Doom 4
Page 9 of 116 Goto page Previous  1, 2, 3 ... 8, 9, 10 ... 114, 115, 116  Next
4treyu




Posts: 23220

PostPosted: Fri, 21st Oct 2011 22:41    Post subject:
Back to top
Werelds
Special Little Man



Posts: 15098
Location: 0100111001001100
PostPosted: Fri, 21st Oct 2011 22:57    Post subject:
scouse wrote:
id say Rage was an rpg

point A, killkillkill --->point B = fps
Point A, kill or someother shit---> Point B collect or do some more boring repetitive shit aside from killkillkill----> back to point A or maybe even point C naaah were not that interesting we really mean back to Point A = RPG

In RAGE's case it's more like: from town A do shit at Point B, then back to A to report - then go back to B again to do shit again, then back to A to report. Not done yet, because now you get to go to point B to do some shit, before you get to go back to point A once again. All done? Same process between A and C, rinse and repeat.

scouse wrote:
lol wut

RPG of course.

So just because it's got hubs it's an RPG? What was the first RPG you ever played? Because an RPG for me means *some* freedom in how you handle stuff, different ways to play your character. RAGE has neither. The fact that your mission is to collect an item rather than kill is not an argument, tons of shooters have missions like that.

What H_S said is correct: it is a shooter with some primitive RPG elements in the form of "quests" and "loot" (quotation marks for a reason). The "crafting" is another primitive element commonly found in a lot of RPGs, but the items you craft are only stuff you can get from vendors anyway. It is neither a 100% pure shooter, nor is it an RPG. It's something in between.
Back to top
LuckyStrike




Posts: 1753
Location: Somewhere in the Portuguese Colonial Empire
PostPosted: Sat, 22nd Oct 2011 01:23    Post subject:
scouse wrote:
Played it to the end.

DOH !

RPG of course.


lol wut


Epsilon wrote:
Meanwhile the people of that generation will call those guys relics, and not move with the times when everything is auto fucking.

EyePatchLives wrote:
Press X to tame beasts. YOU ARE DA BEASTMASTER!!!


Last edited by LuckyStrike on Sat, 22nd Oct 2011 01:24; edited 1 time in total
Back to top
chiv




Posts: 27530
Location: Behind You...
PostPosted: Sat, 22nd Oct 2011 01:24    Post subject:
eh to me rpg is more about choosing how to develop your character and/or play style - some degree of uniqueness to how you choose to play the game and build yourself up.

i wouldnt even go so far as to say it was a shooter with rpg elements in it... mass effect 2 is a shooter with some rpg bits in it.. rage is purely a shooter, with some additional fluffing about included, thats it.


Back to top
LeoNatan
☢ NFOHump Despot ☢



Posts: 73330
Location: Ramat HaSharon, Israel 🇮🇱
PostPosted: Sat, 22nd Oct 2011 01:29    Post subject:
So many got trollololed by someone with a "Today it is my turn to be AN knobhead" sig. Laughing
Back to top
sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Sat, 22nd Oct 2011 01:30    Post subject:
iNatan wrote:
So many got trollololed by someone with a "Today it is my turn to be AN knobhead" sig. Laughing


hehehe, poor bastard put that after the lulz in the ME3 thread Laughing
Back to top
LeoNatan
☢ NFOHump Despot ☢



Posts: 73330
Location: Ramat HaSharon, Israel 🇮🇱
PostPosted: Sat, 22nd Oct 2011 01:35    Post subject:
Well but the dude is obviously trolling and so many people are serious. Laughing
Back to top
LuckyStrike




Posts: 1753
Location: Somewhere in the Portuguese Colonial Empire
PostPosted: Sat, 22nd Oct 2011 02:16    Post subject:
iNatan wrote:
Well but the dude is obviously trolling and so many people are serious. Laughing


Trolling is serious bussiness?

Pffchh


Epsilon wrote:
Meanwhile the people of that generation will call those guys relics, and not move with the times when everything is auto fucking.

