sar·casm | \ ˈsär-ˌka-zəm \
1: a sharp and often satirical or ironic utterance designed to cut or give pain
2a: a mode of satirical wit depending for its effect on bitter, caustic, and often ironic language that is usually directed against an individual
b: the use or language of sarcasm
Supergiant are a very talented bunch, but somehow neither the previous Pyreball visual novel hybrid nor this rinse and rogue-lite really rubbed me the right way. I miss the classic formula of the good old Bastion and Transistor.
I liked it until the Theseus and minotaur fight How the hell do you defeat those fuckers? I tried going for the minotaur first, but I still can't get it done. I'm using the bow.
I don't understand how titan blood works. Do I have to defeat every boss with every weapon to get one? What do I do with it?
I like the game, it has a natural way of progressing. The boon system also adds randomness, which is nice.
You will rape them if you upgrade your character a little bit. Also proper boons. Titan blood is used to unlock weapon aspects, you just have to play to get this option. You can earn 2 with each weapon and later after getting punishment window you will have the option to change the difficulty and get even more.
sar·casm | \ ˈsär-ˌka-zəm \
1: a sharp and often satirical or ironic utterance designed to cut or give pain
2a: a mode of satirical wit depending for its effect on bitter, caustic, and often ironic language that is usually directed against an individual
b: the use or language of sarcasm
I liked it until the Theseus and minotaur fight How the hell do you defeat those fuckers? I tried going for the minotaur first, but I still can't get it done. I'm using the bow.
I don't understand how titan blood works. Do I have to defeat every boss with every weapon to get one? What do I do with it?
I like the game, it has a natural way of progressing. The boon system also adds randomness, which is nice.
For the minotaur fight, I just kited around while slowly killing the minotaur. I usually had some speed improvement or deflect boons to help with kiting. Once the minotaur was down, I focused on Theseus. Once you learn that fight it becomes about as easy as the first two... the boss battle after the next act is, imo, significantly harder.
Use the shield. Its pretty OP, and if you get the boon to replace your shield bash with a projectile, TAKE IT. That got me all the way to minotaur and theseus on my first time beating the Hydra. I hope it never gets nerfed. I may stop updating the game if they do.
This is fucking fantastic game - I feel really guilty about having yarred this one starting out - can't remember the last time a game has held me this hooked. The combat's just so damned fun!
I can never be free, because the shackles I wear can't be touched or be seen.
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Use the shield. Its pretty OP, and if you get the boon to replace your shield bash with a projectile, TAKE IT. That got me all the way to minotaur and theseus on my first time beating the Hydra. I hope it never gets nerfed. I may stop updating the game if they do.
I dunno, for me the shield was really hard to use - I've had the most success with the gloves. But I agree it really depends on what boons and weapon upgrades you get along the way.
I have no doubt in my mind that it will be the exact same procedure over and over and over again until the credits roll. Kill stuff, get upgraded, die, kill stuff, upgrade, progress a bit further, die rinse and repeat to eternity.
They shouldn't have turned it into a rogue-like game... I could never understand the appeal..Yeah, I can always make backups and all thus basically getting rid of this aspect of the game, but it is annoying..
I don't usually like such games, but how the game opens up in this one is great IMO. This is not a game I'd be able to play for 3 hours straight, but it's good for short burst of fun.
They shouldn't have turned it into a rogue-like game... I could never understand the appeal..Yeah, I can always make backups and all thus basically getting rid of this aspect of the game, but it is annoying..
Then it's not for you.
Hades was designed from the ground up to be a roguelite. It's a game focused on mechanical depth rather than conventional length. The storytelling is implemented perfectly into the roguelite loop as a way to incentivize the player to push onwards. They did an excellent job and even after 30+ hours you still have a lot to discover.
EA kinda just restarted the run after beating the last boss.
It was fun and trying to come up with builds that work can be addicting constantly pushing you to do another encounter for skills or another run to see if you can do better, though even for rougelites I'll need a good enough story to soldier on. EA only gave me bounties after I cleared it and I haven't touched it since.
The story takes you to your goal, again and again.
Spoiler:
You meet your mother after you beat Hades. But Zagreus is unable to live on the surface, so the loop continues. You'll need about 10 meetings with Zagreus' mother to finish the main story. The characters everywhere get a lot of new delicious dialogues related to the successful trips outside. There's also an epilogue, but I'm not sure what are the requirements for that and what it entails.
The story takes you to your goal, again and again.
Spoiler:
You meet your mother after you beat Hades. But Zagreus is unable to live on the surface, so the loop continues. You'll need about 10 meetings with Zagreus' mother to finish the main story. The characters everywhere get a lot of new delicious dialogues related to the successful trips outside. There's also an epilogue, but I'm not sure what are the requirements for that and what it entails.
Ah cool thanks. Should update and boot this up this weekend!
This is such a fantastic game. Out of hundreds and hundreds of games that I've played there were only very few of them that deserve 10/10 in my opinions. This is one of them.
Everything works in such perfect harmony, from combat, lore, characters, level design, to graphics, sound, optimization, and price.
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Agreed. This is a masterpiece. Loving it, and I'm not even into roguelike/lite
I love how all the game mechanics and stuff work within the context of the ingame world.
It's like Soulsborne in that regard. (might be like that in other Supergiant games too, I dunno)
Dying or winning repeatedly? Getting random buffs? Enabling challenges? Upgrading weapons? everything is part of the world building too.
Likot Mosuskekim, Woodcutter cancels Sleep: Interrupted by Elephant.
anyone care 2 share why hades is so popular review wise on steam and other sites.
I loved bastion, found transistor boring af(finished it) never bought pyre.
thinkkng about buying hades bcuz of the past hype but not sure if its really for me.
anyone care 2 share why hades is so popular review wise on steam and other sites.
I loved bastion, found transistor boring af(finished it) never bought pyre.
thinkkng about buying hades bcuz of the past hype but not sure if its really for me.
It's a rogue-like, so none of those are a good comparison. Hades is a game that excels at everything it does. The narrative works wonders with the rogue-like framework while the gameplay provides so much variety that you won't get bored easily. The artwork is breathtaking, everything runs slick and the audio is the cherry on top. You just need to think if being a rogue-like would bother you because not everyone like this subgenre.
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