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						Epsilon
					
					Dr. Strangelove
 Posts: 9240
 Location: War Room
 
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					|  Posted: Mon, 20th Apr 2009 23:57    Post subject: |  |  
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					| I might urge people to try out Morrowind again, theres some very nice mods for that game as well both look and feel and gameplay wise. Not to mention with some Graphics Extender it looks very good for such an old game.
   
   
   
   
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					|  Posted: Tue, 21st Apr 2009 00:28    Post subject: |  |  
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					| Are there any modded "super packs" sort-of-speak for Morrowind like there are for Oblivion (eg., like OOO or the like)? I'd be interested in playing Morrowind once again, but would like a big bundled mod pack.
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					|  Posted: Tue, 21st Apr 2009 00:44    Post subject: |  |  
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					| Afaik nothing in the scale of FCOM etc. - pity really, since there's a massive amount of smaller mods that don't really conflict with each other but the actual process of trying to find still working links, downloading them all and then sorting them into proper loading order is a major hassle.
 Of course, unlike Oblivion which was teh crap in its vanilla form, Morrowind is actually pretty decent straight out of the box, so you could just grab the graphic enhancers and have a go at it. Might just do that, myself.
 
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					|  Posted: Tue, 21st Apr 2009 00:48    Post subject: |  |  
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					|  	  | Epsilon wrote: |  	  | I might urge people to try out Morrowind again, theres some very nice mods for that game as well both look and feel and gameplay wise. Not to mention with some Graphics Extender it looks very good for such an old game. | 
 
 Me and a friend have agreed to reinstall the game once he gets back from his vacation next month.
 
 Did they ever finish any of those Rebuilt mods?
 
 Well back to Telesphoros.
 
 I used to play it on a P4 2.4, 1gb RAM, and a 9800pro, and back then it was a stutterfest once all those mods were running.
 
 Morrowind may be rough around the edges, but man, it took like 3 years of my life. Oblivion didn't even last me a month. :/
 
