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Posted: Mon, 4th Jun 2012 13:04 Post subject: Epic revives Big Huge Games (starting point an Epic IP?) |
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http://epicgames.com/community/2012/06/big-problems-need-huge-solutions/
Mike Capps wrote: | Our heart goes out to the people affected by the unfortunate events surrounding 38 Studios and its subsidiary in Baltimore, Big Huge Games. Through it all, the team stayed together in a way that’s been really heartwarming to see. The team kept working, hoping that there’d be a way to secure last-minute funding and save the company. People brought extra food into the office to help those unable to pay their bills. And last week, in bittersweet irony, Big Huge Games was named to Game Developer’s Top 30 studios in the world list.
You may be wondering why I’m writing all this – and it’s because Epic is going to do something to help them, and we want people to understand why we think it’s the right thing to do.
On Wednesday, the ex-BHG leadership team contacted us. They wanted to start a new company and keep together some of the key talent displaced by the layoff, and hoped that they could use an Epic IP as a starting point for a new game. We loved that they all wanted to keep working together, but it was pretty clear they’d have trouble building a demo and securing funding before their personal savings ran out.
In one of life’s coincidences, Epic’s directors had spent the morning discussing how we’d love to build even more successful projects with our growing team, but that we’d need a dramatic infusion of top talent to do so. Which, we all knew, was impossible.
So now we’re planning to start an impossible studio in Baltimore.
It’ll take a while to find space, set up desks and PCs, purchase sufficient Nerf weaponry and Dr. Pepper, etc. But some of these folks have been going too long without a paycheck to wait for that. So, as soon as we can, we’re going to try to get people working down here at Epic headquarters in Cary, NC as contractors.
There’s a million things to work out. How many of the team can we hire? What will it be called? What will they be working on? We don’t know all the answers yet. Please give us some time to figure it out; we hope to have more to share soon.
The way we see it, there’s been a big storm in Baltimore, and we’re taking in a few of the refugees — as are the awesome folks at Zynga East, Zenimax Online, and other southeastern studios. Epic’s in a situation where we can do this, and it very clearly fits with our company values, so we’re going to give it a whirl.
Dr. Michael Capps
President, Epic Games |
TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"
~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~
http://www.youtube.com/watch?v=CHTUOgYNRzY
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Posted: Mon, 4th Jun 2012 13:12 Post subject: Re: Epic revives Big Huge Games (starting point an Epic IP?) |
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consolitis wrote: | http://epicgames.com/community/2012/06/big-problems-need-huge-solutions/
Mike Capps wrote: | Our heart goes out to the people affected by the unfortunate events surrounding 38 Studios and its subsidiary in Baltimore, Big Huge Games. Through it all, the team stayed together in a way that’s been really heartwarming to see. The team kept working, hoping that there’d be a way to secure last-minute funding and save the company. People brought extra food into the office to help those unable to pay their bills. And last week, in bittersweet irony, Big Huge Games was named to Game Developer’s Top 30 studios in the world list.
You may be wondering why I’m writing all this – and it’s because Epic is going to do something to help them, and we want people to understand why we think it’s the right thing to do.
On Wednesday, the ex-BHG leadership team contacted us. They wanted to start a new company and keep together some of the key talent displaced by the layoff, and hoped that they could use an Epic IP as a starting point for a new game. We loved that they all wanted to keep working together, but it was pretty clear they’d have trouble building a demo and securing funding before their personal savings ran out.
In one of life’s coincidences, Epic’s directors had spent the morning discussing how we’d love to build even more successful projects with our growing team, but that we’d need a dramatic infusion of top talent to do so. Which, we all knew, was impossible.
So now we’re planning to start an impossible studio in Baltimore.
It’ll take a while to find space, set up desks and PCs, purchase sufficient Nerf weaponry and Dr. Pepper, etc. But some of these folks have been going too long without a paycheck to wait for that. So, as soon as we can, we’re going to try to get people working down here at Epic headquarters in Cary, NC as contractors.
There’s a million things to work out. How many of the team can we hire? What will it be called? What will they be working on? We don’t know all the answers yet. Please give us some time to figure it out; we hope to have more to share soon.
