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Posted: Tue, 20th Apr 2010 10:18 Post subject: |
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mp is not as great as some make it out to be...
whole game is one big meh for me
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JBeckman
VIP Member
Posts: 35156
Location: Sweden
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Posted: Thu, 22nd Apr 2010 06:25 Post subject: |
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Patch .112
http://worthplaying.com/article/2010/4/21/demo/73795/
| Quote: |
* Initial party size limit is extended by 20.
* Shield blocking is updated: Fixed bug where shields didn't protect against missiles shot from above.
* AI pathfinding is updated, and lots of weird behaviors are fixed.
* AI troops that seldomly spawn with shields bug is fixed.
* Retreat simulation in battles now damages the enemy even if player is knocked down.
* Models and lengths are updated for some of the weapons.
* Characters who have been killed now soak up attacks for a short while.
* Incorrect coloring of heraldic mails is fixed.
* Fixed a bug where throwing weapons couldn't be used as melee weapons on horseback.
* Some of the multiplayer maps' glitches are fixed.
* Mount&Blade Warband directory is added under My Documents folder. Some of the editable files are moved to there for ease of access.
* Rendering performance is increased slightly.
* Removed memory leaks from dedicated servers.
* Many other bug-fixes.
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Posted: Thu, 22nd Apr 2010 21:56 Post subject: |
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Mount and Blade Warband v1 113 Update-SKIDROW
nfo:
Spoiler: |
S K i D R O W
> T H E L E A D i N G F O R C E <
proudly presents
Mount & Blade Warband v1.113 Update
RELEASE DATE: 22-04-2010 PROTECTION: Online Activation
GAME TYPE: RPG / Action DISKS: CRACKED UPDATE
Release Notes:
The Skid Rowdies are looking new blood to fill up the ranks
We're a professional team of dedicated sceners with big mark
under sceners. We believe on the ground idealism of the root
of the real old school scene. We do all this for fun and
nothing else. We don't earn anything on our hobby, as we do
this for the competition and the heart of what got the scene
started in the mid eighties
If you think you got something to offer, then don't hold back
on contacting us as soon as possible
_______ __ ___ _____ /\__
\ / |/ /_/\_| \ \ _ \ / /_ \/\ /\
/\ \/| / / \/\/| |\ \ \//_// / / / / / /
/ \ \| \ \ / \| |_\ \ / / \/ /_/ / /// /
\____/|_|\_\\__/|___/ / /_/\_/\__/_/\____/
twice the fun \/ double the trouble
On with the update release information:
Mount & Blade Warband v1.113 Update
Version 1.113 changes:
Fixed a bug that caused crashes when fading out characters
take damage
Reduced the probability of AI characters chasing after
retreating enemies when someone else is already doing so
Sound initialization is updated
Some other bug-fixes
Version 1.112 changes:
Initial party size limit is extended by 20
Shield blocking is updated: Fixed bug where shields didn't
protect against missiles shot from above
AI pathfinding is updated, and lots of weird behaviors are
fixed
AI troops that seldomly spawn with shields bug is fixed
Retreat simulation in battles now damages the enemy even if
player is knocked down
Models and lengths are updated for some of the weapons
Characters who have been killed now soak up attacks for a
short while
Incorrect coloring of heraldic mails is fixed
Fixed a bug where throwing weapons couldn't be used as melee
weapons on horseback
Some of the multiplayer maps' glitches are fixed
Mount&Blade Warband directory is added under My Documents
folder. Some of the editable files are moved to there for
ease of access
Rendering performance is increased slightly
Removed memory leaks from dedicated servers
Many other bug-fixes
Install Notes:
1. Unpack the included rar files
2. Run mb_warband_upgrade_1100_to_1113_tw.exe and install
3. Copy the cracked content from SKIDROW directory to your
main installation directory and overwrite
4. Play the game
Additional Notes:
You don't need to have any of the previous updates installed
as this update is featuring all previous updated content
Greetings:
Salutes to our old Amiga friends from:
FAIRLIGHT - RAZOR 1911 - VISION FACTORY - PARADOX - QUARTEX
DCS - CRYSTAL - ZENITH - ACCESSSION - ALPHA FLIGHT - PRODIGY
THE COMPANY - LEGEND - TRSI - ORACLE - ANTHROX - CLASSIC
Salutes to our new friends in:
UNLEASHED - TiNYiSO - BReWErS - RADIKAL - POSTMORTEM - SHOCK
FAIRLIGHT - CRUDE - VACE - ReUnion - OUTLAWS - GENESIS
Logo and layout by: Eboy/SAE
Last updated 21/07/2007 by [XXX] |
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zmed
Posts: 9234
Location: Orbanistan
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Posted: Thu, 22nd Apr 2010 22:44 Post subject: |
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We really need a uniloader.
