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spajdr
Posts: 1842
Location: Czechia
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Posted: Fri, 28th Aug 2015 22:04 Post subject: |
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Simply like random NWN module with better graphics.
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Posted: Fri, 28th Aug 2015 22:13 Post subject: |
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Yea, graphics look pretty crappy.
That dungeon editor was the best part of the video.
I hope the gameplay and story will be "ok" at least.
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prudislav
VIP Member
Posts: 29148
Location: The land of beer and porn
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Posted: Sat, 29th Aug 2015 17:12 Post subject: |
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Posted: Sat, 29th Aug 2015 18:01 Post subject: |
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Don't know what to think of this.
The GUI and font format doesn't suit the game at all. Looks too modern and out of place.
Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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Posted: Sat, 29th Aug 2015 18:05 Post subject: |
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Lots of things "out of place" in this game, tbh. Looks pretty mediocre overall.
We'll see, I guess. /shrug
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Morphineus
VIP Member
Posts: 24883
Location: Sweden
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Posted: Sat, 29th Aug 2015 18:51 Post subject: |
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Got to say, what I'm seeing now seems more sterile and indeed some things out of place than with some of the first videos I saw. Just not as atmospheric and looks rather tacky/cheap now. 
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Posted: Fri, 4th Sep 2015 12:12 Post subject: |
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Posted: Fri, 4th Sep 2015 12:52 Post subject: |
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I think Neverwinter Nights had better animations than this. 
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Posted: Fri, 4th Sep 2015 13:01 Post subject: |
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This smells of a shallow underdeveloped action fest cash grab.
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Posted: Fri, 4th Sep 2015 13:45 Post subject: |
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Posted: Fri, 4th Sep 2015 14:31 Post subject: |
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You could tell it was coming to consoles from the first footage they shown, what with all that console gamedesign and derptroler friendly systems: cooldown abilities, list based inventory, etc. MCA in the meantime says how happy he is to get rid of console game making, that he's "tired of designing content and interactions that caters to consoles and console controllers.". Meaning you have to shit-ize your game so it can play well and without frustrations on a 10 button donnut that chouch retards just need to squeeze in their hands at all times, regardless of the game or genre.
This game will probably bomb like hell. They don't seem to have a target for this one. It's pissing old riders off with it's simplistic gameplay and rules. It will also leave most of the console audience indifferent, since they have no ideea what a game like this is or plays like. Dozens of console people asked about Divinity if it's something like Diablo, i mean. Those chouch players need third person cinematic action games with AAA production values, they don't botter with stuff like this
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Posted: Fri, 18th Sep 2015 21:27 Post subject: |
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3DMGAME-Sword.Coast.Legends.Head.Start.Access.Cracked-3DM
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Posted: Fri, 18th Sep 2015 21:35 Post subject: |
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meh head start is useless
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Posted: Fri, 18th Sep 2015 21:38 Post subject: |
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What is the head start version about? Just the editor to let people get to grips with playing?
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Posted: Fri, 18th Sep 2015 21:43 Post subject: |
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Head Start will have three planned sessions, he adds. The first is scheduled for the weekend of September 11th through 13th and will be available only to members of the Design Council – those that pre-ordered one of the Limited Edition Collector’s or Campaign Collector’s packs. The second will run September 18th through 20th, and will be open to all pre-order customers. These first two sessions will focus on the Dungeon Master modes of Campaign Creation and Dungeon Crawl. In order to avoid spoilers, the Story Campaign will not be available at this time. The third session will run September 24th through the game’s release on September 29th and will once again feature the Dungeon Master modes for all pre-order customers while Design Council members will also have access to the Story Campaign. PC, Mac and Linux cross-platform play will be supported.
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Posted: Fri, 18th Sep 2015 21:46 Post subject: |
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Posted: Sat, 19th Sep 2015 00:44 Post subject: |
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Posted: Tue, 22nd Sep 2015 17:37 Post subject: |
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prudislav
VIP Member
Posts: 29148
Location: The land of beer and porn
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Posted: Tue, 22nd Sep 2015 17:42 Post subject: |
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so many sudden delays first VH Final Cut and now this
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Posted: Tue, 22nd Sep 2015 17:48 Post subject: |
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When it's a small/indie dev, I believe it's to make a better game.
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prudislav
VIP Member
Posts: 29148
Location: The land of beer and porn
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Posted: Wed, 30th Sep 2015 13:48 Post subject: |
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So anyone tried the beta??
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Posted: Mon, 12th Oct 2015 10:17 Post subject: |
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locke89
Posts: 2812
Location: Poland
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Posted: Mon, 12th Oct 2015 16:32 Post subject: |
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I really can't take these devs seriously. They keep talking about dnd, fifth edition, dungeon master, baldurs gate, all that aweseome lore, and then they go right against everything they say and put cooldown abilities in combat and make it look like a cheap free to play mmo.
That's like buying right to Silmarillion, then sending the book to Michael Bay telling him to make a two hour flick out of it all.
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Posted: Mon, 12th Oct 2015 16:38 Post subject: |
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In all those videos i only saw them talking about useless things that every other similar game does too and i only saw combat scenes in the videos. Any news on the story yet? I guess the story is pretty bad, if they don't focus more on that instead. Or do they believe, so many roleplayers will buy this game for the dungeonmaster mode?
Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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Posted: Sun, 18th Oct 2015 09:03 Post subject: |
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Sword.Coast.Legends.Public.Beta.Pre-Release.Build.51615.Cracked-3DM
Isn't this out on Tuesday 20th?
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JBeckman
VIP Member
Posts: 35183
Location: Sweden
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Posted: Sun, 18th Oct 2015 09:08 Post subject: |
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Yes but they have done pre-releases that focus on the Dungeon Master mode and then multiplayer, full release will also contain a singleplayer campaign.
(Pretty sure the pre-release version also includes the dungeon editor so players can make their own scenarios.)
EDIT: Pre-release version unlocked first for people that bought the limited editions of the game but only contained a few features, later on it opened for everyone who pre-ordered the game but while they added more features I don't think the campaign is available yet though it might be possible to play solo in custom dungeons or how to say.
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