Rome Total War
Page 3 of 31 Goto page Previous  1, 2, 3, 4 ... 29, 30, 31  Next
eRaideR




Posts: 102
Location: Toronto, THAT'S RIGHT! EH!?
PostPosted: Wed, 25th Aug 2004 15:03    Post subject:
Surray wrote:
Sublime wrote:
only things i dont like are things like "329 BC" etc. kinda spoils it in a way but its still great.


I hope this game will be moddable. A Lord of the Rings mod would rock!
BFME is a little different and you can't really compare em, rome also has more troops on the battlefield and is a lot bigger overall.
Would love to see 5000 Uruk Hai assaulting helm's deep


Oh you will see more than 5000 Uruk Hai my friend. Smile


If you wear a selafone suite, people clearly see your nuts.
Back to top
Surray




Posts: 5409
Location: Europe
PostPosted: Wed, 25th Aug 2004 15:13    Post subject:
San_Lopez wrote:
cant wait to get my hands on the full game...the demo rocked Very Happy


yeah, I really wanna see the tactical map with my own eyes. It supposedly looks pretty nice in 3D and I wanna see all the units (didnt they say there are more different units than in Medieval?) and take over europe!

I wonder if there will be more diplomacy. In the earlier Total War games diplomacy was pretty useless, alliances did nothing. Would be cool if you could get your allies to aid you in an assault or defence by sending an emissary over or get higher levels of friendship towards other governments and get a right of passage treaty like in Civilization 3 Smile
Back to top
Anticasper




Posts: 1128
Location: Paul's Boutique
PostPosted: Wed, 25th Aug 2004 16:14    Post subject:
I wonder if my system can handle this stuff Confused

But it sure does look amazing...



Per Ardua Ad Astra
Back to top
fisk




Posts: 9145
Location: Von Oben
PostPosted: Wed, 25th Aug 2004 16:17    Post subject:
They should make a mod for this and do "Attack of the clones", at least there would be a good excuse for having every texture looking exactly the same.


Yes, yes I'm back.
Somewhat.
Back to top
Surray




Posts: 5409
Location: Europe
PostPosted: Wed, 25th Aug 2004 16:17    Post subject:
holy crap
I suppose the latest generation of graphics card doesnt have a problem with rendering a few models many, many, manymanymany times.
Just wonder if the Radeon 9xx0 and FX 5xx0 can handle those really
end-game big battles with several thousands soldiers.
Back to top
Surray




Posts: 5409
Location: Europe
PostPosted: Wed, 25th Aug 2004 16:19    Post subject:
fisk wrote:
They should make a mod for this and do "Attack of the clones", at least there would be a good excuse for having every texture looking exactly the same.


that's not funny, it's simply not possible with todays hardware to display up to 10000 units where each of em looks different.
We'll probably see that in the next Total War game.
Back to top
HubU
VIP Member



Posts: 11360

PostPosted: Wed, 25th Aug 2004 16:31    Post subject:
Activision are "men of the people".
They maked a game that can run smoothly on every average comp.

You, stupid rich american, think that the whole world is rich,happy, and fat.
But some people are poor, and cant afford a "w00t P4 800 3800mhz 5000mb ram w/ 6800ultra !!1!!oneone".

No "elite" game. And try (I think I ask too much for your minor intelligence) to accord more importance for the game itself, instead of its look.

Play Hearts of Iron, and try to say somethin different than "Aaah ugly like 45453453 yo, pass"


"Music washes away from the soul the dust of everyday life." ~Berthold Auerbach
Back to top
Sublime




Posts: 8615

PostPosted: Wed, 25th Aug 2004 17:01    Post subject:
on the install you need a p3 1ghz sumthin sumthin. i have a p4 3.06 1536mb ram and a 4200Ti. i only experienced minimal lag when ALLLLLL my troops were fighitn ALLLLLLL of the enemy on my screen. i had all my settings on the highest except the res which was 1024 x32. Still a great game and in the tutorial part there was an alliance and you couldnt atack the allied members which was good but woulda added a nice twist. only a few things i would change about this and that would be the realism and blood. for instance arrows dont harm team mates neither does horses running through your footmen. overall id give this game a 9/10 on the basis that there are more tropps and deployable tactics in the final relase which im certain. as of now its still a 7/10. and i compared it to BFME because thats what everyone else is comparin it to and with release dates so close u cant help but talk about them. I wouldnt be surprised if this game does get overlooked by a lot of the public yet gets awards from all the top magazines.


