Capcom: All games will be social in the future and monetized
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sabathius___




Posts: 558

PostPosted: Sat, 24th Sep 2016 14:47    Post subject:
Fuck this. I don't play games to socialize. Gaming is my escape
Forever Alone


Future of gaming by Bioware:

"WHEN YOU PRESS A BUTTON, SOMETHING AWESOME HAS TO HAPPEN."
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lametta




Posts: 2623

PostPosted: Sat, 24th Sep 2016 20:46    Post subject:
tonizito wrote:
Not seeing that happening in a million years crapcom Reaction


Welcome to the past:

https://gamerant.com/halo-5-microtransaction-revenue-151/
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tonizito
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Location: Portugal, the shithole of Europe.
PostPosted: Sat, 24th Sep 2016 20:51    Post subject:
I meant them as nº 1 devs


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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lametta




Posts: 2623

PostPosted: Sat, 24th Sep 2016 23:29    Post subject:
tonizito wrote:
I meant them as nº 1 devs


aww my bad Very Happy
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ixigia
[Moderator] Consigliere



Posts: 65126
Location: Italy
PostPosted: Sun, 25th Sep 2016 00:41    Post subject:
Two years later, and the percentage of games affected by the online madness has indeed received a substantial boost :'(
*Hide yo Umbrellas! global Capcom.sys lockdown initiated*

I wonder if the future Resident evil games will be sporting fancy XP points and rewards for those who emit the most annoying screams on Twitch and Youtube, accompanied by leaderboards where Pewdiepie will represent some sort of final boss.
It would be a great idea to be able to facetime such moments too, and share the spooky reactions in real time on Facebook, get tons of likes and mountain dew offers.
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Kanint




Posts: 2356

PostPosted: Sun, 25th Sep 2016 01:44    Post subject:
Before the release of Portal 2, I saw an interview with GabeN in which he was asked about HL3.

He said they wouldn't release the game until they found a way to properly monetize it, as they currently (back then) didn't know how to do so in a way that fitted their new philosophy.
Portal 2 was meant to be monetized and to receive continuous support, but after their cosmetic items for the robots in co-op failed to sell, they stopped releasing content for it. The multiplayer was originally meant to be a bigger story told through content updates.

At the very least, Valve now sticks to unobtrusive monetization schemes. Can't say the same for Capcom.
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JBeckman
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PostPosted: Tue, 6th Feb 2018 00:08    Post subject:
https://www.resetera.com/threads/kotaku-capcom-lays-off-staff-cuts-scope-on-next-dead-rising-also-canceled-an-unannounced-game.21302/

This can be a decent Capcom thread I guess.

https://kotaku.com/source-capcom-lays-off-staff-cuts-scope-on-next-dead-1822738940

Quote:

Capcom has laid off a significant number of staff in its Vancouver office as part of a shift that saw the company cancel an unannounced project and cut scope on the next Dead Rising, according to a person familiar with the company as well as various posts on social media.



Looks like Dead Rising 4 must have done pretty poorly, though both professional and fan reviews kind pointed at since the game was released I suppose.

Dead Rising 5 might not be too impressive either if Capcom is cutting resources for the game after the poor show of DR3 and DR4 and outright canceling a unannounced future project too in addition to layoffs. Vancouver studio isn't doing too well currently it would seems.
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PickupArtist




Posts: 9966

PostPosted: Tue, 6th Feb 2018 00:22    Post subject:
so u can replace the thread title with capcom dead, in stead of capcom predicting future of games Razz
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JBeckman
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PostPosted: Tue, 6th Feb 2018 00:32    Post subject:
Well the Vancouver branch at least might not be able to survive if their next release bombs and if that's going to be *another* Dead Rising after two not all that successful sequels and with Capcom tightening the budget and letting some 50 staff go then that's not looking too hot though they might be able to turn things around but I don't have too high hopes for that happening.
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tonizito
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PostPosted: Thu, 11th Jan 2024 20:55    Post subject:
https://www.vg247.com/capcom-anti-mods-drm-enigma-protector-older-games
Quote:
Capcom wasn't kidding about preventing players from modding its games, and it has seemingly started implementing measures to do just that.

Capcom is reportedly turning its newfound stance against modding into action. The Japanese publisher, which recently called mods "no different than cheating" in an RE Engine developer update, has started cracking down on modding of its games.

Since that statement was made, there have been scattered reports that Capcom has been taking down Monster Hunter speedrunning videos which rely on mods, such as those published by YouTube channel Team Darkside.

