Shadow Warrior 2
Page 17 of 17 Goto page Previous  1, 2, 3 ... 15, 16, 17
h0rnyfavn
Serial Humper



Posts: 13885

PostPosted: Wed, 21st Dec 2016 17:40    Post subject:
Quote:
Owners: 199,374


The devs deserve at least 500k copies sold.. despite some flaws this game has (mostly level design and really limited "area design pools" ).

How did SW1 fare in this regard within the same time period?

PS I wonder how many players got this game on GOG


1) Lenovo Legion 7 (AMD Ryzen 7 5800H, RTX 3080 16Gb, 32Gb DDR4, SSD 1TB +2TB

2) SFFPC (streaming via Moonlight+ Sunshine)
Back to top
JBeckman
VIP Member



Posts: 35130
Location: Sweden
PostPosted: Thu, 12th Jan 2017 19:01    Post subject:
http://steamcommunity.com/app/324800/discussions/0/152391285463840340/

1.1.8.0

The winter mission is no longer available and a couple of bug fixes.

Quote:

Christmas Quest
Winter has come and gone.

Gameplay fixes:
- Fixed blocking weapon after interrupting climbing on ladder by starting a cutscene.
- Fixed sprint speed after zoom and cutscenes
- Fixed hands animation after releasing teleport button.
- Fixed a hud issue caused by interrupting a teleport by cutscene in multiplayer.
- Fixed enemy navigation in challenge levels
- Fixed various audio issues on levels
- Fixed objects hovering in mid-air in certain conditions
- Fixed various issues with spawning enemies
- Fixed various issues with objects in cutscenes
- Fixed lightning issues on levels
- Fixed various collision issues on levels
- Evil rabbit spawn fix.
- The friendly Crawler in the hub got a new mask and a new name
- Certain Champions have invested in stronger bodyguards in order to hold off the Wangpocalypse

Back to top
JBeckman
VIP Member



Posts: 35130
Location: Sweden
PostPosted: Tue, 31st Jan 2017 16:27    Post subject:
http://steamcommunity.com/app/324800/discussions/0/152391285463840340/
Quote:

Version 1.1.9.0

It's Payday time for Lo Wang! Two Payday 2 weapons are available in Larry's shop for free that go in pair with a new multiplayer skin. Suit up and put on a classic Payday Dallas mask for some coop action!

Gameplay fixes:
- Added new reload animations for full clip

Multiplayer:
- Fixed a quest barrier persisting for client who joined during gameplay
- Fixed explodable damage indicators
- Enemies now regenerate HP after client dies
- Fixed damage future weapons damage indicators
- Fixed coop issues with Crampus giftbag
- Fixed cutscene display for client when he was in hub after triggering it
- Fixed game difficulty displayed on server list

Engine:
- Intel graphics card crash fix
- Radeon graphics card crash fix

Back to top
prudislav
VIP Member



Posts: 29148
Location: The land of beer and porn
PostPosted: Thu, 16th Mar 2017 15:31    Post subject:
FreeDLC Wink

http://store.steampowered.com/app/592460/
Quote:
The Shadow Warrior 2: Bounty Hunt Part 1 DLC piles on the action with fourteen wild new missions, two dazzling new weapons, and four tantalizing new perks for Lo Wang and the gang. Battle alone or with up to four ninjas in crime in some of the most over the top missions yet like Plague of the Bunny Lords, 50 Shades of Shade, and Danger Zone on Mt. Akuma. Strike at the demon hordes with new perks like Revenge and Shared Pain or arm up with the new Medusa Ray and EX-GF01 minigun.



Last edited by prudislav on Thu, 16th Mar 2017 15:43; edited 1 time in total
Back to top
h0rnyfavn
Serial Humper



Posts: 13885

PostPosted: Thu, 16th Mar 2017 15:39    Post subject:
Support the devs, buy the game!


1) Lenovo Legion 7 (AMD Ryzen 7 5800H, RTX 3080 16Gb, 32Gb DDR4, SSD 1TB +2TB

2) SFFPC (streaming via Moonlight+ Sunshine)
Back to top
Bob Barnsen




Posts: 31973
Location: Germoney
PostPosted: Sat, 18th Mar 2017 20:23    Post subject:

https://twitter.com/ShadowWarrior/status/842722387674251264



I thought it got released back then together with consoles already.
Back to top
thudo




Posts: 6309
Location: Mellonville North, Canada
PostPosted: Sat, 18th Mar 2017 21:21    Post subject:
Absolutely agree -- SW2 was one heck of a fun experience. Amazing gfx, runs super well, sooo many melee/ranged weapons, decent diversity of enemy types, many perks and options.. Devs should be rewarded and yet they offer a FREE DLC with even more options and weapon types?!?!? Shocked


MSI GT72S 6QF Dominator Pro S 29th Anniversary Intel i7 6820HK @ 4.0Ghz, 32GB DDR4-2133 RAM, 2x256GB Raid0 Toshiba NVMe 2.5 inch PCIe SSD, Nvidia Geforce GTX 980 OC'ed 200+ Core / 200+ Mem, 17.3 inch LG IPS HD Display @ 75Hz, Intel 7265AC Wifi, Windows 10 Pro BIOS version: .112 EC Firmware version: .105

Current Broadband speed record: 329.1 Mb/sec down // 21.73 Mb/sec up
http://www.dslreports.com/speedtest/3933292.png
Back to top
DarkRohirrim




Posts: 9901
Location: The Void
PostPosted: Wed, 1st Nov 2017 20:06    Post subject:
So I finally got around to trying this. I love and hate this game at the same time.

