Unreal Redux [TBD]
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Bob Barnsen




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Location: Germoney
PostPosted: Tue, 1st May 2018 11:57    Post subject: Unreal Redux [TBD]

http://www.unrealredux.com/
Quote:
Unreal Redux is a fan made project to remake the game Unreal which was released in the year 1998. This remake will stay close to the original game but will be enhanced with new features.

Unreal 1 was revolutionary for its time and the Redux version will transport the player back into the past to revive the unique feelings and emotions conveyed by the original game.

This remake is based and runs on Unreal Engine 1 which is extremely enhanced by the new oldunreal’s 227 patch. Therefore, the remake is able to catch the flair and atmosphere of the original Unreal while beeing improved with new visual effects and gameplay mechanics.

The insane weaponry of Unreal becomes more visually stunning than before and gives now the feedback that they are kicking asses for sure!

Unreal Redux will be a new experience to everyone who is stranded on NaPali.




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Last edited by Bob Barnsen on Tue, 1st May 2018 18:18; edited 4 times in total
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LeoNatan
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PostPosted: Tue, 1st May 2018 14:23    Post subject:
“This remake is based and runs on Unreal Engine 1” lol wut
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Bob Barnsen




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PostPosted: Tue, 1st May 2018 14:44    Post subject:
Why are you destroying my thread layout.


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KillerCrocker




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PostPosted: Tue, 1st May 2018 15:22    Post subject:
Wtf is going on here...

Anyway - this is one of the most nostalgic games to me ever. I remember 1997, my first vodoo card and that castle flyby... and the waterfall accompanied by that music....


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VGAdeadcafe




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PostPosted: Tue, 1st May 2018 15:29    Post subject:
Why did the page fuck itself?
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LeoNatan
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PostPosted: Tue, 1st May 2018 15:35    Post subject:
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consolitis
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PostPosted: Tue, 1st May 2018 15:37    Post subject:
The last update for the mod was in November 2017. Laughing


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
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Bendi




Posts: 3390

PostPosted: Tue, 1st May 2018 17:56    Post subject:
Why the lol wut ? Most people who will try to play this will be die hard fans of the original.

Might give this a try, last time I saw Unreal 1 was 18 years ago.

...
...
...

18 years ago

...
...
...

Fuck I feel old.


sin317 wrote:

typical jew comment
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paxsali
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PostPosted: Tue, 1st May 2018 18:18    Post subject:
⁢⁢


Last edited by paxsali on Thu, 4th Jul 2024 23:28; edited 2 times in total
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tonizito
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PostPosted: Tue, 1st May 2018 18:50    Post subject:
Meh


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Mas3ter




Posts: 1941

PostPosted: Tue, 1st May 2018 18:51    Post subject:
Great news i want this on Unreal Engine 4 Smile
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qqq




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PostPosted: Tue, 1st May 2018 19:32    Post subject:



this texture mods make the game better than this redux
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Tue, 1st May 2018 19:36    Post subject:
@qqq
Did you watch the trailer in the OP?
The added shaders and other effects loook much better to me than just using higher res textures - though i guess it will be possible to combine both.

Also this version is adding several other features:
http://www.unrealredux.com/features/


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consolitis
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PostPosted: Tue, 1st May 2018 20:23    Post subject:
qqq wrote:
https://www.youtube.com/watch?v=kLMuKg57thY


this texture mods make the game better than this redux


Definitely not.

Quote:
Original map architecture and lighting:



Even if you apply HD textures to this ^ the Redux will be superior (and you might be able to apply the same textures to Redux!):



The mod is promising to be great. The thing is, last update on it was in November 2017.

edit Couple more:

Quote:






TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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thudo




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PostPosted: Tue, 1st May 2018 21:07    Post subject:
Indeed.. improved..

Incredible to think its coming up to a 20year old game... Crying or Very sad


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qqq




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PostPosted: Wed, 2nd May 2018 14:06    Post subject:
consolitis wrote:
qqq wrote:
https://www.youtube.com/watch?v=kLMuKg57thY


this texture mods make the game better than this redux


Definitely not.




i think it does. Because ive been playing the maximum textured version of that mod for years. I have it installed at this moment. A youtube video doesnt do it justice, but the game can look outstanding at times, just by those high res textures alone. They're incredibly high res textures.

As far as i can tell from this redux version, they're using faaar lower res textures and the aditional post processing doesnt trump that in my opinion.

