oh no so it is cartoonish thick lines filter now ?!
edit: In some scenes. others not really.
It looks medicore but if Sokal is behind it, it might be worth a try
edit2: Even voice over is terrible
3080 | ps5 pro
Sin317-"im 31 years old and still surprised at how much shit comes out of my ass actually ..."
SteamDRM-"Call of Duty is the symbol of the true perfection in every aspect. Call of Duty games are like Mozart's/Beethoven's symphonies"
deadpoetic-"are you new to the cyberspace?"
"I will do what it takes........................colonel." at 0:34-0:36.
Goddamn. ME: Andromeda sounds like AAA voice-work in comparison.
I can never be free, because the shackles I wear can't be touched or be seen.
i9-9900k, MSI MPG-Z390 Gaming Pro Carbon, 32GB DDR4 @ 3000, eVGA GTX 1080 DT, Samsung 970 EVO Plus nVME 1TB
It doesn't even sound human. It sounds like one of those text to speech translators that google or Microsoft uses. It's like they had some kind of late development emergency and had to drop the original VO and go with something automated.
Yeah, the biggest problem when going for a more movie-like/cinematic and visceral™ approach, is that actual efforts must be put into the presentation itself and delivery/virtual acting, or the entire thing just doesn't feel believable enough and ends up being..off putting. Maybe the puzzles themselves will still be decent but damn, it doesn't look exactly like an appealing product.
They should have just sticked to the old formula, improving the models and art-style while channelling the resources into what really matters instead, although modern gamers would have found difficult to feel immersed that way
Heh the game actually has a anatomically correct texture file though only the upper half of the 3D model exists.
As for the game itself apparently a gamepad is recommended going by the Steam forums since WSAD movement and fixed camera angles can be a bit of a pain and the inventory is now some wheel design rather than a grid.
Heh the game actually has a anatomically correct texture file though only the upper half of the 3D model exists.
As for the game itself apparently a gamepad is recommended going by the Steam forums since WSAD movement and fixed camera angles can be a bit of a pain and the inventory is now some wheel design rather than a grid.
I don't think it is, just taken a very long time for them to get this third part of Syberia going far as I know but I haven't checked up much on the game as it's been a long time since Syberia 2 was released.
Guessing securing funding or finding a publisher was a concern, adventure games can be risky as it's a bit of a niche genre these days even if there's several that are really popular I don't know how well the total sales are.
Looks like the game been cracked.. not fully or by CPY, but thanks yet again to poor Derpnuvo implantation.
Looks like similar case to Yesterday Origins, but I am glad, and There will be probably fully working crack soon.
And there is almost another time for CPY release on the horizon
From Csrin, machine4578(mod there) confirmed this).
machine4578 wrote:
umisery wrote:
machine4578 wrote:
although this guys has done good work, this "crack" needs more work.
The real question is, is Denuvo completely removed like this guy claimed?
well since the .exe doesnt have Denuvo, and he uses a modded .dll to bypass the .dll\.exe that loads the Denuvo files. yes just like Yesterday Origins i guess you could say its "removed".
"Fuck Denuvo"
Your personal opinions != the rest of the forum
Last edited by JackQ on Thu, 27th Apr 2017 12:37; edited 2 times in total
Yes, he is also developer on rin's forums, So he is quite reliable.
Topic: The crack confirmed to work from start to finish.. the only issues that left to solve are the controller support and if I understood correctly slowdown at the menu or first intro, So I might advise to wait a bit more for a proper release.. Maybe Even CPY will release this with hint for another Denuvo game as this specific gams seems to be easy to crack.
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