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Posted: Thu, 22nd Apr 2010 23:29 Post subject: |
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Or you could buy it... M&B is worth supporting dev.
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zmed
Posts: 9234
Location: Orbanistan
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Posted: Fri, 23rd Apr 2010 00:41 Post subject: |
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I will. Just not while they are releasing apatch every few days. Once things settle down, they'll get my money (all this patching isn't good for modding).
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Posted: Mon, 10th May 2010 07:16 Post subject: |
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Well, they haven't released a new patch for a while, since 1.113. A couple of mods have already popped up.
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Posted: Mon, 28th Jun 2010 22:33 Post subject: |
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Mount.and.Blade.Warband.v1.125.Update-SKIDROW
NFO :
Spoiler: |
S K i D R O
-> T H E L E A D i N G F O R C E
proudly presents
Mount & Blade Warband v1.125 Update
RELEASE DATE : 28-06-2010 PROTECTION : Online Activation
GAME TYPE : RPG / Action DISKS : CRACKED UPDATE
Release Notes:
The Skid Rowdies are looking new blood to fill up the ranks.
We're a professional team of dedicated sceners with big mark
under sceners. We believe on the ground idealism of the root
of the real old school scene. We do all this for fun and
nothing else. We don't earn anything on our hobby, as we do
this for the competition and the heart of what got the scene
started in the mid eighties.
If you think you got something to offer, then don't hold back
on contacting us as soon as possible.
twice the fun \/ double the trouble
On with the update release information:
Mount & Blade Warband v1.125 Update
Version 1.125 changes:
Changelist not available.
Version 1.124 Changelog:
Changelist not available.
Version 1.123 Changelog:
Multi-player:
- Dedicated server list has been revamped and several game
filters are now operational.
- Fixed bug where some players were unable to join multiplayer
games.
- Character turning cap has been made tighter.
- The code for finding spawn locations has been moved from
scripts to native code, making dedicated servers run
smoother.
Single-player:
- AI that is following their leader as a tactic now switches
to charge when the leader dies.
- Item stat display improved in inventory screen.
- Retreat order is now operational.
- Fixed a critical bug causing occasional crashes.
- Tax efficiency has been reduced in easy Campaign difficulty
setting.
- Kidnapped girl staying on party when quest aborts is fixed.
- Village prosperity texts are shown only when the player is
the owner.
- Fixed bug where hit point loss during a tournament was not
cleared at the end of the round.
- Player no longer has to pay for staying at vassal's castles.
- Prisoner and castle guards are spawned correctly in towns in
player's domain.
- Surrendering no longer delivers you permanent stat damage.
- Player caravans are now stronger.
- Player party name change bug is fixed.
- Allies' shields can no longer be damaged by friendly fire.
- A cut-scene is now shown at weddings.
Both:
- The method for calculating damage when your attack connects
too soon or too late has been changed.
- AI now moves back more effectively in combat to control
distance.
- Some polearm attack animations have been redone.
- Some troop stats and equipment have been rebalanced.
- New key combination added to hide overlay mesh (Ctrl + o).
- Left-right and up-down keys now cancel each other (instead
of one key always overriding another).
- Characters now have softer shadows.
- The models for several items and weapons have been redone.
- Camera raycast direction fix for dungeon-like places.
General:
- A ton of other bug fixes and improvements.
Install Notes:
1. Unpack the included rar files.
2. Run mb_warband_upgrade_1100_to_1125.exe and install
3. Copy the cracked content from SKIDROW directory to your
main installation directory and overwrite.
4. Play the game
Additional Notes:
You don't need to have any of the previous updates installed,
as this update is featuring all previous updated content.
