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PostPosted: Sun, 8th Aug 2004 07:22    Post subject:
Well its better than waiting for cracks that might take months, plus its very easy and quick to disable the CDROM through the bios.

Looks like things are finally looking better on the SF3 front, lets just hope it not just game specific...
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Omego2K




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PostPosted: Sun, 8th Aug 2004 08:44    Post subject:
yes but you gotta reboot everytime, I mean what if you're transfering something?
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Mutantius
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Posts: 18594
Location: In Elektro looking for beans
PostPosted: Sun, 8th Aug 2004 10:44    Post subject:
Hmm thanks for the info...
Though im a bit sad that we haven't got a group who have managed to crack the curretn starforce version... Sad


"Why don't you zip it, Zipfero?" - fraich3
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PostPosted: Sun, 8th Aug 2004 11:07    Post subject:
Omego2K wrote:
yes but you gotta reboot everytime, I mean what if you're transfering something?


Then you'd wait till its complete, then reboot to disable or if its a download stop / resume later, not too hard Laughing
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vallabeach




Posts: 27

PostPosted: Sun, 8th Aug 2004 11:07    Post subject:
This is a working fix as far as i'm concerned at beating starforce Laughing I couldn't care less if i have to disable the IDE channel, Heroes WWII plays now. Respect to the person who managed to crack this Very Happy

Gamers 1
Starforce team 0
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Godlikez*
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PostPosted: Sun, 8th Aug 2004 11:50    Post subject:
Kill Switch, Beyond Divinity

Somone test it with those two please!


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Godlikez* A Proud Muslim Through And Through.
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jonels
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PostPosted: Sun, 8th Aug 2004 12:00    Post subject:
will it work with race driver 2 ?


I looked up "gormless" in the dictionary, it said "without gorm" .... so i looked up "gorm" but it wasn't there ????
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dryan
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PostPosted: Sun, 8th Aug 2004 13:38    Post subject:
Got a link for the Alcohol Soft forum thread on this?


Im a cockfag
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MadK9




Posts: 297

PostPosted: Sun, 8th Aug 2004 14:08    Post subject:
Some people are just so negative, finally a small hope that Starforce will be gone, but because you either have to reboot or disable the drives he still moans....

If you again read the post you will see they may have a solution for that problem aswell... So stop ya bitching and just be happy someone has finally made progress.

http://forum.alcohol-soft.com/

sorry should have posted in the first post, my appologies.
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vallabeach




Posts: 27

PostPosted: Sun, 8th Aug 2004 15:00    Post subject:
Quote:
Some people are just so negative, finally a small hope that Starforce will be gone, but because you either have to reboot or disable the drives he still moans....

If you again read the post you will see they may have a solution for that problem aswell... So stop ya bitching and just be happy someone has finally made progress.





Well said! my thoughts exactly. Some people are never happy though no matter what...


Last edited by vallabeach on Sun, 8th Aug 2004 15:08; edited 1 time in total
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PRiME2




Posts: 55

PostPosted: Sun, 8th Aug 2004 15:08    Post subject:
I think the starforce team are required to read these forums to help prevent people cracking the latest starforce,. But its really futile, it might help sales but I wouldn't be surprised the money invested in preventing people cracking sf3x games from 2months of release goes over the increase in sales, if any.

The best way a company can prevent piracy and forbid I say it is use individual cdkeys to prevent online play if used unvalid one (or blacklisted) sure they can play sp but allot of people will want to play MP online at some point and end up buying the game..
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bigsheet




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PostPosted: Sun, 8th Aug 2004 16:27    Post subject:
MadK9, i have created the .bin i rename later like an original .mdf but how do u do to get the original .mds ????
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dr.pat




Posts: 130

PostPosted: Sun, 8th Aug 2004 16:39    Post subject:
Thanks so much for this info.

Maybe we will finally discover that by putting so much trust in their encryption scheme they forgot a plan B.
For Soldiers: they don't even bother to use a personal serial number....online play is wide open!!! (A new patch will be out mid-September; the protection will of course be updated).
One thing is certain ....the challenge is again on his side. It’s up to him to spend white nights to find a new way to avoid the no files on cd hack.
This is a generic hack that can be used for all the SF3 games (except the one on DVD toca2). The worst nightmare for a protection programmer: all the games fall in one go.
Things slowly get back to normal…a protection appears …we need some time to figure out how it works…the protection is cracked….that’s the way it is…that’s the way it will stay.
One thing is certain: the Russian programmer of this protection is really too confident about his work…in this case it was his mistake.


Last edited by dr.pat on Sun, 8th Aug 2004 17:05; edited 1 time in total
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soman
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PostPosted: Sun, 8th Aug 2004 16:48    Post subject:
Its not the programmer who is over confident, it is the publisher who is so certain that SF3 is the only thing needed.

But dont worry, Im sure SF will come back and show its full strength again and make crackers scratch their heads. This is a small hickup and youll see protections again to be more complex.