It's incredibly fun because of the combat still. It's so damn chaotic, but also fast, responsive, brutal (for both sides on the hardest difficulty) and really rewards constant movement which to me is really great!

However, I was right in my assumptions before the game even released. I hate a lot of the changes from the first game and many of them are big design decisions that end up transforming that awesome pure-bred slasher / shooter into what for all intents and purposes is a first-person aRPG.

Waaaay too much focus on stats to the point that it has a "chance to hit" stat. What the actual fuck?! That one in particular absolutely ruins the guns in general, they feel so much worse than in the first game. It's been pretty much a melee game with shotgun shots thrown in every now and then.

I played Borderlands and I play Warframe still a lot. I'm used to combat and weapon modding based so much on different elemental types in a game like this. However I do not like it at all in this. The entire loot system feels really forced to me, it really wasn't needed. There's so much of it too, which fucks up the pacing because it constantly makes you stop and min-max if you care even a little about that in games. I'd much rather have less weapons but more unique, with their own clear upgrades, both mechanically and visually, like in the first game.

The level design is a clear big problem, of course. You just kind of go through them now, they just serve as battlefields for the constant chaos. There are secrets still, but way fewer and less clever. Plus they're just not as interesting.

I'll still play it for now since I won't deny, I am having a ton of fun, despite my problems with it, but it's such a shame they went in such a different direction with this one.

Oh, also, played through Hard Reset Redux (proper saving system, a better pc and the addition of that dash! made me finish it this time) before this as well and that's an updated version of their much simpler first game. Gunplay is way better in that even. It's hard and forces you to combine your weapons through cool mechanics on them instead of an annoying loot and modding system.
Back to top
Surray




Posts: 5409
Location: Europe
PostPosted: Thu, 4th Oct 2018 21:22    Post subject:
This is free to add to your library for the next 45 hours

https://www.gog.com/game/shadow_warrior_2 or https://www.gog.com/#giveaway


Likot Mosuskekim, Woodcutter cancels Sleep: Interrupted by Elephant.
Back to top
h0rnyfavn
Serial Humper



Posts: 13885

PostPosted: Thu, 4th Oct 2018 21:23    Post subject:
https://www.gog.com/game/shadow_warrior_2

free if u get it within 40+ hours.


1) Lenovo Legion 7 (AMD Ryzen 7 5800H, RTX 3080 16Gb, 32Gb DDR4, SSD 1TB +2TB

2) SFFPC (streaming via Moonlight+ Sunshine)
Back to top
Tumitishdu




Posts: 1021

PostPosted: Thu, 4th Oct 2018 21:39    Post subject:
Awesome thanks!!
Back to top
Lathieza




Posts: 7146
Location: NL
PostPosted: Sun, 7th Oct 2018 10:49    Post subject:
Picked it up after it was free and i must say its a pretty fun game in coop


Empty again Sad
Back to top
h0rnyfavn
Serial Humper



Posts: 13885

PostPosted: Tue, 19th Mar 2019 20:59    Post subject:
https://www.rockpapershotgun.com/2019/03/18/flying-wild-hog-bought-by-supernova-capital

meh....


1) Lenovo Legion 7 (AMD Ryzen 7 5800H, RTX 3080 16Gb, 32Gb DDR4, SSD 1TB +2TB

2) SFFPC (streaming via Moonlight+ Sunshine)
Back to top
Tumitishdu




Posts: 1021

PostPosted: Tue, 19th Mar 2019 23:24    Post subject:
I wish the devs of SW2 would make a new Duke Nukem game!
Back to top
StrEagle




Posts: 14059
Location: Balkans
PostPosted: Tue, 19th Mar 2019 23:32    Post subject:
the weapon drops primarily ruined the game for me


Lutzifer wrote:
and yes, mine is only average
Back to top
VGAdeadcafe




Posts: 22230
Location: ★ ಠ_ಠ ★
PostPosted: Wed, 20th Mar 2019 01:57    Post subject:
Tumitishdu wrote:
I wish the devs of SW2 would make a new Duke Nukem game!


But that would require interesting and varied level design, scripting and a story. So much work compared to the SW2 copy pasta areas, repetitive gameplay and thin story.
Back to top
Nodrim




Posts: 9683
Location: Romania
PostPosted: Sun, 5th Jul 2020 18:59    Post subject:
Back to top
Ampee




Posts: 1986

PostPosted: Sun, 5th Jul 2020 19:39    Post subject:
Nodrim wrote:
https://twitter.com/ShadowWarrior/status/1279783476103983105


So? What could be? new episode? Yesterday I fired up the 1st one (2013 reboot I mean).
Its one hell of a game.
But the 2nd one? with this borderlands style? no thanks.
Back to top
Ankh




Posts: 23382
Location: Trelleborg
PostPosted: Tue, 7th Jul 2020 09:53    Post subject:


shitloads of new stuff in my pc. Cant keep track of it all.
Back to top
Page 17 of 17 All times are GMT + 1 Hour
NFOHump.com Forum Index - PC Games Arena Goto page Previous  1, 2, 3 ... 15, 16, 17
Signature/Avatar nuking: none (can be changed in your profile)  


Display posts from previous:   

Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB 2.0.8 © 2001, 2002 phpBB Group