Greetings:
Salutes to our old Amiga friends from:
FAIRLIGHT - RAZOR 1911 - VISION FACTORY - PARADOX - QUARTEX
DCS - CRYSTAL - ZENITH - ACCESSSION - ALPHA FLIGHT - PRODIGY
THE COMPANY - LEGEND - TRSI - ORACLE - ANTHROX - CLASSIC
Salutes to our new friends in:
UNLEASHED - TiNYiSO - BReWErS - RADIKAL - POSTMORTEM - SHOCK
FAIRLIGHT - CRUDE - VACE - ReUnion - OUTLAWS - GENESIS
Logo and layout by: Eboy/SAE
Last updated 21/07/2007 by [XXX] |
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Posted: Tue, 29th Jun 2010 13:41 Post subject: |
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50% off on steam, 15 bucks now , just buy this beauty, we need more games like this in the future!!
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Posted: Wed, 30th Jun 2010 21:38 Post subject: |
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| Ancient78 wrote: | Mount.and.Blade.Warband.v1.125.Update-SKIDROW
NFO :
Spoiler: |
S K i D R O
-> T H E L E A D i N G F O R C E
proudly presents
Mount & Blade Warband v1.125 Update
RELEASE DATE : 28-06-2010 PROTECTION : Online Activation
GAME TYPE : RPG / Action DISKS : CRACKED UPDATE
Release Notes:
The Skid Rowdies are looking new blood to fill up the ranks.
We're a professional team of dedicated sceners with big mark
under sceners. We believe on the ground idealism of the root
of the real old school scene. We do all this for fun and
nothing else. We don't earn anything on our hobby, as we do
this for the competition and the heart of what got the scene
started in the mid eighties.
If you think you got something to offer, then don't hold back
on contacting us as soon as possible.
twice the fun \/ double the trouble
On with the update release information:
Mount & Blade Warband v1.125 Update
Version 1.125 changes:
Changelist not available.
Version 1.124 Changelog:
Changelist not available.
Version 1.123 Changelog:
Multi-player:
- Dedicated server list has been revamped and several game
filters are now operational.
- Fixed bug where some players were unable to join multiplayer
games.
- Character turning cap has been made tighter.
- The code for finding spawn locations has been moved from
scripts to native code, making dedicated servers run
smoother.
Single-player:
- AI that is following their leader as a tactic now switches
to charge when the leader dies.
- Item stat display improved in inventory screen.
- Retreat order is now operational.
- Fixed a critical bug causing occasional crashes.
- Tax efficiency has been reduced in easy Campaign difficulty
setting.
- Kidnapped girl staying on party when quest aborts is fixed.
- Village prosperity texts are shown only when the player is
the owner.
- Fixed bug where hit point loss during a tournament was not
cleared at the end of the round.
- Player no longer has to pay for staying at vassal's castles.
- Prisoner and castle guards are spawned correctly in towns in
player's domain.
- Surrendering no longer delivers you permanent stat damage.
- Player caravans are now stronger.
- Player party name change bug is fixed.
- Allies' shields can no longer be damaged by friendly fire.
- A cut-scene is now shown at weddings.
Both:
- The method for calculating damage when your attack connects
too soon or too late has been changed.
- AI now moves back more effectively in combat to control
distance.
- Some polearm attack animations have been redone.
- Some troop stats and equipment have been rebalanced.
- New key combination added to hide overlay mesh (Ctrl + o).
- Left-right and up-down keys now cancel each other (instead
of one key always overriding another).
- Characters now have softer shadows.
- The models for several items and weapons have been redone.
- Camera raycast direction fix for dungeon-like places.
General:
- A ton of other bug fixes and improvements.
Install Notes:
1. Unpack the included rar files.
2. Run mb_warband_upgrade_1100_to_1125.exe and install
3. Copy the cracked content from SKIDROW directory to your
main installation directory and overwrite.
4. Play the game
Additional Notes:
You don't need to have any of the previous updates installed,
as this update is featuring all previous updated content.