The way we see it, there’s been a big storm in Baltimore, and we’re taking in a few of the refugees — as are the awesome folks at Zynga East, Zenimax Online, and other southeastern studios. Epic’s in a situation where we can do this, and it very clearly fits with our company values, so we’re going to give it a whirl.
Dr. Michael Capps
President, Epic Games |
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Epic, you can give all puppies of the world shelter, while you're at it, still doesn't erase Gears of Wars and its legacy ... only a proper PC game, like UT4 (in the vein of ut2k4) could do that.
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Posted: Mon, 4th Jun 2012 14:31 Post subject: |
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RoN was great, but I don't think they will be making a strategy game. Most likely some RPG running on UE4.
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tonizito
VIP Member
Posts: 51399
Location: Portugal, the shithole of Europe.
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Posted: Mon, 4th Jun 2012 15:06 Post subject: |
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Oh I'm sure it will be a fine derpsole game... whatever it is 
boundle (thoughts on cracking AITD) wrote: | i guess thouth if without a legit key the installation was rolling back we are all fucking then |
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Werelds
Special Little Man
Posts: 15098
Location: 0100111001001100
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Posted: Mon, 4th Jun 2012 15:13 Post subject: |
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Radicalus wrote: | Epic, you can give all puppies of the world shelter, while you're at it, still doesn't erase Gears of Wars and its legacy ... only a proper PC game, like UT4 (in the vein of UT99) could do that. |
Fixed.
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ixigia
[Moderator] Consigliere
Posts: 65078
Location: Italy
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Posted: Mon, 4th Jun 2012 15:28 Post subject: |
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*Not sure if good news or bad news*
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Cyb3r
Posts: 615
Location: USA
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Posted: Tue, 5th Jun 2012 08:58 Post subject: |
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idd ixi oh well we can hope something good turns out of it
and yes RON2 would be awesome but unsure who owns the license atm gotta check ronheaven for that stuff ^^
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Posted: Fri, 8th Feb 2013 21:22 Post subject: |
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...and closes them down
http://epicgames.com/community/2013/02/a-message-from-tim-sweeney/
Quote: | We’re closing Impossible Studios.
When former members of Big Huge Games approached Epic last year, we saw the opportunity to help a great group of people while putting them to work on a project that needed a team. It was a bold initiative and the Impossible folks made a gallant effort, but ultimately it wasn’t working out for Epic.
In addition to providing Impossible Studios employees with 3 months of severance pay, we’ll be giving the team the opportunity to form a new company with the Impossible Studios name and the awesome Impossibear logo.
This means that Infinity Blade: Dungeons is now on hold as we figure out the future of the project.
-Tim Sweeney, Founder, Epic Games |
When the fuck is IB: Dungeons going to be released!!! 
TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"
~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~
http://www.youtube.com/watch?v=CHTUOgYNRzY
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-=Cartoon=-
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Posts: 8823
Location: South Pacific Ocean
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Posted: Fri, 8th Feb 2013 22:11 Post subject: |
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Maybe the team will kickstart RON2 =D
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LeoNatan
☢ NFOHump Despot ☢
Posts: 73196
Location: Ramat Gan, Israel 🇮🇱
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Posted: Fri, 8th Feb 2013 22:21 Post subject: |
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ixigia
[Moderator] Consigliere
Posts: 65078
Location: Italy
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Posted: Fri, 8th Feb 2013 23:09 Post subject: |
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First those poor guys got sacked, then got trolled hard by Epic..it's hilariously sad
-=Cartoon=- wrote: | Maybe the team will kickstart RON2 =D |
Yep, at this point I would definitely try that.
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Werelds
Special Little Man
Posts: 15098
Location: 0100111001001100
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Posted: Sat, 9th Feb 2013 00:15 Post subject: |
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consolitis wrote: | Quote: | This means that Infinity Blade: Dungeons is now on hold as we figure out the future of the project. |
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Well, there goes what should've been launched a year ago already 
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LeoNatan
☢ NFOHump Despot ☢
Posts: 73196
Location: Ramat Gan, Israel 🇮🇱
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Posted: Sat, 9th Feb 2013 00:27 Post subject: |
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Yes, it was supposed to be a launch title for iPad 3. 
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