Stealth88 and Lod|_Dod| wrote:
"And the winner is.... Sublime!" That fucking kid is always right. Sublime FTW!

http://artpad.art.com/?irqy7s4162w <3 you too
Back to top
Anticasper




Posts: 1128
Location: Paul's Boutique
PostPosted: Wed, 25th Aug 2004 17:04    Post subject:
I am sure ther is friendly fire in the demo.

I have been shooting way to many of my own troops with my archers.

Indeed it would be really nice to see blood and gore in this game.


Per Ardua Ad Astra
Back to top
saddamhussein




Posts: 691
Location: not where I'm supposed to be
PostPosted: Wed, 25th Aug 2004 17:40    Post subject:
Anticasper wrote:
I am sure ther is friendly fire in the demo.

I have been shooting way to many of my own troops with my archers.

Indeed it would be really nice to see blood and gore in this game.



Friendly fire is indeed implented. You must be careful using those war elephants, since once givena direction and running, they dont take the time look for a way around every single soldier. SAme with archers, arrows kill everyone.

As for engine handling many troops. So far I haven't experienced a single performance problem, even during the greatest fights everything runs smooth.

and try out this mod:

http://home.earthlink.net/~axel44/PlayAsGaulsTutorialMod.zip

you play tutorial war as gauls. Battle rocks;)
Back to top
Sublime




Posts: 8615

PostPosted: Wed, 25th Aug 2004 17:44    Post subject:
not one of my men was killed from a friendly arrow (i know that because of the stats at the end) plus ive seen arrows fly into the crowd but they always miss my men. i d/led the patch and demo from gamershell.


Stealth88 and Lod|_Dod| wrote:
"And the winner is.... Sublime!" That fucking kid is always right. Sublime FTW!

http://artpad.art.com/?irqy7s4162w <3 you too
Back to top
-=Cartoon=-
VIP Member



Posts: 8823
Location: South Pacific Ocean
PostPosted: Wed, 25th Aug 2004 17:50    Post subject:
Sublime wrote:
on the install you need a p3 1ghz sumthin sumthin. i have a p4 3.06 1536mb ram and a 4200Ti. i only experienced minimal lag when ALLLLLL my troops were fighitn ALLLLLLL of the enemy on my screen. i had all my settings on the highest except the res which was 1024 x32. Still a great game and in the tutorial part there was an alliance and you couldnt atack the allied members which was good but woulda added a nice twist. only a few things i would change about this and that would be the realism and blood. for instance arrows dont harm team mates neither does horses running through your footmen. overall id give this game a 9/10 on the basis that there are more tropps and deployable tactics in the final relase which im certain. as of now its still a 7/10. and i compared it to BFME because thats what everyone else is comparin it to and with release dates so close u cant help but talk about them. I wouldnt be surprised if this game does get overlooked by a lot of the public yet gets awards from all the top magazines.



bro what u on about ? u must be playing a dif game.

Arrows DO hurt team mates.. and charges with horses/elephants can hurt your guys..

Also a neat thing.. if u have your say archers behind a wall of soldiers.. and then u march throu the archers.. the soldiers will go into collums to let the archers go throu.
Back to top
HubU
VIP Member



Posts: 11360

PostPosted: Wed, 25th Aug 2004 18:11    Post subject:
http://rtw_demo.ftpmarechaux.com/patchs/barbarian_noble_cavlry.rar

This add 2 new units to the poenians Very Happy


"Music washes away from the soul the dust of everyday life." ~Berthold Auerbach
Back to top
fisk




Posts: 9145
Location: Von Oben
PostPosted: Wed, 25th Aug 2004 21:15    Post subject:
Surray wrote:
fisk wrote:
They should make a mod for this and do "Attack of the clones", at least there would be a good excuse for having every texture looking exactly the same.


that's not funny, it's simply not possible with todays hardware to display up to 10000 units where each of em looks different.
We'll probably see that in the next Total War game.


