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Posted: Fri, 13th Nov 2009 07:57 Post subject: |
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Fair enough, I tried. Re-engage bitch mode.
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Posted: Fri, 13th Nov 2009 08:03 Post subject: |
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sabin1981 wrote: | Fair enough, I tried. Re-engage bitch mode. |
And I gave you a chance to at least acknowledge how outrageous that shit you were saying was.
Bitch mode engaged.
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Posted: Fri, 13th Nov 2009 10:18 Post subject: |
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Posted: Fri, 13th Nov 2009 11:19 Post subject: |
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PM each other instead of flooding the topic of useless childish and detestable disputes!
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Posted: Fri, 13th Nov 2009 11:22 Post subject: |
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human_steel wrote: | PM each other instead of flooding the topic of useless childish and detestable disputes! |
Aww... admit it, you love us really <3
As for the topic, what more needs to be said? I reckon the game is vaporware (been in development for years and has gone through two different engines and complete redesigns) - Cedge reckons I'm wrong. We're still talking about the GAME, just our differing interpretation on its progress.
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Posted: Tue, 24th Nov 2009 19:06 Post subject: |
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Ok, a bit lame having it "pre-order customers only" BUT a smart move releasing the editor before the actual game. This game is going to need a kick-ass modding/mapping community if it's going to last like NS1 did, so releasing the editor beforehand is a very good idea.
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Posted: Tue, 24th Nov 2009 20:14 Post subject: |
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A PC game and still modable wow! Looks good, will keep an eye on it.
Early 2010 seems to be the "new" target release date.
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Posted: Sat, 10th Apr 2010 13:00 Post subject: |
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wasnt it suppose to be released yesturday?
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crossmr
Posts: 2966
Location: United Kingdom
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Posted: Sat, 10th Apr 2010 13:07 Post subject: |
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This will be the sequel to Duke Nukem Forever
intel ultra 7 265k, 64gb ram, 3070
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ixigia
[Moderator] Consigliere
Posts: 65078
Location: Italy
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Posted: Sat, 10th Apr 2010 13:34 Post subject: |
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Duke nuken forever is a myth
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garus
VIP Member
Posts: 34200
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Posted: Sat, 10th Apr 2010 13:34 Post subject: |
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snip
Last edited by garus on Tue, 27th Aug 2024 21:22; edited 1 time in total
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ixigia
[Moderator] Consigliere
Posts: 65078
Location: Italy
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Posted: Sat, 10th Apr 2010 19:19 Post subject: |
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garus wrote: | So what is supposed to be impressive in this game? |
The fact that it's the sequel to NS, pretty much one of the best mods ever?
But yeah, it's obviously not going to be very impressive right now, as they're still in early alpha stage.
Game will be amazing once it comes out, no doubt about it.
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Posted: Wed, 14th Jul 2010 11:58 Post subject: |
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Oh my, some interesting news:
Quote: |
NS2 Alpha date set!
As you all know, we strongly value our ties to you, the community. When we released NS v1.0 after 18 months (games were easier back then!), in some ways that really marked the beginning of the game's development, not the end of it. Over the course of five or so years and around 20 versions, the game changed remarkably. Some may argue it actually changed too much, but I believe the "spirit" of the game was always preserved. Maps, abilities and balance changed, but teamwork, depth and atmosphere remained. It's also much more gratifying to work on a game that people are playing, and many bugs and issues that would be hard to track down ourselves are revealed instantly under the communal magnifying glass of many thousands of players.
So releasing new versions and taking feedback is in our blood. Even though NS2 is a commercial game, we pursued this approach with our developer blog updates, early tools releases and engine test. This is especially helpful for us making a PC game, because the few computers we have around the office are not nearly enough for compatibility testing. We've also used this "open" approach to help run our business and stay independent - by giving out stuff earlier, we encourage people to buy earlier, which means we can fund the company without having a publisher involved. Remaining independent is not without its drawbacks, but was the right choice for us and has allowed us to build a proper sequel worthy of the original.
