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LeoNatan
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Posts: 73361
Location: Ramat HaSharon, Israel 🇮🇱
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Posted: Mon, 26th Jan 2009 06:48 Post subject: |
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WTF does that mean they will fix Area 51 Blacksite next? 
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lhzr
Posts: 3902
Location: RO
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Posted: Mon, 26th Jan 2009 12:44 Post subject: |
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wow it took them so long to fix the issue with the arrow keys, this one really bugged me
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Weedo
Posts: 1506
Location: Japan
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Posted: Mon, 26th Jan 2009 13:31 Post subject: |
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LeoNatan
☢ NFOHump Despot ☢
Posts: 73361
Location: Ramat HaSharon, Israel 🇮🇱
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lhzr
Posts: 3902
Location: RO
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chiv
Posts: 27530
Location: Behind You...
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Posted: Wed, 11th Mar 2009 05:47 Post subject: |
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HOW DARE YOU INSULT THE MAN THAT GAVE US MISSION IMPOSSIBLE 2 AND WINDTALKERS...oh wait, right...
but meh, the movie will be dumb as shit, sure, but one thing u cant deny about his movies... theyre usually fun as hell to watch... and i can be VERY forgiving of a movies script, if the action is well done and the pacing is good, so yeah... shit... bring it on i reckon.
i just hope he doesnt fucking put nicholas cage in it 
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lhzr
Posts: 3902
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LeoNatan
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Posts: 73361
Location: Ramat HaSharon, Israel 🇮🇱
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Posted: Fri, 13th Mar 2009 23:21 Post subject: |
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| JBeckman wrote: | I just finished the game and am currently trying to unlock the extras via the Woo shop. |
I wonder if the movie will have a Woo Shop where you can buy stuff from Or a Woo Bar where he sells you tequila. 
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JBeckman
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Posts: 35139
Location: Sweden
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Posted: Fri, 13th Mar 2009 23:36 Post subject: |
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Whoa, I've been here since at least September 2007? (Found my own post several pages back.) don't remember anything from then, barely remember much about the game itself actually, the "Woo shop"? must have been some extra menu in the game from which to buy unlockable extras?
EDIT: Whoa was the wrong way to begin a statement as it's to close to the term Woo.
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LeoNatan
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Posts: 73361
Location: Ramat HaSharon, Israel 🇮🇱
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djvelho
Posts: 1262
Location: Finland
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Posted: Tue, 16th Aug 2011 22:04 Post subject: |
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wut
TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"
~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~
http://www.youtube.com/watch?v=CHTUOgYNRzY
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djvelho
Posts: 1262
Location: Finland
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Posted: Tue, 16th Aug 2011 22:05 Post subject: |
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Posted: Tue, 16th Aug 2011 22:06 Post subject: |
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You're a 4 years late. That's what...
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LeoNatan
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Posts: 73361
Location: Ramat HaSharon, Israel 🇮🇱
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Posted: Tue, 16th Aug 2011 22:06 Post subject: |
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zomg 10x finally i can play 
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djvelho
Posts: 1262
Location: Finland
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Neon
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Location: Poland
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LuckyStrike
Posts: 1753
Location: Somewhere in the Portuguese Colonial Empire
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Posted: Wed, 17th Aug 2011 03:01 Post subject: |
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| lhzr wrote: | yeah, woo's movies are entertaining, but they're not the sort that would be improved by having cage in them, i guess.
cage was alright in.. a few movies. i don't remember their names, but i'm sure of it
he's got a sort of innocent puppy look that makes him likable even if the movie is crap, so leave nicholas aloneeee!
edit: looked some names up. bringing out the dead, wild at heart and rumble fish were cool. |
What cage entered in rumble fish? Arent you confusing with rourke or dillon? Too lazy to go look it up. 
| Epsilon wrote: | | Meanwhile the people of that generation will call those guys relics, and not move with the times when everything is auto fucking. |
| EyePatchLives wrote: | | Press X to tame beasts. YOU ARE DA BEASTMASTER!!! |
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LightningSS
Posts: 149
Location: Fortress of Ultimate Darkness
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Posted: Wed, 17th Aug 2011 04:06 Post subject: |
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Yes, Cage was in Rumble Fish.
