DARQ
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Thu, 31st May 2018 19:36    Post subject: DARQ


Release: Q4 2018
Genre: Psychological Horror
http://darqgame.com/
Quote:
DARQ tells the story of Lloyd, a boy who becomes aware of the fact that he is dreaming. To Lloyd's misfortune, the dream quickly turns into a nightmare and all attempts to wake up end in failure. While exploring the darkest corners of his subconscious, Lloyd learns how to survive the nightmare by bending the laws of physics and manipulating the fluid fabric of the dream world.

Apart from gravity-defying puzzles, Lloyd will have to use stealth when nearby enemies. He has no chance of winning in an open confrontation, since the creatures he will encounter are much more powerful and faster than him. Instead, he has to rely on careful planning to avoid getting detected.

Jump scares in DARQ serve one purpose: they help establish that in a dream world anything can happen at any time. However, this isn't a game that is all about jump scares. Quite the contrary, they rarely occur. DARQ is more about building tension and anticipation in between jump scares. Once the player knows that a jump scare could happen, they are more likely to stay on the edge of their seats for a very long time.

The game is designed to be a moving artistic experience. Elegance is the key word in DARQ's art direction - it serves as a means of seduction, or an invitation for the player to step in and develop and emotional connection with the experience as they progress. The goal is to make the player like being there, even though being there involves facing their fears.

Music and sound play a very important role in the game. DARQ is a project started by 5-time ASCAP Award winning composer Wlad Marhulets, and since the very beginning the game was designed around music. The score is being written by the game director himself and will be recorded with Budapest Symphony Orchestra. Wlad's music will be mixed by Adam Schmidt, a renowned sound engineer known for his work on Inception, The Dark Knight Rises, Pirates of the Caribbean, and others. Sound design is being done by Bjørn Jacobsen, known for his work on such games as Cyberpunk 2077, Hitman, and EVE: Valkyrie.







Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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r3dshift




Posts: 2818

PostPosted: Thu, 31st May 2018 21:53    Post subject:
Looks gorgeous.


Frant wrote:
Shitass games are ruining piracy.
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Danyutz




Posts: 4418
Location: Redplanet
PostPosted: Thu, 31st May 2018 22:36    Post subject:
Nice Bob
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jackbomb




Posts: 2531
Location: Tortilla de patatas
PostPosted: Fri, 1st Jun 2018 02:08    Post subject:
Seems cool, thanks!


B650 Tomahawk / 7950x CU -20 5.5GHz / PS120SE / 2x16GB DDR5 6000 CL30 / 3080 OC
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ixigia
[Moderator] Consigliere



Posts: 65081
Location: Italy
PostPosted: Fri, 1st Jun 2018 04:18    Post subject:
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ace2kx




Posts: 1992

PostPosted: Fri, 1st Jun 2018 04:25    Post subject:
I dig this men.
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prudislav
VIP Member



Posts: 29148
Location: The land of beer and porn
PostPosted: Wed, 14th Nov 2018 08:22    Post subject:
Steanpage

https://store.steampowered.com/app/433550/DARQ/
Release Date: First half of 2019


http://i.imgur.com/SYIa3w4.png
http://i.imgur.com/PtROKGv.gif
Sometimes i just want to see NFOHUMP burn \o/
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ixigia
[Moderator] Consigliere



Posts: 65081
Location: Italy
PostPosted: Sun, 28th Jul 2019 01:41    Post subject:
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