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prudislav
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Location: The land of beer and porn
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Posted: Tue, 17th Apr 2018 09:21 Post subject: |
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i feel bad for this guy

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Posted: Tue, 17th Apr 2018 19:38 Post subject: |
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NIS America promise fast fixes for Ys VIII’s many issues
| Quote: | Roadmap/Order we plan on fixing:
-VSync issue to be fixed within 48 hours
-Controller Issues (Detection, Joystick Input)
-Fix flickering in Eroded Valley & Towering Coral Forest
-Fix irregular shadows
-Remaining issues noted above |
https://www.rockpapershotgun.com/2018/04/17/nis-america-promise-fast-fixes-for-ys-viiis-many-issues/
Should have just delayed the game for some days / weeks instead.
Will be hard to fix the reputation of this crippled start - if even possible.
Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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prudislav
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Posted: Tue, 17th Apr 2018 19:48 Post subject: |
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| Bob Barnsen wrote: | | Will be hard to fix the reputation of this crippled start - if even possible. |
yep which is sad ... the game underneath is pretty great
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Posted: Wed, 18th Apr 2018 01:19 Post subject: |
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Last edited by Interinactive on Mon, 4th Oct 2021 09:54; edited 1 time in total
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JBeckman
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Location: Sweden
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Posted: Sat, 21st Apr 2018 09:19 Post subject: |
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JBeckman
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Posted: Sat, 23rd Jun 2018 14:05 Post subject: |
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https://www.usgamer.net/articles/nis-america-ys-8-switch-localization-translation-issues-day-one-patch
Summary:
| Quote: |
Ys 8: Lacrimosa of Dana is finally coming out for the Nintendo Switch on June 26, but early reviews seem to say that the Switch version has many of the translation and localization errors that plagued nearly every other version of Ys 8. However, NIS America says it is aware of these issues and are planning three launch day patches that will fix the known localization errors among others.
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It's good it's being patched and all but who ever heard of three day-0 updates before?
Some launch-day patch is the common thing, two perhaps if they get a hotfix out but that's already pretty rare and well this is entirely new to me short of early access or a number of quick hotfix updates following a major patch release.
EDIT: But at least there's a chance the localization fixes will make it into the other versions too so that wouldn't be too bad.
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prudislav
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Posted: Sat, 23rd Jun 2018 14:08 Post subject: |
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tbh i am even surprised they managed to get it run on switch .... and iirc the localization patch was already included in base PC version .... wonder how even PC version looks now after bunch of patches
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JBeckman
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Posted: Sat, 23rd Jun 2018 14:32 Post subject: |
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The latest one was yesterday, might still be beta only though.
And yeah the main localization update was included with the PC version but it was still pretty rough with typos, entirely untranslated lines and the wrong voice file for the text being displayed plus numerous smaller typos and spelling errors particularly the farther you got into the game and outside of the main story line.
Seems NISA has a schedule for the Switch version here and it's actually 4 patches now though not all on day-1 of release.
http://nisamerica.com/blog/ys-viii-lacrimosa-dana-nintendo-switch
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Thank you for your support and excitement for Ys VIII: Lacrimosa of DANA for Nintendo Switch. We wanted to outline the schedule for the upcoming patches, which we previously had communicated were coming soon, to address known text refinements and other issues. Due to the worldwide release of Ys VIII: Lacrimosa of DANA, optimization was the top priority during development, and continues to be our focus.
You can check back to this page anytime to see the current status on the following items below:
Patch v1.01
Short Description: Fixes include adjustment to Nintendo Switch auto-sleep function, incorrect icons displaying, and text refinements.
Current Status: Ready for Launch
Actual Live Date: June 26
Patch v1.02
Short Description: Addressing crash issues, some aesthetic issues, and text refinements.
Current Status: Testing Round 2
Expected Live Date: Launch week
Patch v1.03
Short Description: Text refinements.
Current Status: Testing Round 1
Expected Live Date: Week after launch
Patch v1.04
Short Description: Japanese Voice Implementation and aesthetic refinements during cutscenes.
Current Status: Testing Round 1
Expected Live Date: Mid July 2018
If you are unsure what the statuses mean, you can see the Status workflow written below:
• Planning
• Development
• Testing Round 1
• Testing Round 2
• Ready for Launch
We will continue to update this schedule as new information comes in, and intend to keep this information as clear as possible while we implement these planned patches. Thank you again for your support.
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For the PC version many of the technical problems have since been resolved but they're still working on it, while also not always listed they have fixed several of the reported grammatical errors as well but far from everything.
EDIT: Latest patch was two days ago, improving map shadows impacting game stability.
https://steamcommunity.com/app/579180/discussions/2/2561864094342908321/
Just the blur issue now and the current lengthy beta patch will be moved to default. 
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Kaltern
Posts: 5859
Location: Lockerbie, Scotland
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Posted: Sun, 24th Jun 2018 03:34 Post subject: |
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Goddamn I want this game but I really get angry when games constantly crash or have bugs that can't be ignored...
... let me know if this ever becomes worth buying?