There's no cpu/gpu-work extra needed for having different faces on the units. The only thing needed is more memory storage for the textures that are used. You could just smack different face-textures on around 10KB a pop on the models, and that would majorly impact the game. I'm not saying we need 10000 different faces, I say we need more diversity, make 60-100 faces (that's about one meg of texture data, on modern graphics cards, that's roughly 1/64 1/128:th of the cards total memory, IF it's stored directly there) .


Yes, yes I'm back.
Somewhat.
Back to top
Surray




Posts: 5409
Location: Europe
PostPosted: Wed, 25th Aug 2004 22:10    Post subject:
fisk wrote:
Surray wrote:
fisk wrote:
They should make a mod for this and do "Attack of the clones", at least there would be a good excuse for having every texture looking exactly the same.


that's not funny, it's simply not possible with todays hardware to display up to 10000 units where each of em looks different.
We'll probably see that in the next Total War game.


There's no cpu/gpu-work extra needed for having different faces on the units. The only thing needed is more memory storage for the textures that are used. You could just smack different face-textures on around 10KB a pop on the models, and that would majorly impact the game. I'm not saying we need 10000 different faces, I say we need more diversity, make 60-100 faces (that's about one meg of texture data, on modern graphics cards, that's roughly 1/64 1/128:th of the cards total memory, IF it's stored directly there) .


That wouldnt impact the game at all.
You just go zoom in and look at the faces of your soldiers while they die. The game is about strategy and tactics not about looking at how pretty your soldiers are.
Gameplay is more important than graphics, and Rome really looks good enough to please most people who NEED good graphics to even touch a game.

No strategy game ever had different faces on their units, there's really no reason to request something like that.
Back to top
Ispep
VIP Member



Posts: 4117

PostPosted: Wed, 25th Aug 2004 23:55    Post subject:
Truth is, you won't even be playing the game from the angles you regularly see from the screenshots - it'll look like the old Total War series, but better. And the units there looked like shit - the game itself on the otherhand Wink

I agree it would be nice but I have to respect the fact they haven't done it for a reason - and the possiblity it might be a moddable feature (they say it's been built for modding in mind - unlike the previous games, although they still got done to death).

Personally I would prefer more detailed unit textures in the form of dirt and wear and tear - they appear all too clean to me.


Back to top
mcerikson




Posts: 381

PostPosted: Thu, 26th Aug 2004 00:14    Post subject:
the demo is fine, expected more but looking at graphics and music i'd say its gonna be one of the best this year. cheers total war.
Back to top
HubU
VIP Member



Posts: 11360

PostPosted: Thu, 26th Aug 2004 01:16    Post subject:



http://www.totalwarcenter.com/forums/index.php?act=Attach&type=post&id=138749

Add a new map, and the Barbarian army Very Happy



"Music washes away from the soul the dust of everyday life." ~Berthold Auerbach
Back to top
Wihl




Posts: 62

PostPosted: Thu, 26th Aug 2004 07:26    Post subject:
ooooh.. and you can make your own battles as well! nice! Smile
Back to top
HubU
VIP Member



Posts: 11360

PostPosted: Sat, 28th Aug 2004 05:39    Post subject:
Dl this http://www.totalwarcenter.com/forums/index.php?act=Attach&type=post&id=141288

right click save as..name it descr_battle..backup original file and replace it with this one

original file is located by default at:
.....\Activision\Rome - Total War Demo\Data\world\maps\battle\custom\newmap




Then give ure average FPS and ure comp stats...

I got ±8 fps with a 2.8 barton, o/c Hercules 9800 pro, pc3200 infineon 1024mb, nforce 2 MB...

Thx

Zob"Scared"'Man


"Music washes away from the soul the dust of everyday life." ~Berthold Auerbach
Back to top
Sayko




Posts: 286
Location: Pless
PostPosted: Sat, 28th Aug 2004 12:12    Post subject:
Z0Bman wrote:
I got ±8 fps with a 2.8 barton, o/c Hercules 9800 pro, pc3200 infineon 1024mb, nforce 2 MB...


there is a word that demo isn't optimised fully.. and considering how it gets jerky with 4 or 5 thousands of units it could be true.. hopefully CA will fix that. otherwise with my 9600Pro@XT i'm fucked! Sad


I find it kind of funny, I find it kind of sad, The dreams in which I'm dying are the best I've ever had.
Back to top
Surray