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						Epsilon
					
					Dr. Strangelove
 Posts: 9240
 Location: War Room
 
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					|  Posted: Tue, 21st Apr 2009 01:20    Post subject: |  |  
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					| This is what I use, I find it to be the best blend of what there is to offer from the morrowind modding community, notice you cannot see the mesh and texture enhancers in this list.
  	  | Code: |  	  | Plugin1=Morrowind.esm
 Plugin2=Tribunal.esm
 Plugin3=Bloodmoon.esm
 Plugin4=Bloodmoon Landscape Overhaul 1.0.esm
 Plugin5=Morrowind Patch v1.6.4 (WIP).esm
 Plugin6=abotWaterLife.esm
 Plugin7=Book Rotate.esm
 Plugin8=SG-MW-ecology-BM.esm
 Plugin9=Texture Fix 1.8.esm
 Plugin10=Texture Fix - Bloodmoon 1.1.esm
 Plugin11=TR_Data.esm
 Plugin12=TR_Map1.esm
 Plugin13=TR_Map2.esm
 Plugin14=MCA.esm
 Plugin15=GDR_MasterFile.esm
 Plugin16=MW_Children_1_0.esm
 Plugin17=BT_Whitewolf_2_0.esm
 Plugin18=Wizards Islands - Scourge of the Frost Bringer.esm
 Plugin19=THE Nord & Orc Facepack.esm
 Plugin20=THE Elven Facepack.esm
 Plugin21=THE BrImRg Facepack.esm
 Plugin22=THE Argonian & Khajiit Facepack.esm
 Plugin23=Death's Doorstep.esp
 Plugin24=LadyD_Reduced_Commentary.esp
 Plugin25=Lgnpc_SN.esp
 Plugin26=silgrad_tower_1-4_6.6.esp
 Plugin27=Annastia V3.3.esp
 Plugin28=WeatheredSigns.esp
 Plugin29=AtmosphericSoundEffects-3.0-Tribunal.esp
 Plugin30=TribIntegration.esp
 Plugin31=Better Bodies.esp
 Plugin32=KS_Ren's_Oblivion_Hair_for_Morrowind_1.0.esp
 Plugin33=Slof's BB neck fix.esp
 Plugin34=Slof's Better Beasts b.esp
 Plugin35=BetterBooks_AlchFormfix.esp
 Plugin36=Better Clothes_v1.1_nac.esp
 Plugin37=BetterClothes_Patch.esp
 Plugin38=IceBradyHurdyRobeReplacerPLUS.esp
 Plugin39=NPC LCV Schedules 03.esp
 Plugin40=NPC LCV Locks.esp
 Plugin41=UUMPP Bloated Morrowind removal patch.esp
 Plugin42=abotWhereAreAllBirdsGoing.esp
 Plugin43=Book Rotate - Tribunal v5.3.esp
 Plugin44=Book Rotate - Bloodmoon v5.3.esp
 Plugin45=Book Jackets - Morrowind - BookRotate.esp
 Plugin46=Book Jackets - Tribunal - BookRotate.esp
 Plugin47=Book Jackets - Bloodmoon - BookRotate.esp
 Plugin48=Illuminated Windows.esp
 Plugin49=Illuminated Windows - Bloodmoon.esp
 Plugin50=ASE Tribunal Expansion.esp
 Plugin51=ASE Bloodmoon Expansion.esp
 Plugin52=SG-MW-ecology-BM-plugin.esp
 Plugin53=abotWaterLifeTRaddon.esp
 Plugin54=k_weather.esp
 Plugin55=k_in_tent.esp
 Plugin56=MWE_Base.esp
 Plugin57=A_flock_of_seagulls.esp
 Plugin58=MCA - Guards Patch.esp
 Plugin59=MCA - More Enemies.esp
 Plugin60=MCA - Vampire Realism Patch.esp
 Plugin61=TelvannisComesAliveSecondEdition.esp
 Plugin62=Vality's Ascadian Isles + UUMP Fix.esp
 Plugin63=Vality's Bitter Coast Addon.esp
 Plugin64=TR_CensusAndExciseTravel.esp
 Plugin65=Sris_Alchemy_BM.esp
 Plugin66=LGNPC_NoLore_v0_83.esp
 Plugin67=LGNPC_Indarys_Manor_v1_45.esp
 Plugin68=LGNPC_SM_MCA5.esp
 Plugin69=LGNPC_GnaarMok_v1_10.esp
 Plugin70=LGNPC_AldVelothi_v1_20.esp
 Plugin71=LGNPC_MaarGan_v1_10.esp
 Plugin72=LGNPC_Secret_Masters_v1_21.esp
 Plugin73=DN-GDRv1.esp
 Plugin74=LGNPC_HlaOad_v1_32.esp
 Plugin75=LGNPC_Aldruhn_v1_13.esp
 Plugin76=LGNPC_Pelagiad_v1_13.esp
 Plugin77=LGNPC_TelMora_v1_11.esp
 Plugin78=LGNPC_Khuul_v2_01.esp
 Plugin79=Less_Generic_Bloodmoon.esp
 Plugin80=LGNPC_VivecFQ_v2_03.esp
 Plugin81=Oblivion_and_LGNPC_Books.esp
 Plugin82=LGNPC_VivecRedoran_v1_41.esp
 Plugin83=LGNPC_PaxRedoran_v1_12.esp
 Plugin84=LGNPC_SoulSicknessPatch_v1_00.esp
 Plugin85=TravelingMerchants_v2.2.esp
 Plugin86=Less_Generic_Tribunal.esp
 Plugin87=Wanderers of Solstheim.esp
 Plugin88=MWInhabitants Freeform (Vol 1).esp
 Plugin89=MWInhabitants Freeform PATCH.01.esp
 Plugin90=newarrows.esp
 Plugin91=newarrows - crossbow realism.esp
 Plugin92=Particle Arrows.esp
 Plugin93=MW_Public_Library.esp
 Plugin94=Barabus' fireplaces 2.esp
 Plugin95=Mixed Guards 2.esp
 Plugin96=Mortal Guards.esp
 Plugin97=Healers.esp
 Plugin98=abotGuars.esp
 Plugin99=Sol-Weather Tweak.esp
 Plugin100=Ahnassi.esp
 Plugin101=Riekling Knock Off.esp
 Plugin102=Stolen Goods Fix.esp
 Plugin103=bones.esp
 Plugin104=Bloated Morrowind.esp
 Plugin105=Nymerias_Faster_Walk.esp
 Plugin106=Pozzo's RoHT v1.25.esp
 Plugin107=TLM - Ambient Light + Fog Update.esp
 Plugin108=TLM - Light Sources (Lanterns).esp
 Plugin109=TLM - Light Sources (Clearer Lighting).esp
 Plugin110=SpzInteriorDaylight.esp