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LeoNatan
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Posts: 73361
Location: Ramat HaSharon, Israel 🇮🇱
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Posted: Thu, 25th Jan 2018 21:43 Post subject: |
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| JBeckman wrote: | the Woo shop. |
Whenever I see JB post, for some reason this post jumps to my mind.
Also, is it the only time JB has ed? 
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JBeckman
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Posts: 35139
Location: Sweden
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JBeckman
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Posts: 35139
Location: Sweden
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Posted: Thu, 25th Jan 2018 23:29 Post subject: |
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Hah yeah I don't think it would hold up well if I tried replaying the game, early UE3 too as I remember so a very particular shade of muted brown color throughout the game.
EDIT: Not quite actually after a quick re-check but still has that foggy hazy look early Unreal Engine 3 games tended to have, bloom effect perhaps?
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LeoNatan
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Location: Ramat HaSharon, Israel 🇮🇱
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Posted: Fri, 26th Jan 2018 02:02 Post subject: |
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| JBeckman wrote: | Well now, reading ones own early post history is quite a weird experience. 11 years later and the forum is still here, as am I though not quite as active but I still post a bit every day.
As for the other part well I have used that particular emote a bit but not very frequently. I think I'm using them a bit too much actually to enhance the meaning of the post since text on it's own is hard to discern as of any particular mood at least in my own experience.
And what the hell happened to Hong Kong blood-opera games anyway, feels like it would have been a good genre of action shooters but for now I can only think of this and the upcoming overhead shooter from was it the Hotline devs?
And a old HL1 mod from way back.
(Or what the genre is called, Sleeping Dogs could perhaps be another example in a way but it's more martial arts focused really.)
Well I guess it's similar to Ninjas, they had a popularity period and then disappeared entirely.
(80's and early 90's in particular, though I guess if zombies can surge in popularity again then maybe other genres could too.)
EDIT: Matrix I guess, bullet time became a staple and used in all the FPS games of the early 2000's and beyond. |
You could say the first FEAR game (the only FEAR game?) also fits somewhere in there. Maybe a mix between "blood opera" and "Japanese horror".
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JBeckman
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Location: Sweden
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Posted: Fri, 26th Jan 2018 07:16 Post subject: |
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It does follow the formula pretty closely now that you mention it, very free flowing combat with a high focus on mobility and of course dual wielding and the chaotic and hectic action since the AI works really well with the level design and clever scripting and the overall destruction caused during firefights sending debris everywhere.
As I remember it was also one of the first games using parallax mapping to convey craters on concrete and certain other surfaces giving the illusion of a nearly destructive environment.
Sequels mixed in some more sci-fi and mecha elements though but the first game kept things a bit more grounded though you did get some more horror and science elements later in the game such from the spike rifle to the railgun and those cloaked jumpy fuckers.
(And Alma I guess and the fear of little children and the sequel dialing it up a bit ha ha.)
Monolith had some entertaining titles back in the day, Blood 2 was a bit of a dud though but they did alright though now they're doing whatever WB Games want them to do and that seems to be more Lord of the Rings games.
Blood, NOLF and SHOGO would be nice to see returned along with Condemned but I think several of these were also held up by legal rights and ownership issues and backpedaling publishers.
(From the sounds of it NOLF was just ready to go for a re-released updated version fixing several issues with the original and then the publisher just stops the entire thing after the devs had spent a lot of time clearing up the ownership issues which from the sounds of things was a complete mess.)
I guess there's no chance of these things expiring after X amount of years either, of course it can't be that easy now can it? Ha ha.
EDIT: But I suppose if movies and the like had their gold, silver and bronze era in the 1900's to 2000's it's time for video games too now, we kinda skipped a few steps after gold and silver though or somewhere around there and now here we are, the dark era.
But that's a mess in a class of it's own though I can't help but be a bit curious how it will all turn out.
EDIT:
https://en.wikipedia.org/wiki/Midway_Games
Well what do you know, speaking of Warner and it seems they're the ones who bought out most of Midway's assets when they crashed. Not the best time for this type of game though outside of perhaps some publisher trying for a online experience.
Or indie, that's always a possibility I suppose, less budget but also less restrictions and meddling.
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JBeckman
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Location: Sweden
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