If for some reason I decide to replay all DA/ME games in near future, and need some help with quest I'm stuck or explanation how some game mechanic works, all the knowledge from the forums that was indexed by google will now be lost.
If for some reason I decide to replay all DA/ME games in near future, and need some help with quest I'm stuck or explanation how some game mechanic works, all the knowledge from the forums that was indexed by google will now be lost.
Yep. What a bunch of fucking fools. Wonder what genius made that decision. Bioware hasn't given a shit for a long time now, but this is the final nail in the proverbial coffin.
At least now they don't have to worry about people calling them out on their bullshit, as there isn't a place to do it at.
I can never be free, because the shackles I wear can't be touched or be seen.
i9-9900k, MSI MPG-Z390 Gaming Pro Carbon, 32GB DDR4 @ 3000, eVGA GTX 1080 DT, Samsung 970 EVO Plus nVME 1TB
It is the only reasonable evolution for a company like Bioware. Just like it happened with their games, they ultimately showed the finger to their old, grumpy audience of neckbeards and embraced a new, younger, and pinker one that supports all kinds of inclusiveness and diversity without caring about the obsolete role-playing aspects.
Moderation will also be easier thanks to the more modern tools provided by twitter and tumblr, the few haters and trolls that will have a different opinion will be kicked away and they'll receive a tag of shame (#internetrapist) from Sam Maggs herself.
That forum had a lot of hardcore bio drones, I don't think moderation was why they closed it. Any kind of negative feedback would get buried under by the white knights. If they wanted to see positive comments, then that was the place to go. It's not like say the Blizzard forums where most negativism goes.
I think they just don't want to pay maintenance/upgrade for their website. They had the group feature that actually let people share mods, user creation, etc. I think they just don't want to bother with that anymore. Its not like any of their games post DAO supported modding in anyway. Might as well let Reddit be their forum.
Well, silly me decided to play the Game of the Year version of DA:I hoping it might be a little better than I remember it being when I first played it.
To make it short: don't bother with this game if you haven't played it already. In a way, Dragon Age II was better than this because at least the combat there was still rather interesting.
It's incredibly sad to see Bioware fall so low - DA:I is a shambles of a game which can't seem to agree on what it is. It has MMO elements like crafting, open worlds with respawning enemies, boring fetch quests and the like but it also attempts to be a proper RPG ... and failing badly.
I mean, the list of flaws is endless:
- unlimited respawning makes it feel like you have little consequence to the world
- the combat is atrocious - the AI is terrible and one you turn it off and try to guide battle yourself, you discover that your options are rather limited, the camera is a nuisance and your characters get stuck on scenery half the time ruining any tactics you tried.
- the "open" maps are dull dull dull only having boring quests and "collect em all" nonsense spread across them. You encounter the same enemies over and over with none of the originality found in the first game.
- the removal of healing was a dumb choice making you have to teleport back to camp every 15 minutes. And since the AI is dumb, you get situations where character fall off high cliffs losing most of their health
- and in the same line as healing: limited potions? Really?
- and again in the same line: where all all the lootable items you had in DA:O? Loot is pretty much all about crafting goods, stuff to sell, weapons and armor now. Since anything you craft is pretty much better than what you find, it makes for a very tedious experience.
- your inventory is TINY - good thing a mod can fix this but why on earth do so many games give you a tiny inventory and a million items to pick up (mostly crafting stuff that is)?
- the world feels so much less alive - it feels soulless
After 10 hours of playing and trying, I'm giving up and going back to TW3. Seems they spent most of their time wanking off over how "socially friendly" they are with their lesbian and gay characters and silly male makeup. Fuck Bioware,seriously.
I understand it might not be everyone's cup of tea, but I enjoyed DA3 a lot. My only gripe was that I didn't like the characters as much as in DA2 and DA1, but that's also purely up to personal taste.
If the combat was tolerable I would - that's why I decided to give it another go and it's why I finished DA:II despite its many flaws - but in this case, combat is just infuriating since the camera is such a pain in the ass and half the time, specials don't work as they should. For example the game doesn't say when something is out of range for your mage - the mage will simply try to run closer and if he gets hit or gets stuck, the spell never works. Same with skills that require you to be close to an enemy, etc. etc. And don't get me started on in-door fights - those are beyond annoying.
So. Gonna play the ravager and having some crafting issues. When crafting heavy armor there is only defensive slots, great for tanks. Not great for a ravager. Is it meant for ravagers to wear light armor? only way i can put strength into the gear i craft.
It's not the slot, it's the material type. You should be able to find mats which will allow you to stack strength over constitution, but you may have to get them from higher level areas. You might want to look at one of the mods that stocks high level mats at stores in the Hinterlands.
Does anyone have a save game that is after wicked eyes and wicked heart quest? (that boring party quest)?
I lost my save game but would like to continue after this part, it was a very boring quest, but i really want to give it another try and finish it up and play all the dlc.
I think a person outside of Tumblr was asked to give his opinion on the transfuckbois and circus acts that Biowhore passed off as legitimate "characters" in the Dragon Age hipsterverse.
It's readiness to break with canon is what makes the sequels fucking terrible (part of it anyway). Why even bother having the subsequent games in the same universe if you can't adhere to the existing lore? See also ME Andromeda.
Fictional Dragon Age dwarf publishes actual real novel
Quote:
Varric Tethras, co-star of both Dragon Age 2 and Inquisition, was never your usual swords & sorcery dwarf. Clean-shaven, bare-chested, playfully roguish and broadly disinterested in the usual Dwarven concerns of mining and industry.
Beyond his core defining ‘sexy dwarf’ trait, he also had one other notable quirk: He was an author, and throughout Dragon Age: Inquisition, you could find excerpts from his noir thriller, Hard in Hightown. Originally a running joke, the book is now set to be published for real, ‘co-written’ by BioWare wordsmith Mary Kirby.
Hard In Hightown isn’t due out until the end of July, sadly. Despite the title making it sound like a steamy novel for less morally pure sorts, it’s a gritty crime thriller set in Varric’s old haunt of Kirkwall (the city that many players got intimately familiar with in Dragon Age 2), telling the story of a hard-boiled town guardsman, his green-as-grass rookie partner, and their mission to get to the bottom of a sinister assassination plot.
Apparently Varric has taken the advice of ‘write what you know’ to heart, and has given all of his friends from Dragon Age 2 roles in the novel. I’m hedging my bets and guessing that DA2 protagonist Hawke won’t be too much of a focus, on account of their variable gender and identity making them too much of a loose canon, even for a pulp adventure novel like this. Still, you can be pretty sure that a bunch of people are getting shivved in the book, at least according to very Welsh Elven lass Merrill who offers a cover blurb quote.
It’s great to see that Bioware are still throwing the occasional bone to the Dragon Age fanbase, even as the majority of the studio’s attention seems to be on Iron Man Does Destiny (or Anthem, to use its colloquial name). Looking back, it’s hard to believe that Dragon Age: Inquisition came out all the way back in late 2014, so having an in-jokey tie-in book published three and a half years later feels like an odd decision, but it’s a reassuring one nonetheless.
i actually forgot there was a third dragon age. for a moment i saw this thread pop up again.. my brain registered the 235 pages, but at the same time i thought 'nah.. i doubt theyre actually gonna end up making another one, bioware is trash, they're done'.. but they totally, totally did.
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