 Plugin111=TLM - AdjMod - Spuzzum's Interior Daylight.esp
 Plugin112=Christmas At Lokken.esp
 Plugin113=BT_Lokken_child1.esp
 Plugin114=Better Caldera Children Compatible v1.5.esp
 Plugin115=Thirsk Expanded Family.esp
 Plugin116=BAR_RethanExpansion_v2.2.esp
 Plugin117=Clean Ghostgate COM.esp
 Plugin118=Ald Redaynia Extended COM.esp
 Plugin119=Clean THFFTribBM_FINAL.esp
 Plugin120=New Suran Extended CoM 1.5.esp
 Plugin121=Mournhold Expanded COM.esp
 Plugin122=Vampire_Embrace.esp
 Plugin123=Scripted_Spells.esp
 Plugin124=THE_UNDERGROUND.esp
 Plugin125=Blood Lines I_BloodMoon.esp
 Plugin126=Suran_Underworld_2.5.esp
 Plugin127=Vampire Realism II.esp
 Plugin128=Vampire Realism II - TB Add-On.esp
 Plugin129=Vampire Realism II - BM Add-On.esp
 Plugin130=Vampire Realism II - VE Patch.esp
 Plugin131=Vampire Realism II - BL Patch.esp
 Plugin132=Vampiric Hunger Base.esp
 Plugin133=Vampiric Hunger Extended.esp
 Plugin134=Vampiric Hunger - BL.esp
 Plugin135=Vampiric Hunger - SU.esp
 Plugin136=Vampiric Hunger MGE Addon for MGE 1.11+.esp
 Plugin137=ScentOfBlood_MWSE_AddOn.esp
 Plugin138=ScentOfBlood_MCA_VR.esp
 Plugin139=Diablerie.esp
 Plugin140=Diablerie_MWSE_AddOn.esp
 Plugin141=Vampire rituals beta v 0.1.esp
 Plugin142=Blasphemous Revenants.esp
 Plugin143=BR Dead Heros.esp
 Plugin144=Enhanced Detection.esp
 Plugin145=BB Dark Brotherhood by Westly.esp
 Plugin146=MN_Imperial_Vampires_1_v1.esp
 Plugin147=MN_Breton_Vampires_1_v1.esp
 Plugin148=MN_DarkElf_Vampires_1_v1.esp
 Plugin149=MN_HighElf_Vampires_4v2.esp
 Plugin150=Teleportation Spells.esp
 Plugin151=MultiMark.esp
 Plugin152=MultiMark_TribunalPlugin.esp
 Plugin153=MultiMark_BloodmoonPlugin.esp
 Plugin154=BB_Clothiers_of_Vvardenfell_v1.1.esp
 Plugin155=Slof's Goth Shop 1.1.esp
 Plugin156=Slof's Goth Shop II.esp
 Plugin157=Slof's Goth Shop II - Kinky Add-On.esp
 Plugin158=The Hidden Pathway 2.0.esp
 Plugin159=Kaylas_Kick-Knacks.esp
 Plugin160=NG_New_Carnithus'_Armamentarium.esp
 Plugin161=Illuminated Order v1.0.esp
 Plugin162=Illuminated Order v1.0 - Bloodmoon Compatibility Extras.esp
 Plugin163=Flee AI Tweaks.esp
 Plugin164=vn_lichcraft2_alt.esp
 Plugin165=Boe_lich_particle.esp
 Plugin166=Rise of the Illuminated Lich.esp
 Plugin167=Wizards_Islands_SotFB_Patch.esp
 Plugin168=Wizards_Islands_BM_Patch.esp
 Plugin169=Lich Father Act I.esp
 Plugin170=Lich Father Act II.esp
 Plugin171=Sixth House.esp
 Plugin172=Dagoth's Cry.esp
 Plugin173=Horror Mod.esp
 Plugin174=The Neverhalls.esp
 Plugin175=JCS - The Dwemeri Secret.esp
 Plugin176=moons_soulgems.esp
 Plugin177=Lantern replacer By Leeloo.esp
 Plugin178=FAP Low Chance.esp
 Plugin179=werewolfrealism-moononly.esp
 Plugin180=Werewolf_Evolution.esp
 Plugin181=RKWerewolf.esp
 Plugin182=Vampire_Werewolf.esp
 Plugin183=Erengard Mines.esp
 Plugin184=Juniper's Twin Lamps (1.1 Tribunal).esp
 Plugin185=Building Up Uvirith's Grave 1.1.esp
 Plugin186=BUUG Alchemy- Bloodmoon.esp
 Plugin187=BUUG Alchemy- Tribunal.esp
 Plugin188=BUUG Alchemy- Srikandi.esp
 Plugin189=K_Potion_Upgrade_1.2.esp
 Plugin190=PlayableDremoraV11.esp
 Plugin191=Dwemer_Cyborgs.esp
 Plugin192=Shining Gold.esp
 Plugin193=Clean Better Daedric.esp
 Plugin194=Vvardenfell Druglord.esp
 Plugin195=Skooma Anonymous.esp
 Plugin196=VA_OrdReplace_closedhelm1.0.esp
 Plugin197=Amulets and Rings.esp
 Plugin198=zooming bows (v2).esp
 Plugin199=THE Facepack Compilation.esp
 Plugin200=Galsiahs Character Development.esp
 Plugin201=GCD StartScript for Trib or Bloodmoon.esp
 Plugin202=GCD better balanced birthsigns.esp
 Plugin203=GCD_107x_to_108_patch.esp
 Plugin204=LeveledMagicka.esp
 Plugin205=Fair Magicka Regen (one Percent).esp
 Plugin206=Private_Mobile_Base.esp
 Plugin207=Private_Mobile_Base2.esp
 Plugin208=Private_Mobile_Base3.esp
 Plugin209=Private_Mobile_Base4.esp
 Plugin210=New Dwemer Coin.esp
 Plugin211=Key Replacer Trib & BM.esp
 Plugin212=K_Scroll_Upgrade_MW_Trib_Bmoon.esp
 Plugin213=True Gems V1.05.esp
 Plugin214=VGreetings.esp
 Plugin215=VGreetings-Hit.esp
 Plugin216=VGreetings-Thief.esp
 Plugin217=VGreetings-Flee.esp
 Plugin218=VGreetings-Idle.esp
 Plugin219=VGreetings-Attack.esp
 Plugin220=Grass Beta_West Gash.esp
 Plugin221=Grass Beta_Ascadian Isles.esp
 Plugin222=Grass Beta_Bitter Coast.esp
 Plugin223=Grass Beta_Grazelands.esp
 Plugin224=Grass Beta_Tamriel Rebuilt.esp
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						xExtreme
					