Now, players have spotted fresh updates to old Capcom games, with one of those being Resident Evil Revelations. As seen on SteamDB, the game's .exe file has been updated a few times in recent weeks.

On the Steam forums, players have been trying to unpack what was actually added/changed, and found that to be The Enigma Protector, an anti-tamper DRM. According to The Enigma Protector website, the software offers a range of services that include "protect[ing] the executable file from hacking, analysis, modification and disassembly."

According to many on the Steam forums, the latest update has actually prevented the game from being able to run on their system, while others complain about a hit to performance as well as more pronounced stuttering - two issues commonly associated with DRM.

The DRM supposedly also prevents things like Cheat Engine from working. This is a particularly strange stance to have about modifying single-player games such as Revelations, but it is in line with how Capcom views modding now. Nevertheless, if the company is indeed going back and adding ways to prevent players from be being able to mod its games then it's going to set a dangerous precedent for future games.

The saga, of course, started with the naked Chun-Li incident, when a Street Fighter 6 tournament was interrupted after Chun-Li appeared nude thanks to a modded 3D model one of the two players taking part in a match had been using.


DRM-implementing retards going full retard too:
https://archive.is/Rsi0F

Facepalm Laughing


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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ixigia
[Moderator] Consigliere



Posts: 65126
Location: Italy
PostPosted: Thu, 11th Jan 2024 23:24    Post subject:
Every time Capcom's reputation goes up they find new and creative ways to ruin it, they can't resist. With Mr D. and this tomfoolery, it's also a quick way to trim my wishlist even though I've enjoyed their RE games/remakes of late, remorse_free_Yarrr_estate_mode = on men.
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madness




Posts: 13323

PostPosted: Fri, 12th Jan 2024 08:22    Post subject:
Great. I bought RE4 last week, now I gotta hurry up and finish it before they add this crap and potentially ruin the performance Mad
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AmpegV4




Posts: 6248

PostPosted: Fri, 12th Jan 2024 09:03    Post subject:
No idea why they would do this?
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Reg67




Posts: 5432

PostPosted: Fri, 12th Jan 2024 09:21    Post subject:
Drowning_witch wrote:
there won't be no monies from me for crap like that ever PC Master Race


So, you will be giving them your money?

Read your sentence back to yourself

There will not be no monies from me

Basically you are saying there will be monies from you
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TheZor
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Posts: 5991

PostPosted: Fri, 12th Jan 2024 10:12    Post subject:
AmpegV4 wrote:
No idea why they would do this?


I think reason is not something that really has any sort of impact in Capcom's decisions in regards with DRM Very Happy
Probably a decision from some suits/the legal department.

Seems like this quote from the article toni provided :
Quote:
The saga, of course, started with the naked Chun-Li incident, when a Street Fighter 6 tournament was interrupted after Chun-Li appeared nude thanks to a modded 3D model one of the two players taking part in a match had been using.

Would be the actual reason for it all. They don't want people to mod their games, especially the horny kind of mods.


R5 5600X - 3070FE - 16GB DDR4 3600 - Asus B550 TUF Gaming Plus - BeQuiet Straight Power 11 750W - Pure Base 500DX
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Arukardo




Posts: 4466

PostPosted: Fri, 12th Jan 2024 13:04    Post subject:
TheZor wrote:
AmpegV4 wrote:
No idea why they would do this?


I think reason is not something that really has any sort of impact in Capcom's decisions in regards with DRM Very Happy
Probably a decision from some suits/the legal department.

Seems like this quote from the article toni provided :
Quote:
The saga, of course, started with the naked Chun-Li incident, when a Street Fighter 6 tournament was interrupted after Chun-Li appeared nude thanks to a modded 3D model one of the two players taking part in a match had been using.

Would be the actual reason for it all. They don't want people to mod their games, especially the horny kind of mods.

But that is majority of Capcom games Laughing

They already leave a room for imagination and modders just push it forward.

I have quite recently played RE: Revelations / 2 and while looking for HD textures, other quality of life improvements, I have found most of mods are just nude skins.

Just look at the most popular mods for RE:R2:
https://www.nexusmods.com/residentevilrevelations2?tab=popular+%28all+time%29
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TheZor
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Posts: 5991

PostPosted: Fri, 12th Jan 2024 13:05    Post subject:
Hence why they're adding it to every single of their games, no matter how old it might be Very Happy


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Yondaime
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Posts: 11740

PostPosted: Fri, 12th Jan 2024 15:13    Post subject:
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