Ill try the redux mod anyway if it comes out.
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escalibur




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PostPosted: Wed, 2nd May 2018 15:59    Post subject:
Meh


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cyclonefr




Posts: 7001

PostPosted: Wed, 2nd May 2018 17:28    Post subject:
double meh

The original game was impressive graphically but I don't think I remember playing it more than 10min.

I messed more with the early alpha / beta leaks back then rather than the game itself...


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ixigia
[Moderator] Consigliere



Posts: 65045
Location: Italy
PostPosted: Thu, 3rd May 2018 04:41    Post subject:
Bendi wrote:
Might give this a try, last time I saw Unreal 1 was 18 years ago.

...
...
...

18 years ago

...
...
...

Fuck I feel old.


Haha yeah, time really flies. And to think that back then we were already close to photorealism grinhurt
Kentie's Direct3D10 renderer and all the high-res textures are already enough for my needs (Unreal's distinct quality art-style definitely helps - and then there's Alexander Brandon's soundrack Me Gusta), but I too will give a try to this version as well once (well, if Razz) it will be released. Having improved feedback and shooting could especially be an interesting tweak if done well.
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KillerCrocker




Posts: 20494

PostPosted: Thu, 3rd May 2018 11:06    Post subject:
Brandons music always throws me back to 1998 even though i listen to it often


3080, ps5, lg oled

Sin317-"im 31 years old and still surprised at how much shit comes out of my ass actually ..."
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Guy_Incognito




Posts: 3434

PostPosted: Thu, 3rd May 2018 11:26    Post subject:
Bendi wrote:
18 years ago

...
...
...

Fuck I feel old.


Off-topic:

I bought CS:GO to play with the same buddies I played the original CS between 0.9 beta and 1.3. Voice chat sounded like 20-year prom reunion, "LOOK GUYS THE MAP IS THE SAME AS ALMOST 20 YEARS AGO" Sad
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Frant
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PostPosted: Thu, 3rd May 2018 13:01    Post subject:
Guy_Incognito wrote:
Bendi wrote:
18 years ago

...
...
...

Fuck I feel old.


Off-topic:

I bought CS:GO to play with the same buddies I played the original CS between 0.9 beta and 1.3. Voice chat sounded like 20-year prom reunion, "LOOK GUYS THE MAP IS THE SAME AS ALMOST 20 YEARS AGO" Sad


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Krull0r85




Posts: 4
Location: Germany
PostPosted: Sat, 5th May 2018 21:55    Post subject:
Hi there Smile

I am the developer of the Unreal Redux modification for Unreal 1.
I found this forum entry over a google search Wink
First of all I have to say thank you for sharing my project here.

I like to say something about this project and about the work I'm doing.

Unreal Redux is mostly an one men project and I create everything in my sparetime.
Everything you have seen in the short trailer was created by my self.

But I can't do everything by my self I also have very talented programmers in the background they support me where they can.


consolitis wrote:
The last update for the mod was in November 2017.

I don't know where you get this information but I'm still working very hard on this project Smile. The latest update was in April 2018.



qqq wrote:
this texture mods make the game better than this redux

qqq wrote:
As far as i can tell from this redux version, they're using faaar lower res textures and the aditional post processing doesnt trump that in my opinion.

I hope you noticed by looking at the comparison screenshots that I changed a lot of the Level geometry and added new details here and there.
I'm touching over thousands of things in each level to get this results.

I'm using Unreal's original textures so every player will be able to play Unreal Redux with the s3tc textures.
And since Unreal Redux runs on Unreal Engine 1 there are no post processing.

Unreal Redux will trump the original atmosphere by far even without the s3tc textures.



So and now some information about the progress..

Actually I'm working on the Terraniux which is the 11th map in the single player campaign.
All Weapons do already have new visual effects ( Projectile + MuzzleFlash )
Most of the monsters do also have new visual effects only a few are missing now.

All new effects in count are about 300+ hand crafted particle emitter.



greetings Krull0r
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Ampee




Posts: 1986

PostPosted: Sat, 5th May 2018 22:16    Post subject:
Krull0r85 wrote:
Hi there Smile

I am the developer of the Unreal Redux modification for Unreal 1.
I found this forum entry over a google search Wink
First of all I have to say thank you for sharing my project here.

I like to say something about this project and about the work I'm doing.

Unreal Redux is mostly an one men project and I create everything in my sparetime.
Everything you have seen in the short trailer was created by my self.