					
 Posts: 5810
 Location: 43 6C 75 6A 2D 4E 61 70 6F 63 61
 
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					|  Posted: Tue, 21st Apr 2009 01:22    Post subject: |  |  
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						Epsilon
					
					Dr. Strangelove
 Posts: 9240
 Location: War Room
 
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					|  Posted: Tue, 21st Apr 2009 01:45    Post subject: |  |  
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					|  	  | inz wrote: |  	  | Epsilon, do you use this Morrowind Code Patch? 
 Last time I played that wasn't available yet, but judging by the release notes that seems like a must have for anyone thinking of playing Morrowind now.
 
 That list seems to have all the most popular & known mods and then some, not a bad place to start.
  (excluding AlienSlof's mods - she removed them and you can't find them anymore on any site - you'd need to have someone share them to you). | 
 
 Yes I have it patched with the code patch 1.2, all the alienslof mods are there as well, they're all integrated into the goth shop.
 The only bug I've been able to find from this compilation thus far is a missing mesh near the kids playground in the "Children of Morrowind" mod and I've been all over the world now looking for errors, with cheating of course.
 It's all been mashed up as well so there should be a minimal amount of bugs or errors, it's been running now for 8 hours without crashing and as I said, been all over the world with that character.
 
 
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						JBeckman
					
					VIP Member
 Posts: 35099
 Location: Sweden
 
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					|  Posted: Tue, 21st Apr 2009 09:16    Post subject: |  |  
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					| I recently went back to Morrowind, and have spent some time collecting back a plethora of new and old Mods, since some of them are no longer easily available.
 The good thing is that there are new developments right now quite promising (new highly detailed roads, skies, a program to incorporate voices for certain conversations, more animations, new shaders, etc).
 