Greetings:
Salutes to our old Amiga friends from:
FAIRLIGHT - RAZOR 1911 - VISION FACTORY - PARADOX - QUARTEX
DCS - CRYSTAL - ZENITH - ACCESSSION - ALPHA FLIGHT - PRODIGY
THE COMPANY - LEGEND - TRSI - ORACLE - ANTHROX - CLASSIC
Salutes to our new friends in:
UNLEASHED - TiNYiSO - BReWErS - RADIKAL - POSTMORTEM - SHOCK
FAIRLIGHT - CRUDE - VACE - ReUnion - OUTLAWS - GENESIS
Logo and layout by: Eboy/SAE
Last updated 21/07/2007 by [XXX] |
|
There's a multiplayer patch on usenet
(Mount.and.Blade.Warband.v1.125.Update-SKIDROW )
I think that's not the original patch released by skidrow, because all the previous patches had to be applied, this is just the warband. exe file.
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Posted: Fri, 9th Jul 2010 18:38 Post subject: |
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v1.126 released:
Spoiler: |
NEW! Gameplay features have been added, now players have the ability to build production houses that produce valuable goods such as iron, wine, velvet and more. The building of production houses is accessible through guild masters in towns. Also players may visit these newly modeled scenes via the town menu.
New Swadian houses have been added to major Swadian towns.
New, AI Behavior enables more realistic AI lord behaviors, such as AI lords collecting taxes.
Campaign difficulty has been rebalanced, hard mode is now even more challenging with AI lords recruiting troops faster.
Economy parameters such as taxes from fiefs and raiding outcomes, have been balanced.
The Khergit faction has been given some much needed love and as a result has had their troops and items rebalanced.
Khergits get modified hats and steppe armor instead of leather vests in multi-player.
Man-hunters and high tier slaver troops have been given an overhaul and have top tier troops equal to other top tier army troops.
Weapons that cannot be used to block can now do feint attacks.
All items from hammers to warhammers and spiked clubs to iron maces now have knockdown capabilities.
New flags for items are added and new operations are defined to give more freedom to modders.
Out of memory errors while rendering are now handled more properly.
Fixed a bug that caused AI lords to have too many high level troops.
Several bug fixes to the level editor.
Lots of other bug fixes and some healthy re-balancing/improvements in both single and multi-player modes.
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Posted: Tue, 5th Oct 2010 12:11 Post subject: |
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Mount_and_Blade_Warband_Update_v1.132-FLTDOX
Spoiler: | ___________ ___________ ________/\ ____________ _____
+----- \_ _____ /___\__ _____/ -\_______ \__\___ /_ |/ / -+
| / ___/ / / / / / / / / _/ _/ |
| __/ / _/ / / __/ __/ / __/ / \ \_ |
| \ /_____ / / \ ______/_____ /_____\ / |
+--- \ / ---- \ / \ / ------ \ / ---------- \ / ----- \ / ---+
\/ \/ \/ \/ \/ \/ (nw!)
┌──── FairLight DOX Division Presents: ────┐
┌┌───────────────────────────────────────────────────────────────────────────┐
┌┘ Mount and Blade Warband *Update 1.132* │
│ (c) Paradox Interactive │
└────────────────────────────────────────────────────────────────────────────┘
: Cracked by: FAiRLiGHT : : Release Date: 04/10/10 :
│ Packaged by: FAiRLiGHT │ │ # of Options: N/A │
│ Type: [ ] Manual/Reference Card │ │ Type: Crack │
│ [ ] CD/Box Covers │ ├────────────────────────────────────┤
│ [ ] Walkthrough │ │ │
│ [ ] Strategy Guide │ │ │
: [ ] Cheat/Trainer │ │ :
: [x] Patch │ │ │
│ Number of archives: x │ │ │
└┐ ───────────────────────────────────┘ └────────────────────────────────── ┌┘
└└──────────────────────────────────────────────────────────────────────────┘┘
Gameplay:
Some multi-player map fixes.
Some armor stats have been rebalanced.
Fixes:
Quests fixes:
Aborting quest bugs have been fixed.
Ordering your lords to stop script error bug has been fixed.
Pretender quest has been fixed under the condition of already having a
village/center before starting the quest.
Caravan escort quest script error has been fixed.
Deal with looters quest script error has been fixed.
Other fixes:
ATI driver fix.
Achievements "last man standing" and "morale leader" have been fixed.
Non-ending battle/siege bugs have been fixed.
Desertion of prisoners when party morale is low bug has been fixed.
Hold fire/use blunt weapons orders have been corrected, player agent no
longer changes his/her weapon because of the order.
Formations not looking at the enemy bug has been fixed.