But I can't do everything by my self I also have very talented programmers in the background they support me where they can.


consolitis wrote:
The last update for the mod was in November 2017.

I don't know where you get this information but I'm still working very hard on this project Smile. The latest update was in April 2018.



qqq wrote:
this texture mods make the game better than this redux

qqq wrote:
As far as i can tell from this redux version, they're using faaar lower res textures and the aditional post processing doesnt trump that in my opinion.

I hope you noticed by looking at the comparison screenshots that I changed a lot of the Level geometry and added new details here and there.
I'm touching over thousands of things in each level to get this results.

I'm using Unreal's original textures so every player will be able to play Unreal Redux with the s3tc textures.
And since Unreal Redux runs on Unreal Engine 1 there are no post processing.

Unreal Redux will trump the original atmosphere by far even without the s3tc textures.



So and now some information about the progress..

Actually I'm working on the Terraniux which is the 11th map in the single player campaign.
All Weapons do already have new visual effects ( Projectile + MuzzleFlash )
Most of the monsters do also have new visual effects only a few are missing now.

All new effects in count are about 300+ hand crafted particle emitter.



greetings Krull0r


Hi,

Are you planning on adding high-res textures for the weapon models as well?
I think it would be a crucial part, since you're staring them at the whole time.
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Krull0r85




Posts: 4
Location: Germany
PostPosted: Sat, 5th May 2018 22:25    Post subject:
Ampee wrote:

Hi,

Are you planning on adding high-res textures for the weapon models as well?
I think it would be a crucial part, since you're staring them at the whole time.



There is a modification, created by Lightning Hunter, which allows the player to use HD Skins for Weapons, Plants, Trees, Decoration etc...

Some of my models are different to the original but I will ship Unreal Redux with a mutator that fix compatibility issues with the HD Skin Texture Pack.

Or maybe I add all HD skins directly to my modification.
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red_avatar




Posts: 4567

PostPosted: Sat, 5th May 2018 22:31    Post subject:
It's amusing how they managed to add even MORE lens flare than the original Laughing

But honestly, I don't think Unreal needs a make-over. The original was so good looking at the time that even today it looks crisp and colourful. Quake II on the other hand ... grey, brown, dull. Shame Unreal didn't have better combat.
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consolitis
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PostPosted: Sat, 5th May 2018 22:49    Post subject:
Krull0r85 wrote:
consolitis wrote:
The last update for the mod was in November 2017.

I don't know where you get this information but I'm still working very hard on this project Smile. The latest update was in April 2018.


Welcome!!

That's great to hear! However, I was simply going by the last update you gave on oldunreal. Smile

https://www.oldunreal.com/cgi-bin/yabb2/YaBB.pl?num=1457077705/60

November 2017: "But finally Dark 227 is complete."
January 2018: "Actually no progress on this project but I decided to make some sort of teaser to show you how Unreal Redux will look like and how much power hides in Unreal 227."

That was the last update on the progress you gave, so like I said, from an outsider's perspective it looks like nothing has happened since November 2017 Smile

But it's great to hear I am wrong and you have made further progress, it looks like a fantastic facelift and I will be thrilled to play it one day!


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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tet666




Posts: 5090

PostPosted: Sat, 5th May 2018 23:06    Post subject:
I never actually played the original Unreal (but every UT and Unreal 2) might give this a go looks good so far.
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dethy




Posts: 3040
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PostPosted: Sat, 5th May 2018 23:10    Post subject:
Damnit! We want a new fucking game, not some rehash bullshit.


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Krull0r85




Posts: 4
Location: Germany
PostPosted: Sat, 5th May 2018 23:22    Post subject:
consolitis wrote:

https://www.oldunreal.com/cgi-bin/yabb2/YaBB.pl?num=1457077705/60

November 2017: "But finally Dark 227 is complete."
January 2018: "Actually no progress on this project but I decided to make some sort of teaser to show you how Unreal Redux will look like and how much power hides in Unreal 227."

That was the last update on the progress you gave, so like I said, from an outsider's perspective it looks like nothing has happened since November 2017 Smile

But it's great to hear I am wrong and you have made further progress, it looks like a fantastic facelift and I will be thrilled to play it one day!



Oh yes I see =) you are right its my fault. I was more active @ UnrealSP.org and keep posting pictures there.

I'm also more active on my YouTube channel, there I answered a lot of relevant questions about this project in the comment section of the trailer.
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