Momo, be it the arcade version or the port on the Turbografx-16 or Wii Virtual Console, then congratulations; you're a better gamer than I. The original side-scrolling beat 'em up game was bright and colorful and horrifyingly unforgiving.
The game, like the original, is a side-scrolling beat 'em up game where you play as the protagonist, Momoko, a high-school girl given the ability to temporarily transform into the superheroine, Wonder Momo, to fight the evil Warudemon.
Through the stages, you collect power points to build up your Wonder Meter. When you collect enough, you can transform into Wonder Momo with a full health replenishment to boot. As Wonder Momo, your attacks do more damage and you can use her signature weapon, the Wonder Hoop.
The new Wonder Momo game also breaks free of the original game's quite literal stage-size restrictions – in the original game, the "stage" was a high school theater stage – and instead stages are fairly long with a variety of obstacles, traps, and enemies in your way.
The initial launch version of the game will consist of 3 stages, with more to come, which isn't to say the game is short. Overall, the creators expect a complete final playthrough will probably take an average gamer an hour and a half to two hours. There will also be bonus content like exclusive comics that can be unlocked, adding to the game's replayability.
The game can be played on the PC with the keyboard, but the developers do suggest using a controller for a more intuitive action game experience.
Wonder Momo is scheduled for release on the PC and Android consoles in the first quarter of 2014. Console versions are in consideration but will most likely depend on feedback from the initial release. The price tag is as of yet unannounced, but will be "similar to other games in the genre. |
Screens:
[img][/img]
Source: http://kotaku.com/the-new-wonder-momo-game-hurts-much-less-than-the-1987-1511425056
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