Human dominance
Honestly without you, the NS community, we wouldn't be here today. Both because we wouldn't have the money to continue and because all the work wouldn't be worth it. When we needed your support and we started our pre-orders, you were there to buoy us up again. Over 90% of you opted to spend extra money on the Special Edition and for that, we can't thank you enough. We promised to give you special supporters something in return, and we're finally at that point.
So it's with great pleasure that today we take the next step in our open development and partnership with you. On Monday, July 26th, we will be releasing the NS2 Playable Alpha to all the Special Edition pre-orderers, on Steam. Like with NS1, this is not the complete game, this is the first of many versions. Here's what you can expect on that day:
NS2 Alpha 1 content
One of our shipping maps (ns2_tram), plus some smaller "test" maps
Marine, with Rifle, Pistol, SwitchAx, Grenade Launcher
Skulks, Gorges, Lerks and their basic movement abilities and weapons
Marine armory "buy" screen for purchasing new equipment
Alien evolution menu for choosing your lifeform and upgrades
Basic marine and alien commander interfaces including MACs, Drifters
Much of our final sounds, artwork, animations, etc.
Lerks, hydras and skulks, oh my!
We will be adding new weapons, upgrades, commander abilities, maps, etc. throughout our development to v1.0. We expect to patch somewhere between 1-4 times per month. Sometimes we'll need to tweak balance, other times we'll need to take a step back and make a bigger change, but it will be a work in progress. The fact that we're shipping on Steam makes the updating progress much easier for us.
Please keep in mind that this version of NS2 will not be the ultimate super-fun game we're striving to create, it's "alpha" for a reason! While much of the game and systems are finished, we've had to work extremely hard to get to this stage...and I don't want to describe how much work we will still do over the next two weeks! This is an alpha and parts of it are rough. However, we know that the game will get better, and better faster, with your help.
In-development shot marine commander mode
Something else you should know is that when we release alpha 1 at the end of this month, we are also discontinuing the NS2 Special Edition and all-black marine armor. It will no longer be available after this date, ever. Also, players that order NS2 after July 26th won't be able to play in the release date alpha. Here's an in-game shot of the limited edition black marine armor:
If you've been on the fence about ordering the Special Edition, you now have two weeks to decide. If you have the Special Edition, you will be able to choose your armor when you play - possibly at the Armory, like the rest of your weapons and equipment!
This has been a long road for us and we're excited to finally give you something you can play! Now if you excuse us, we have some work to do...
See you on the other side. |
Fuck yes tbh.
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Posted: Wed, 14th Jul 2010 16:45 Post subject: |
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awesome been waiting a loooooong time i hope they get it right ns 1 was much fun and still is today
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Posted: Thu, 15th Jul 2010 03:17 Post subject: |
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LOL alpha. Alpha's used to be a really raw cut that had placeholder art and engines that were barely working. Those screenies show that it's basically done. Now alpha is the "first version for public". I bet someone will make the joke that was always the case...
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Posted: Thu, 15th Jul 2010 03:53 Post subject: |
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Posted: Thu, 15th Jul 2010 06:59 Post subject: |
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Man i can't wait for this to get finished and come out. To this day, I have not had much experiences that were more fun than a hard, long fought game in NS1 and barely loading everyone up with heavy armor and marching on the hives, 1 by1 in a row, winning in the last second.
i7 5820k @ 4.4 || MSI X99S XPOWER AC || Samsung XP941 256GB M.2 SSD || G.SKILL Ripjaws 4x4GB 2666 DDR4 || Gigabyte GTX 970 GAMING-4GD || Dell 2407 || Razer Blakcwidow Ultimate || Logitech G502
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Guyver
Posts: 2221
Location: Bunga-Bun... err Italy.
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tw1st
Posts: 6112
Location: New Jersey
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Posted: Thu, 15th Jul 2010 17:34 Post subject: |
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Very cool shit,
NS has to be my favorite game of all damn time, I've played the original since the first release. Cant.... fucking.....wait!
| BenQ XL2420T 24" 120Hz | Ducky Shine III 9008 White LED - Brown MX | Logitech G9x |
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Posted: Tue, 27th Jul 2010 01:42 Post subject: |
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Posted: Tue, 27th Jul 2010 02:24 Post subject: |
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Downloading the alpha now. Awesome.
Edit: Alpha is now up!
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