Death's Gambit
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A-A




Posts: 3153
Location: New york
PostPosted: Wed, 9th Jul 2014 15:14    Post subject: Death's Gambit
Quote:
Some would say we have too many pixelated games either released or currently going through a Kickstarter campaign, so it needs to be something special to peek the gamers interest. Yet when it comes to Death's Gambit it could be a game that will be at the top of your most wanted list. Developed by White Rabbit, Death's Gambit is a beautifully pixelated Action RPG sidescrolling game set in an alien medieval planet filled with horrors, beasts, and knights. Sound like your sort of game? Then read on!




http://www.indieretronews.com/2014/07/deaths-gambit-beautiful-pixelated.html

Quote:
Death's Gambit is a challenging Action-RPG where you explore an alien medieval planet filled with beasts, knights, and horrors. As an agent of Death, bound to his service, you must banish your fears and endure the struggle that lies at the heart of Leydia. Master the precise combat, strategically plan out your attacks, and face-off against terrifying creatures that reach to the skies. Use an arsenal of weapons and abilities to explore the unforgiving lands, rich with secrets and twisted characters that may aid or hinder your journey. Find the source of immortality that plagues the land and unravel its eternal ties to the realm.


Hunt and slay mighty boss creatures, each one requiring a unique strategy
Explore an alien world that spans dark forests, medieval towns, frozen wastes and more
Build an impressive arsenal of powerful blades and helpful spells
Scale buildings and beasts with your trusty grappling hook
Get ready to die a lot



"new" trailer found by Sabin , publisher by PlayStation:



PC : Available: 2016
Steam Page : http://store.steampowered.com/app/356650/


Last edited by A-A on Mon, 15th Jun 2015 01:34; edited 7 times in total
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sabin1981
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PostPosted: Wed, 9th Jul 2014 15:25    Post subject:
*drool* That artwork is incredible Very Happy I don't know what it is about pixel games that really tickle my tastebuds, but I do so love them <3 Hopefully people *aren't* getting sick of it though, as that just means KS are even more risky ventures Sad
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A-A




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Location: New york
PostPosted: Wed, 9th Jul 2014 15:27    Post subject:
sabin1981 wrote:
*drool* That artwork is incredible Very Happy I don't know what it is about pixel games that really tickle my tastebuds, but I do so love them <3 Hopefully people *aren't* getting sick of it though, as that just means KS are even more risky ventures Sad


I'm a pixelated fan myself, as long as the game is good that goes with it. I have enough of the games on my android phone Laughing
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sabin1981
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PostPosted: Wed, 9th Jul 2014 15:40    Post subject:
A-A wrote:
sabin1981 wrote:
*drool* That artwork is incredible Very Happy I don't know what it is about pixel games that really tickle my tastebuds, but I do so love them <3 Hopefully people *aren't* getting sick of it though, as that just means KS are even more risky ventures Sad


I'm a pixelated fan myself, as long as the game is good that goes with it. I have enough of the games on my android phone Laughing


<3 <3 Mage Gauntlet <3 <3

There's another one called Dark Incursion which looks magnificent, but sadly the controls are so terrible that I never really got far into the game Sad


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prudislav
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PostPosted: Wed, 9th Jul 2014 15:46    Post subject:
sabin1981 wrote:
don't know what it is about pixel games that really tickle my tastebuds, but I do so love them <3

in my case it was hundreds of hours with my brother spent on our famicon clone console when i was a child (there wasnt any regular Famicons/NESs in communist era here - only clones from vietnamese markets Wink )
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sabin1981
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PostPosted: Wed, 9th Jul 2014 15:50    Post subject:
Well, yeah, that too Very Happy Being raised since birth on a diet of C64/Speccy/Miggy/NES++ games kinda instilled a deep love of 8/16bit pixel goodness Very Happy
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Kein
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PostPosted: Sat, 28th Feb 2015 13:27    Post subject:
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DarkRohirrim




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PostPosted: Sat, 28th Feb 2015 14:13    Post subject:
sabin1981 wrote:
Well, yeah, that too Very Happy Being raised since birth on a diet of C64/Speccy/Miggy/NES++ games kinda instilled a deep love of 8/16bit pixel goodness Very Happy

I wasn't and I still love the style. Pixel art for me is just absolutely amazing. Yes, I know, old post...

Also, how have I missed this, it look great! That gif with the horse, oh myyyyyyy!
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ramalan




Posts: 1138

PostPosted: Sat, 28th Feb 2015 19:06    Post subject:
Fuck, that trailer is absolutely amazing, 100% perfect, castlevania / darksouls / shadow of collosus mixed all together, looking gorgeus. They could easily make it very good with only basic platform / combat mechanics but all that great vistas, giants climbing, horse riding and whatnot makes it totally worth waiting.
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h0rnyfavn
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PostPosted: Sat, 28th Feb 2015 19:09    Post subject:
Drooling

Fantastic!


PS But please,, pretty please.. can we just stop with this pixelated games nonsense.. it's out of hand..