Posts: 5409
Location: Europe
PostPosted: Sat, 28th Aug 2004 12:45    Post subject:
Sayko wrote:
Z0Bman wrote:
I got ±8 fps with a 2.8 barton, o/c Hercules 9800 pro, pc3200 infineon 1024mb, nforce 2 MB...


there is a word that demo isn't optimised fully.. and considering how it gets jerky with 4 or 5 thousands of units it could be true.. hopefully CA will fix that. otherwise with my 9600Pro@XT i'm fucked! Sad


Well, there was a problem with Medieval that lead to very low FPS no matter how good your PC was... (10 fps with 2.1 ghz athlon xp and an x800 pro).
That was sound related.
So you could see if that problem is back in this new engine.
Start dxdiag und go the sound tab, then lower hardware accaleration to no acceleration so the sound is not hardware accelerated at all. That solved the low-fps problem in medieval for me

No idea if it could help but it's worth a try!
Back to top
HubU
VIP Member



Posts: 11360

PostPosted: Sat, 28th Aug 2004 18:36    Post subject:
Thx, I'll do it ! Cause with 4000 units with everything on EXTRA LOW, i got those crappy gfx ! Amazingly ugly !!! Worse than Medieval ! And medieval runs @ 8674864 fps...



With those settings, I got 15-20 fps, so there is REALLY a problem Neutral
And there is no pb with my comp, I have ±45fps in DoomIII with everything on very high, 1024*32,4x anisotropic...


"Music washes away from the soul the dust of everyday life." ~Berthold Auerbach
Back to top
AnimalMother




Posts: 12390
Location: England
PostPosted: Tue, 31st Aug 2004 02:56    Post subject:
Yeah thats worse then shogun.
Back to top
hahe




Posts: 1685
Location: US
PostPosted: Tue, 31st Aug 2004 04:36    Post subject:
Game runs fine here. Maybe like 20-30 fps at 800x600x32 with everything at default.
Back to top
fizzelopeguss




Posts: 436

PostPosted: Tue, 31st Aug 2004 05:04    Post subject:
AnimalMother wrote:
Yeah thats worse then shogun.


I fired shogum up again the other day, my god that's a rough looking game now Laughing
Back to top
Anticasper




Posts: 1128
Location: Paul's Boutique
PostPosted: Mon, 13th Sep 2004 19:04    Post subject:
Rome : Total War has gone gold.

ACTIVISION ANNOUNCES THE CREATIVE ASSEMBLY’S ROME: TOTAL WAR ™ HAS BEEN RELEASED TO MANUFACTURING

Santa Monica, CA – September 13, 2004 – Activision, Inc. (Nasdaq: ATVI) today announced that Rome: Total War™ has been released to manufacturing and will be shipping to retailers in North America on Wednesday, September 22. Developed by award-winning developer The Creative Assembly, Rome: Total War is a revolutionary new title in the best-selling Total War™ series that will carry players into the midst of ancient history’s most intense conflicts. Rome: Total War for the PC is rated “T” (“Teen” – Violence) by the ESRB and carries a suggested retail price of $49.99.


Per Ardua Ad Astra
Back to top
saddamhussein




Posts: 691
Location: not where I'm supposed to be
PostPosted: Mon, 13th Sep 2004 19:10    Post subject:
yes. finally.
Back to top
Sayko




Posts: 286
Location: Pless
PostPosted: Mon, 13th Sep 2004 19:10    Post subject:
Anticasper wrote:
and will be shipping to retailers in North America on Wednesday, September 22.



I find it kind of funny, I find it kind of sad, The dreams in which I'm dying are the best I've ever had.
Back to top
Anticasper




Posts: 1128
Location: Paul's Boutique
PostPosted: Mon, 13th Sep 2004 19:13    Post subject:
Only a couple more weeks to go Very Happy

Damn I have been waiting so long for this game.


Per Ardua Ad Astra
Back to top
Page 3 of 31 All times are GMT + 1 Hour
NFOHump.com Forum Index - PC Games Arena Goto page Previous  1, 2, 3, 4 ... 29, 30, 31  Next
Signature/Avatar nuking: none (can be changed in your profile)  


Display posts from previous:   

Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB 2.0.8 © 2001, 2002 phpBB Group