Mass Effect 2
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human_steel




Posts: 33269

PostPosted: Tue, 3rd Apr 2012 17:41    Post subject:
I'll mark my asking in a spoiler tag in case there are people who still haven't beaten the game...
 Spoiler:
 
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vaifan1986




Posts: 4641
Location: Birthplace of the necktie.
PostPosted: Tue, 3rd Apr 2012 17:49    Post subject:
human_steel wrote:
I'll mark my asking in a spoiler tag in case there are people who still haven't beaten the game...
 Spoiler:
 

 Spoiler:
 


Micek:
i7 4790K @ 4.6GHz- Gigabyte Z97X-Gaming 3 - 980 WF3 \o/ - 16GB Corsair - WD 4TB - Mountain of SSDs - Dell UltraSharp U2414H 24''
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JBeckman
VIP Member



Posts: 35191
Location: Sweden
PostPosted: Tue, 3rd Apr 2012 17:51    Post subject:
vaifan1986 wrote:
human_steel wrote:
I'll mark my asking in a spoiler tag in case there are people who still haven't beaten the game...
 Spoiler:
 

 Spoiler:
 


You get that even if you destroyed it. Smile
(It wasn't really all that damaged in the explosion for some weird reason.)
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human_steel




Posts: 33269

PostPosted: Tue, 3rd Apr 2012 17:54    Post subject:
So, I'll receive the tech regardless of which choice I make? Anything else besides receiving that (I presume, it's just considered a small war asset in ME3)?
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Extraordinary




Posts: 529

PostPosted: Tue, 3rd Apr 2012 18:00    Post subject:
 Spoiler:
 
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Overlord123




Posts: 2335

PostPosted: Tue, 3rd Apr 2012 18:13    Post subject:
human_steel wrote:
So, I'll receive the tech regardless of which choice I make? Anything else besides receiving that (I presume, it's just considered a small war asset in ME3)?

http://masseffect.wikia.com/wiki/Save_File_Transfer#Mass_Effect_2
Last point in that paragraph.
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Prismvg




Posts: 201

PostPosted: Tue, 3rd Apr 2012 19:11    Post subject:
You'll get different tech, but more than that, it affects the ems needed for certain endings.
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Extraordinary




Posts: 529

PostPosted: Tue, 3rd Apr 2012 19:15    Post subject:
I already said all that
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Prismvg




Posts: 201

PostPosted: Tue, 3rd Apr 2012 19:23    Post subject:
Yes, but not entirely accurate. Red ending is not made easier to achieve by any of them. What is affected is the fate of Earth.
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Extraordinary




Posts: 529

PostPosted: Tue, 3rd Apr 2012 19:30    Post subject:
Yea right. Its only about EMS then? 10 is peanuts. Or is the specific fate directly connected to which choice you made? (I only got the heart)
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Prismvg




Posts: 201

PostPosted: Tue, 3rd Apr 2012 19:40    Post subject:
It is indeed.
 Spoiler:
 
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Extraordinary




Posts: 529

PostPosted: Tue, 3rd Apr 2012 19:52    Post subject:
Ok thanks.
I also found a detailed listing.
 Spoiler:
 


So if you got enough EMS it doesnt matter which choice you made.
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lolozaur




Posts: 26309

PostPosted: Thu, 27th Feb 2014 13:32    Post subject:
so i got the "collection" on steam and i know some story dlcs are not part of it, is there any way to put the files in the me2 folder and play it or something like that to enable them? like the fallout or skyrim games with their dlcs
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Aquma




Posts: 2805

PostPosted: Thu, 27th Feb 2014 13:53    Post subject:
I don't think just moving the files will work, sadly. There were authenticators and whatnot required to get them working, as far as I can remember.
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Thu, 27th Feb 2014 15:05    Post subject:
lolozaur wrote:
so i got the "collection" on steam and i know some story dlcs are not part of it, is there any way to put the files in the me2 folder and play it or something like that to enable them? like the fallout or skyrim games with their dlcs