CPU:P4 3GHz 800 FSB HT RAM: 1.5GB DDR400 VideoCard: Ati R 9800 Pro Monitor: HP TFT 19" L1925 Sound:Audigy2 ZS Platinum w/ Logitech z-680 5.1 Surround
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bigsheet




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PostPosted: Sun, 8th Aug 2004 17:17    Post subject:
Very interesting your philosophy disucussion guys but can u resolve my problem, how do u do to get the original .mds ? where comes from this file ?
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dr.pat




Posts: 130

PostPosted: Sun, 8th Aug 2004 17:19    Post subject:
I'm 100% certain of it...trying to crack SF3 encryption is not the way to go.
We will see the answer in the next update patch mid-september (the multiplayer patch!!!)
The next move for him is obvious...improve the blackist routine of emulation softwares.

Will codemaster send an unique serial to all the registered customers? Rolling Eyes
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Omego2K




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PostPosted: Sun, 8th Aug 2004 19:09    Post subject:
heh guess you rite, but it's still inconvenient :\
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spud_work




Posts: 131

PostPosted: Sun, 8th Aug 2004 19:14    Post subject:
This worked fine here, i had to unplug power to the optical drives though as i have one on each ide channel.

As an experiment i tried burning the image with no files in to a CD, but that didn't work, so it will be a matter of rooting round inside my case when i want to play this one Smile
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Bob Barnsen




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Location: Germoney
PostPosted: Mon, 9th Aug 2004 23:25    Post subject:
yea works fine with soldiers.
tried the method with beyond divinity, but no luck so far.


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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Bob Barnsen




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Location: Germoney
PostPosted: Tue, 10th Aug 2004 19:28    Post subject:
can anyone tell if this trick works with beyond divinity?


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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pakrat2k2




Posts: 517

PostPosted: Wed, 11th Aug 2004 19:19    Post subject:
bigsheet wrote:
MadK9, i have created the .bin i rename later like an original .mdf but how do u do to get the original .mds ????



take the original bin/cue, mount it with alcohol, then start the image making wizard and it will then save it as mds/mdf files. follow the rest of the instructions.
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T.R.




Posts: 14

PostPosted: Thu, 12th Aug 2004 04:53    Post subject:
Well I must say. I have tried this with Beyond Divinity and Gangland as well. Reading with Alcohol 120% at 2x speed with the Starforce 1/2/3 profile and it has worked both times. Even with their newest patches. Dont like to play games that I cant make a backup of since the CD goes thru so much wear and tear. But this is nice. It worked perfectly the way it was suggested. Can now play them both without having to have the CDs in. Had to turn off the IDE controller in BIOS< but the machine boots so quickly, who cares. Anyhow. these 2 work using this way of duplicating them.
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Bob Barnsen




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PostPosted: Thu, 12th Aug 2004 09:07    Post subject:
@T.R.
you made an image of beyond divinity from an original cd? or did you download it?


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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T.R.




Posts: 14

PostPosted: Thu, 12th Aug 2004 16:54    Post subject:
I bought Beyond Divinity when it came out hopinh to be able to play it with a friend. So its a backup of my original, altho using a release, with the mini image should work fine. Also I used the image from my original to install it, then disabled my IDE channel and used the mini image mounted and worked without a hitch. The mini images are what you create after editing the image with UltraIso. They are quite small I think Gangland is 102k total and Beyond Divinity is 68k total. So at the moment this is a work around to Starforce 3.
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~Untouchable~




Posts: 42

PostPosted: Thu, 12th Aug 2004 18:28    Post subject:
yeh, the mini-image thing worked great with soldiers heroes of ww2, havent tried it with beyond divinity yet, though, but i would really like to try it, as i loved the first game! Can anyone make it and link it?
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highstuff




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PostPosted: Thu, 12th Aug 2004 18:50    Post subject:
maybe its also possible to just burn these mini images so that you won't have to unplug youre ide drives..but i think that will then again depends on youre cd reader and media to get it to work.
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Thu, 12th Aug 2004 19:48    Post subject:
@T.R.
i sent you a pm, can you answer plz ? Smile


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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~Untouchable~




Posts: 42

PostPosted: Thu, 12th Aug 2004 20:08    Post subject:
how do i make the mini-image for Beyond Divinity? It is a .iso file so no .cue or mds file to accompany it!
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::qcx:




Posts: 114

PostPosted: Thu, 12th Aug 2004 22:29    Post subject:
I wanted to give it a try with Toca race driver 2 but the "starforce 1/2/3 profile" is not available when in DVD mode. Any suggestion?
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dr.pat




Posts: 130

PostPosted: Fri, 13th Aug 2004 00:21    Post subject:
Don't bother to do the mini-image yourself...all the starforce 3 protected games mini-images (using the no file on cd hack) are already available on the web. (Soldier, beyond divinity,...)

The protection is largely defeated...(until the next update of course)
Only beginners that can't unplug a cd-rom are the only ones that can't play a starforce3 protected game Laughing
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