 And there are excellent recent guides for those that have never played such gem, or don't want to spend long time searching for the most popular mods:
 
 http://morrowind2009.wordpress.com/    --> Complete guide, that works with Vista as well. Highly suggest to start with this one.
 
 http://www.bethsoft.com/bgsforums/index.php?showtopic=956115&st=0   -->
 A follow up, that provides alternatives based on the link above.
 
 http://www.bethsoft.com/bgsforums/index.php?showtopic=977252  --> "Wall of Mods", another new great list, still in the works.
 
 
 Will never cease to amaze me how, despite all the years since TES III was released, the community still has such fondness and dedication for such game.
 
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						Ankh
					
					
 Posts: 23374
 Location: Trelleborg
 
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					|  Posted: Tue, 21st Apr 2009 14:46    Post subject: |  |  
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					| Is there any mods that help improve the melee combat as I seem to remember that being terrible and it putting me off the game so I never did finish it, lol.
 cockcockcockcockcockcockcockcockcockcockcockcock
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						Frant
					
					King's Bounty
 Posts: 24665
 Location: Your Mom
 
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					|  Posted: Tue, 21st Apr 2009 23:05    Post subject: |  |  
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					| Morrowind is the ultimate Bethesda style RPG. The sheer scale of things as well as the extremely thought out mythology (just check out the books and the whole canon of deities, history, background etc.) makes this my all-time fave RPG.
 Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn!
 
 "The sky was the color of a TV tuned to a dead station" - Neuromancer
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						Epsilon
					
					Dr. Strangelove
 Posts: 9240
 Location: War Room
 
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					|  Posted: Tue, 21st Apr 2009 23:16    Post subject: |  |  
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					| Yep I compiled the latest svn of MGE before getting it setup, I also used that guide on wordpress Augury linked to, to get it all setup nice with the best mods.
And concerning books theres a very nice book mod I use that allows you to look and see what the book is called ie "Book Jackets"
 
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						Epsilon
					
					Dr. Strangelove
 Posts: 9240
 Location: War Room
 
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					|  Posted: Sat, 29th Aug 2009 23:08    Post subject: |  |  
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					|  	  | Anthirs wrote: |  	  | Epsilon - you dont feel like putting those mods together in one big file and share?  | 
 I think you can find the version there on usenet now.
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						vurt
					
					
 Posts: 13903
 Location: Sweden
 
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					|  Posted: Fri, 4th Sep 2009 00:57    Post subject: |  |  
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					| Since the old thread got locked i'll continue here:
 
  	  | Quote: |  	  | Even vanilla looks much better. Smile The mods adds some fancy shader post-processing effects, like depth of field, bloom, water reflection and refraction, but the fundamentals are still there - blocky characters and architecture as a result of low poly models.
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 Most meshes are new for Morrowind now, you're blind if you cant see that, they arent any lower than Oblivion.. i just found new hair and head meshes that i hadnt installed so now it will look even better
   
 Oblivion also has far more pop-ups of large objects (on highest possible settings) than my modded Morrowind (that has zero pop-ups).
 
 i think the graphics beats Oblivion (even modded), but it isnt strange since Morrowind has been modded and added to since 2002. The water is especially good now, not even an modded Oblivion give you that kind of water. Most importantly though the setting in Morrowind is just so much more interesting than Oblivion (that is basicly just a big forrest) + its bigger.
 
 Oblivion is great too though (spent hundreds of hours with it), but it reminds me (graphically) too much about those really generic looking Tiger Woods games, its has something very artificial too it graphically, it looks "nice" sure, but totally generic.
 
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					|  Posted: Fri, 4th Sep 2009 03:37    Post subject: |  |  
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					|  	  | vurt wrote: |  	  | Oblivion also has far more pop-ups of large objects (on highest possible settings) than my modded Morrowind (that has zero pop-ups).
 
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 That is fairly easy to improve in Oblivion even by modifying the .cfg files yourself. Not only can you completely eliminate pop-up in the cell you're in, you can have it load up as many surrounding cells as your RAM can handle.
 
 Personally I far prefer the more lush environment of Oblivion to Morrowinds ash desert, although Morrowind does have a few nice areas.
 