All the ME DLCs are self-installing EXE archives. Just grab them all, run them to install the DLC, and then run the "giveme2entitlements" app to fix all the DLC auth stuff Smile
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lolozaur




Posts: 26309

PostPosted: Thu, 27th Feb 2014 15:48    Post subject:
cool but will they work with the legit (steam)version? or have to donlaod the whole isodemo
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Thu, 27th Feb 2014 16:11    Post subject:
They should work just fine, though I'd disable onlline BioWare access in-game just to be sure Very Happy
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lolozaur




Posts: 26309

PostPosted: Mon, 19th May 2014 10:03    Post subject:
those fucking dlcs, have to cut the net connection everytime i start the game or it fails to authorize the dlcs Mad (at least after loading the save can reconnect and they work) ; changed to off that option in the menu, installed them fine even blocked the exe in firewall, still says that shit at the menu unable to authorize the dlc Mad
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Guy_Incognito




Posts: 3436

PostPosted: Mon, 19th May 2014 10:05    Post subject:
Just downlaod the isodemo and use vitality 1.02 executable (DLC setups will also patch the game to 1.02, no need to patch it manually).
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Mon, 19th May 2014 10:20    Post subject:
lolozaur wrote:
those fucking dlcs, have to cut the net connection everytime i start the game or it fails to authorize the dlcs Mad (at least after loading the save can reconnect and they work) ; changed to off that option in the menu, installed them fine even blocked the exe in firewall, still says that shit at the menu unable to authorize the dlc Mad


Just use GiveME2Entitlements prog, it will permanently unlock the DLC for you - even on legitimate installs. Or what Guy said Smile
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lolozaur




Posts: 26309

PostPosted: Mon, 19th May 2014 10:28    Post subject:
ofc i use that program and tried with legit exe and cracked one, dont know why its not working, but as i said at least they work after i load the game Very Happy
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(Nexus)




Posts: 2807
Location: 192.168.1.72
PostPosted: Mon, 19th May 2014 10:34    Post subject:
lolozaur wrote:
ofc i use that program and tried with legit exe and cracked one, dont know why its not working, but as i said at least they work after i load the game Very Happy


I have a exe that will unlock the dlc at startup by patching the .exe
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lolozaur




Posts: 26309

PostPosted: Tue, 20th May 2014 15:17    Post subject:
fuck that fucking planet fucking scanning, gonna use a trainer for resources Mad
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Tue, 20th May 2014 15:22    Post subject:
lolozaur wrote:
fuck that fucking planet fucking scanning, gonna use a trainer for resources Mad




Yep... apparently the Mako wasn't popular, so let's rip it out and have planet scanning instead Laughing
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(Nexus)




Posts: 2807
Location: 192.168.1.72
PostPosted: Tue, 20th May 2014 15:23    Post subject:
lolozaur wrote:
fuck that fucking planet fucking scanning, gonna use a trainer for resources Mad


That's cheating Laughing...play the game as how it supposed to be Razz
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Tue, 20th May 2014 15:28    Post subject:
Fuck that, I wholeheartedly endorse trainer'ing the fuck out of the resources. Planet scanning was a goddamn bane in that game grinhurt
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fable2




Posts: 6057

PostPosted: Tue, 20th May 2014 15:35    Post subject:
there are some planets with missions on them though, he's gonna have to look which planets to scan specifically.
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Tue, 20th May 2014 15:38    Post subject:
Yeah but EDI tells you what those are, I think lola is just talking about sending probes down to get minerals by following that stupid "hot/cold" scanner.
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fable2




Posts: 6057

PostPosted: Tue, 20th May 2014 15:42    Post subject:
sabin1981 wrote:
Yeah but EDI tells you what those are, I think lola is just talking about sending probes down to get minerals by following that stupid "hot/cold" scanner.


I had a serious case of OSD when it came to that stupid mini-game, i had to 100% every damn solar system r, it just didn't feel right to leave it "uncompleted". Razz
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Tue, 20th May 2014 15:53    Post subject:
Same here mate, which is exactly why I hate that damned minigame grinhurt
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