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DarkRohirrim




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PostPosted: Sat, 28th Feb 2015 19:43    Post subject:
h0rnyfavn wrote:
Drooling

Fantastic!


PS But please,, pretty please.. can we just stop with this pixelated games nonsense.. it's out of hand..

No, it's not. We need more.
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briangw




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PostPosted: Mon, 2nd Mar 2015 03:35    Post subject:
Where's that Kickstarter?
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Kein
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Posts: 6101

PostPosted: Mon, 2nd Mar 2015 04:12    Post subject:
What’s up with the Death’s Gambit Kickstarter?
We can’t answer yet. It is taking a bit longer to disclose exactly why we haven’t mentioned anything, but please give us a bit more time. Don’t worry, development is going smoothly! Death’s Gambit is happening! =D
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prudislav
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PostPosted: Sun, 8th Mar 2015 22:35    Post subject:
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Drowning_witch




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PostPosted: Sun, 8th Mar 2015 22:36    Post subject:
i was gonna ask but does it have rolling, and I got my answer quickly Aww Yeah


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Bob Barnsen




Posts: 31974
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PostPosted: Sun, 8th Mar 2015 23:12    Post subject:
Looks not too bad
But why the hell do the weapon and shield completely disappear when not used
Mind Is Full Of Fuck
This really annoys me


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ixigia
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PostPosted: Mon, 9th Mar 2015 03:03    Post subject:
They weren't kidding, it really is an arcadier (and faster) 2D Dark Souls with the whole stamina management and even the same-ish core mechanics. Me likey!
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PumpAction
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PostPosted: Mon, 9th Mar 2015 03:18    Post subject:
I don't know... they should've stayed with 2d pixel animation only or that skeleton driven animation system. I understand it'd be an almost impossible task with those huge bosses, but now the style is skewed. Same applies to the, sometimes, blurry backgrounds, while most of the stuff has a solid palette it works with.


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TiHKAL




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PostPosted: Mon, 9th Mar 2015 14:55    Post subject:
Wow that trailer looks awesome!


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fearwhatnow




Posts: 3451

PostPosted: Mon, 9th Mar 2015 17:47    Post subject:
Sorry for the off-topic (though its kinda on-topic!) but anyone know where's Sabin? Is he ok? I haven't seen him around since late January I think.


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Kein
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PostPosted: Sun, 22nd Mar 2015 11:22    Post subject:
Fix ur shit thread title lazy ass OP

Halberd:





Stamina:

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A-A




Posts: 3153
Location: New york
PostPosted: Sun, 22nd Mar 2015 13:13    Post subject:
Kein wrote:
Fix ur shit thread title lazy ass OP


Lazy? You have no idea

Fuck off Smile
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madness




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PostPosted: Tue, 5th May 2015 17:58    Post subject:
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sabin1981
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PostPosted: Tue, 5th May 2015 18:08    Post subject:
Wow, early store page Very Happy 2016 and no preorder/etc? Oh well, at least it can be wishlisted. Thanks Madness!

(gorgeous pixel-art here too, R_A )
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Kein
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Posts: 6101

PostPosted: Wed, 3rd Jun 2015 16:16    Post subject:
Fix the goddamn title, pretentious idiot.


"Upon dying, Death will siphon your soul and resurrect you at the last Shrine you activated."


"Healing:
Phoenix feathers are your healing potions and they only regenerate at save points"


"Variation:
Phoenix Plumes come in all variations and occupy an equipment slot. These feathers all restore your health while providing additional bonuses. Each feather type has it’s strengths and weaknesses.

Independent of how many variations you have, Phoenix Plumes share global usage. Replacing the type of plume you have equipped will not grant you more uses. However, resting at a save point will recharge the uses. "


Death and Recovery
Whenever you die, you will drop one Phoenix Plume where you perished. This means you have one less healing item until you go back to the location where you died and recover the feather
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sabin1981
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PostPosted: Wed, 3rd Jun 2015 16:19    Post subject:
ur just jelly he mentioned me and not u, top kek.
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A-A




Posts: 3153
Location: New york
PostPosted: Wed, 3rd Jun 2015 16:31    Post subject:
sabin1981 wrote:
ur just jelly he mentioned me and not u, top kek.


Yeh, he is one abusive jealous prick.

Thankfully I eat people like him for breakfast Very Happy
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sabin1981
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PostPosted: Wed, 3rd Jun 2015 16:33    Post subject:
Gotta say, this is looking more and more gorgeous every time I see it ^_^
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A-A




Posts: 3153
Location: New york
PostPosted: Wed, 3rd Jun 2015 16:34    Post subject:
sabin1981 wrote:
Gotta say, this is looking more and more gorgeous every time I see it ^_^


Agreed! A pixelated game of quality
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Kein
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Posts: 6101

PostPosted: Wed, 3rd Jun 2015 18:43    Post subject:
A-A wrote:
Yeh, he is one abusive jealous prick.

Damn it, you've totally got me.

(fucking kindergarten and I bet you are in your late 20s)
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