 "Techniclly speaking, Beta-Manboi didnt inject Burberry_Massi with Benz, he injected him with liquid that had air bubbles in it, which caused benz." - House M.D
 
 "Faith without logic is the same as knowledge without understanding; meaningless"
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						vurt
					
					
 Posts: 13903
 Location: Sweden
 
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					|  Posted: Fri, 4th Sep 2009 04:15    Post subject: |  |  
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					| Ash desert? it now has fully animated grass, new, lush trees. It has lots of _different_ areas that's whats nice with Morrowind, it really feels like you travel to different continents, this makes it feel vastly bigger than running around in the "big" forrest in Oblivion... 
 And no, you can not get rid of the pop-ups even if you edit the ini file. Editing uGridsToLoad will create a lot of bugs with the game, graphically and many other kinds of bugs (this was discovered like ~1 day after release.)
 
 There's a mod though called "MTAEVWD (More than almost everything visible when distant)" which is the most demanding version of the mod. This is the only way to make things visible even at distance, but is extremely demanding.. Try using that mod with the Open cities mod + you probably want to install at least 10-20 more to fix other stuff..
 
 Morrowind has a huge number of different areas and cultures, that's what i love about it, the cities are open too, no need for loading screens. I've modded Oblivion to death since release, but it's stil not on pair with a heavily modified Morrowind, and now not even graphics wise. Will be nice to have god rays soon
  
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						vurt
					
					
 Posts: 13903
 Location: Sweden
 
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					|  Posted: Wed, 11th Nov 2009 22:01    Post subject: |  |  
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						lhzr
					
					
 Posts: 3902
 Location: RO
 
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					|  Posted: Wed, 11th Nov 2009 22:24    Post subject: |  |  
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					| ---
 Last edited by lhzr on Thu, 24th Dec 2015 11:54; edited 1 time in total
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						vurt
					
					
 Posts: 13903
 Location: Sweden
 
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					|  Posted: Fri, 13th Nov 2009 02:42    Post subject: |  |  
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					|  	  | lhzr wrote: |  	  | btw, was there anything else in oblivion besides those endless woods? | 
 
 No. Even with the Unique landscapes mods it still feels like a big forrest.
 
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					|  Posted: Sun, 6th Dec 2009 18:55    Post subject: |  |  
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					| Thanks for the post Epsilon, much appreciated.
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						vurt
					
					
 Posts: 13903
 Location: Sweden
 
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						Ankh
					
					
 Posts: 23374
 Location: Trelleborg
 
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					|  Posted: Tue, 19th Jan 2010 14:42    Post subject: |  |  
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					| I only just realized that you had posted it on usenet Epsilon. cheers!
 shitloads of new stuff in my pc. Cant keep track of it all.
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					|  Posted: Fri, 22nd Jan 2010 17:49    Post subject: |  |  
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					| Now I suddenly remember I have an umber-modded version of Morrowind laying on my HD somewhere. I bet I should give it another go, too bad the framerate went down the toilet due to the massive amount of mods.
 Also, I highly suggest trying (among the others) Lothavor's Legacy. It's an amazing quest mod which reminded me of Ultima VII (no i'm not joking) due to the amount of dialogues, interactivity and quality of writing. Not to mention there are lots of choices and consequences depending on how you behave with the few (but very well made) NPCs and multiple resolutions to quests. Two thumbs up.
 
 Also, I'd like to try some French mods (in particular NovaMagica, which looks like an awesome overhaul of the Mages Guild), but unfortunately opening it up with TES construction editor brought some errors with the cell names (because the plugin made references to translated cells not available in the eng version). Is there a workaround for this?
 
 BEST GAMES YOU'VE NEVER PLAYED (click)
 
 Richard Benson: " Durante tutta la mia esistenza, ho avuto sempre un sogno...
 (Throughout my whole existence, I've always had a dream...)
 Loving fan: "un cazzo 'n culo!"
 (A cock deep inside your ass!)
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						Ankh
					
					
 Posts: 23374
 Location: Trelleborg
 
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					|  Posted: Sat, 13th Feb 2010 13:29    Post subject: |  |  
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					| Epsilon - I finally got around to try the one you ditched at Usenet today....but 001-002 are corrupt (and its not just my usenetprovider...there are others who had this problem too).
Any chance of you helping me out?
 
 Edit: Ah yes...no requesting. nvm the req.
 
 shitloads of new stuff in my pc. Cant keep track of it all.
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