Playing Valheim every weekday at 10pm GMT - twitch.tv/kaltern
Follow me on Twitter if you feel like it... @kaltern
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-= Word to the wise: Having a higher forum post does not mean you are right. =-
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JBeckman
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prudislav
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Posts: 29148
Location: The land of beer and porn
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Posted: Fri, 17th Jan 2020 23:07 Post subject: |
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seems like Early Access stage is over
just recived megapatch by Durante himself
| Quote: | | Experience Ys VIII: Lacrimosa of DANA like never before! New updates are now available, including improvements to graphics, UI, performance, and even an EXPERIMENTAL LOCAL CO-OP feature! |
https://twitter.com/NISAmerica/status/1218280834932838401
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Posted: Sat, 18th Jan 2020 10:40 Post subject: |
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Same allrdy downloaded everything this morning.
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Posted: Sat, 18th Jan 2020 20:17 Post subject: |
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I never played this series, it seems a good one for the jap fix. Are the stories in these games standalone? If I play 8, will I understand what's going on?
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Posted: Sat, 18th Jan 2020 20:19 Post subject: |
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| Mister_s wrote: | | I never played this series, it seems a good one for the jap fix. Are the stories in these games standalone? If I play 8, will I understand what's going on? |
All the stories are standalone, though the world is connected. You'll sometimes encounter easter eggs or snippets of conversation relating to previous titles but nothing is needed to enjoy each game individually. Now, what will really bonk your noggin is the timeline Ys VIII is actually, chronologically, the fifth in the series
https://steamcommunity.com/app/579180/discussions/0/133257636763358074/
An excellent primer for anyone new to the series ^^ And I *cannot* recommend enough playing, all of which are on PC with excellent ports. In fact, every Ys title (aside from Ys IX: Monstrum Nox) is on PC right now \o/
Ys "III" Oath in Felghana (remake of Ys III)
Ys "IV" Memories of Celceta (remake and combination of the two Ys IV titles)
Ys VI Ark of Napishtim
Ys Seven (yes, no subtitle and no Roman numerals.. go figure?)
Ys VIII Lacrimosa of Dana
I'm not a fan of the first two Ys titles (and haven't played Origin, which is a prequel set hundreds of years before Adol's adventures in the series) due to terrible, fucking god awful terrible, combat system which has you "bump" into enemies to damage them
Not that anyone really cares, but I finished a mega Ys playthrough last January, bingeing on the entire series from start to finish, and posted this on Facebook when I was done;
Spoiler: |
Finished "Ys Seven", chronologically the most recent adventure of Adol in the Ys series... and on that, bitter sweet but lovely nonetheless, ending... my epic Ys series playthough has come to an end. The credits have rolled on "Ys Seven" and brought a fantastic game to a close  Now THIS was something truly great! Magnificent story, fantastic music, great combat, so much gear and items to synthesise and collect... and a metric shitton of areas and monsters to do battle in and with \o/
Over the course of the last year I have played and finished;
Ys I
Ys "III": The Oath in Felghana
Ys "IV": Memories of Celceta
Ys VI: The Ark of Napishtim
Ys Seven
Ys VIII: Lacrimosa of Dana
And I've had an absolute blast doing it too! I wasn't keen on Ys I+II though, truth be known, I dislike the "bump" combat system and the clunky exploration.. but the rest of them have been brilliant! My personal favourites order is surprisingly easy;
#1 Ys VIII: Lacrimosa of Dana
#2 Ys Seven
#3 Ys IV: Memories of Celceta
#4 Ys III: The Oath in Felghana
#5 Ys VI: The Ark of Napishtim
Such a fabulous quintet of games, each one different enough to playthrough back to back without feeling immense burnout, and each one adding to the saga of "Adol the Red"  Now comes the agonising wait for "Ys IX: Monstrum Nox" which is set for release in Japan later this year, and god knows when in the West
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Posted: Sat, 18th Jan 2020 20:48 Post subject: |
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I'm actually not a big fan of the post-Ys Seven games with a party system. I even prefer Ys I+II over those games due to one major reason: the pacing and length. For me 10-12 hours is the perfect length for a Ys game. To be fair I mainly played these games for the bangin' OST. Anyway Ys Origin is my favorite, it's a must-play.
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Posted: Sat, 18th Jan 2020 20:50 Post subject: |
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This is the latest and technically best (for a jap port) one right? I don't have time to go through the whole series sadly. I'm still taking a stroll in Death Stranding :/
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Posted: Sat, 18th Jan 2020 21:06 Post subject: |
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Thanks Sabin. Those three games, in order of release?
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prudislav
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Location: The land of beer and porn
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Posted: Sun, 19th Jan 2020 12:31 Post subject: |
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Posted: Sun, 19th Jan 2020 13:33 Post subject: |
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Yes, but they should hurry up their titles and give their script to nisa for upcoming games for faster translations too :< yes, im a raging fanboy of falcom xD
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JBeckman
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Posted: Sun, 19th Jan 2020 16:07 Post subject: |
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prudislav
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Location: The land of beer and porn
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Posted: Sun, 19th Jan 2020 19:08 Post subject: |
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i hope they will do Ao Kai and Zero Kai ... but that might take a while with translation
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prudislav
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Posted: Sun, 19th Jan 2020 20:46 Post subject: |
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i mean officially .... and Kai are recently announced PS4 "upgrades" of them
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Posted: Sun, 19th Jan 2020 20:49 Post subject: |
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Yeah, if anything you should play the translated Vita versions - those are what the upcoming (still JP-only for now...) PS4 ports are based off. Quite like Ys Seven and Lacrimosa too, both started as Vita titles.
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