Crookz - The Big Heist
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SpykeZ




Posts: 23710

PostPosted: Sat, 22nd Aug 2015 17:53    Post subject: Crookz - The Big Heist


  • Official web page: LINK
  • Publisher: Kalypso Media
  • Developer: SKilltree Studios
  • Genre: Strategy
  • Release date: Aug 25
  • Story/Description:
    Quote:

    It’s the 1970’s: the era of Funk, flared jeans and disco-fueled Saturday nights. A crack team of expert thieves turn Grand Larceny into an art-form by using their many talents to break into the richest homes and steal the finest jewelry - all to finance their hedonistic lifestyles. That is until a lucrative museum heist in Venice involving a famous gem known as ‘Luna Stone’ ends in betrayal and the team broken apart. Five years later the remaining gang members reunite with a plot for revenge against their traitorous former comrade – but naturally, their plan will also make them rich beyond their wildest dreams…

    Crookz - The Big Heist is a tactical strategy game set in the funky 1970’s with a slick and groovy atmosphere. Show off the art of thieving by plotting stylish heists and robberies; utilizing espionage and quick-thinking to avoid detection. Implement a successful strategy by assembling and kitting out your team before the job and planning the best way in.
    Features
    Diverse and thrilling Single player campaign.
    18 extensive missions set in a colorful and stylish 70’s setting.
    Customize your gang of thieves with up to six playable characters. The powerful bruiser makes a good hatchet man, while the lockpicker is responsible for the finishing touches.
    Kit out your team with all manner of elaborate tools: like camera jammers, chloroform or explosive charges.
    Test your skills under tough conditions in Challenge Mode by unlocking new heists and competing for the ultimate highscore against other players.
    Unique gameplay mixes quick-thinking with in-depth strategy.

  • Multiplayer: NO

  • System requirements:
    Quote:

    RECOMMENDED:
    OS: Windows 7 SP1 / 8 / 8.1 / 10
    Processor: 3.4 GHz AMD Quad-Core / Intel Dual-Core (Intel Core i3 2nd Gen / AMD Phenom II X4 965 or higher)
    Memory: 4 GB RAM
    Graphics: 1 GB ATI/NVIDIA (ATI/AMD Radeon HD6850 and NVIDIA GeForce GTX560 or higher) / DirectX 10 compatible
    DirectX: Version 11
    Hard Drive: 4 GB available space
    Sound Card: Integrated or dedicated DirectX 9 compatible soundcard



http://store.steampowered.com/app/310490

Kinda forgot about this one. They made a demo, getting it now ^__^


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prudislav
VIP Member



Posts: 29148
Location: The land of beer and porn
PostPosted: Sat, 22nd Aug 2015 19:32    Post subject:
might be cool if its done right


http://i.imgur.com/SYIa3w4.png
http://i.imgur.com/PtROKGv.gif
Sometimes i just want to see NFOHUMP burn \o/
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SpykeZ




Posts: 23710

PostPosted: Sat, 22nd Aug 2015 20:31    Post subject:
starting the demo now, I'll report back Smile


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The_Zeel




Posts: 14922

PostPosted: Sat, 22nd Aug 2015 20:58    Post subject:
SpykeZ is back Very Happy
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SpykeZ




Posts: 23710

PostPosted: Sat, 22nd Aug 2015 21:00    Post subject:
What!? WHERE!?


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MisterBear




Posts: 940

PostPosted: Sat, 22nd Aug 2015 21:06    Post subject:
I was hoping it would be like The Sting 2(old jowood game). But from the videos it seems like a simpler version of it. I have waited for years to someone make a game like the sting 2 was, but all the heist games fall short. I really liked the planning phase of that game and that you need to go around city to find better crew, car and equipement. Sad
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lolozaur




Posts: 26310

PostPosted: Tue, 25th Aug 2015 17:55    Post subject:
Crookz.The.Big.Heist-CODEX
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fearwhatnow




Posts: 3451

PostPosted: Tue, 25th Aug 2015 19:39    Post subject:
It looks too simplistic and linear.


Q6600 OC 3.0ghz, MSI R9 280x Gaming Edition, 7gb ram, Asus P5KC
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SpykeZ




Posts: 23710

PostPosted: Wed, 26th Aug 2015 00:13    Post subject:
fearwhatnow wrote:
It looks too simplistic and linear.


It really is. I was hoping for more......to do really. Like..everything is conveniently placed in rooms for you to use later. Like...a crowbar token in a hallway. Oh well you gotta knock out guards, "Well we know he keeps chlorofom in the garage". Well cool, woulda been great if I coulda looked for that myself. Everything is already placed and found for you, it's just a matter of timing mostly.

I was expecting something more like Hitman I guess.

With the way this plays out, you're better off playing Invisible INC


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