Automatic offline favorite server removal is added.
TCP protocol optimizations are made for dedicated servers.
Various other bug fixes.
Instructions:
- Install the update
- Copy the crack to the installed dir, overwrite when prompted
/TEAM FAIRLIGHT
┌┌───────────────────────────────────────────────────────────────────────────┐
┌┘ +-+ Kindest regards - FairLight DOX 2010 +-+ ┌┘
└───────────────────────────────────────────────────────────────────────────┘┘
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Posted: Sun, 5th Dec 2010 13:10 Post subject: |
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I rather play this in multiplay than black ops, thats for sure...
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Posted: Sun, 5th Dec 2010 19:33 Post subject: |
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| PickupArtist wrote: | anyone who can reccomend some nice gfx mods ? Ive seen some screenshots that made the forest and maps look extremely nice but the mod forums of this game are horrible to search  |
Polished Landscapes?
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Nui
VIP Member
Posts: 5720
Location: in a place with fluffy towels
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Posted: Sun, 5th Dec 2010 20:10 Post subject: |
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Why didnt they include a campaign mode for MP?
kogel mogel
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zmed
Posts: 9234
Location: Orbanistan
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Posted: Fri, 21st Jan 2011 22:17 Post subject: |
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Was released in Poland I think? Anyway from what I hear it's pretty crap - you're much better off with some of the TC mods like Prophecy of Pendor if you're bored with vanilla.
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zmed
Posts: 9234
Location: Orbanistan
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JBeckman
VIP Member
Posts: 35156
Location: Sweden
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Posted: Wed, 26th Jan 2011 15:11 Post subject: |
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Posted: Wed, 23rd Mar 2011 22:13 Post subject: |
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How active is multiplayer? Is there any good mods, both sp and mp? It's only $7.50 on direct2drive, can I activate it on Steam?
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Posted: Wed, 23rd Mar 2011 22:35 Post subject: |
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| Arukardo wrote: | | How active is multiplayer? Is there any good mods, both sp and mp? It's only $7.50 on direct2drive, can I activate it on Steam? |
warband steam stats:
3,019 3,142 Mount&Blade: Warband
thats players atm, and max today. 7.50 is a good price for it, but idk if youll be able to activate it on steam.
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juniR
Posts: 1457
Location: Somewhere east of I forget
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Posted: Wed, 23rd Mar 2011 23:30 Post subject: |
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yeah you will.
"Browser: Internet Connection required for multiplayer and Online Activation"
It's activated on steam.
| BloodAngel wrote: | | hi... may i have a dirt showdown key please? thank you |
| Newty182 wrote: | | K155-MII-A55 Let me know if it works. |
| Drowning_witch wrote: | | invalid for steam. didn't try origin. |
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Posted: Thu, 24th Mar 2011 01:27 Post subject: |
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um, no
m&b is activated with it's own system
steam is not required
in fact you can just copy paste the game out from the steam folder and it'll just run
i'm not sure if the non-steam versions came with a steam key, but i doubt it
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juniR
Posts: 1457
Location: Somewhere east of I forget
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Posted: Wed, 3rd Aug 2011 02:28 Post subject: |
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Version 1.34 for the module Brytenwalda has been released.
http://www.moddb.com/mods/brytenwalda/downloads/brytenwalda-v134
Click on "read more +" to see more things about this version.
NZXT S340 ELITE : EVGA Z370 FTW / [ Intel i7 8086k @4.0Ghz ][ ASUS TUF RTX 3060 Ti 8GB ][ 16GB G.Skill Trident Z @3200mhz CL16 ][ 128GB Intel760p Series + 1TB Crucial MX500 + 3TB WD RED ][ Thermaltake Toughpower PF1 650W ]
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Posted: Thu, 4th Aug 2011 20:10 Post subject: |
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Thx m8 for the heads up! It really look interesting, downloaded tried it for few minutes and I'm impressed so far. This is another mod that is better than the original game, apart from With Fire & SWord which is really bad and bugged as hell, it's funny that they want moeny for this worthless crap...
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Posted: Thu, 19th Apr 2012 18:48 Post subject: |
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A dark times has come... Now you have to pay for mods a.k.a. Napoleonic Wars was just released for a price of 10€/$.
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| Page 9 of 11 |
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