EyePatchLives wrote:
Press X to tame beasts. YOU ARE DA BEASTMASTER!!!
Back to top
djaoni




Posts: 8061

PostPosted: Sat, 22nd Oct 2011 02:24    Post subject:
Serious trolling, seriously trolling or trolling seriously? Mayhaps. Perchance. Methinks verily.
Back to top
human_steel




Posts: 33269

PostPosted: Tue, 1st Nov 2011 00:17    Post subject:
Back to top
Lutzifer
Modzilla



Posts: 12740
Location: ____________________ **** vegan zombie **** GRRAAIIINNSS _______
PostPosted: Tue, 1st Nov 2011 00:26    Post subject:
human_steel wrote:
http://www.dsogaming.com/news/doom-3-source-code-packaged-tested-and-releasing-in-the-coming-days/

Sorry it isn't Doom-4 connected. Sad


So Much Win
Back to top
consolitis
VIP Member



Posts: 27317

PostPosted: Wed, 23rd Nov 2011 18:06    Post subject:
The Doom 3 source code has been released: https://github.com/TTimo/doom3.gpl

"Carmack's reverse" shadow technique has been excluded (replaced?) from the code, to avoid potential legal issues. http://en.wikipedia.org/wiki/Shadow_volume#Depth_fail

Quote:
Back End Rendering of Stencil Shadows:
--------------------------------------

The Doom 3 GPL source code release does not include functionality enabling rendering
of stencil shadows via the “depth fail” method, a functionality commonly known as
"Carmack's Reverse".


Carmack's tweets wrote:
Lawyers are still skittish about the patent issue around "Carmack's reverse", so I am going to write some new code for the doom3 release.

@ID_AA_Carmack How exactly did you get around using Carmack's Reverse?

@RyanSpeets where it can't be shown the player is outside a shadow volume, I used the "preload" technique from kb.cnblogs.com/a/28036/
Back to top
fuckit
Banned



Posts: 1529

PostPosted: Wed, 23rd Nov 2011 18:14    Post subject:
doom 3 source released? eh.. i guess you could do worse, but even a few years ago i decided i was bored enough to play DOOM 3 again and.... i don't know, it was all cheap tricks type stuff to scare you and.... it really looked uglier than i remembered too, i think i got caught up in hype on my first playthrough, or something.
Back to top
Mutantius
VIP Member



Posts: 18594
Location: In Elektro looking for beans
PostPosted: Wed, 29th Feb 2012 17:10    Post subject:
Back to top
tonizito
VIP Member



Posts: 51488
Location: Portugal, the shithole of Europe.
PostPosted: Wed, 29th Feb 2012 17:15    Post subject:
More than Doom 4, what I'm really interested will be the audience's reaction on this year's quakecon to the "magnificent" job that iD did with the RAGE PC version... Twisted Evil Laughing


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
Back to top
PumpAction
[Schmadmin]



Posts: 26759

PostPosted: Wed, 29th Feb 2012 17:29    Post subject:
Added template by Mutantius. thx Smile


=> NFOrce GIF plugin <= - Ryzen 3800X, 16GB DDR4-3200, Sapphire 5700XT Pulse
Back to top
Raccoon




Posts: 3160
Location: Poland
PostPosted: Wed, 29th Feb 2012 17:42    Post subject:
I like when game threads start with templates. Smile

As for the leaked screenshots I generally like the graphical concept but some of them hold too much of a resemblance to Rage which was just meh in my opinion. (Yes, I know I had praised it initially but then I just played a bit more and completely changed my mind.)

 Spoiler:
 


"Anatidaephobia is the fear that somewhere in the world there is a duck watching you."

Fuck Polish government for oppressing women!

"People are such awful conversationalists that they’ll interrupt you when you’re answering a question they asked."
Back to top
sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Wed, 29th Feb 2012 19:41    Post subject:
http://www.dsogaming.com/news/the-leaked-images-are-indeed-from-doom-4-new-hard-evidence-about-the-games-identity/

Seems like those leaked "shots" really are legitimate. In that case; colour me impressed and interested -- and it looks like JB's earlier comparison is holding up quite nicely. Doom 3 was a reboot of the series, basically a retelling of Doom 1, so following that logic Doom 4 should be the equivalent of Doom 2, which was set on earth. The shots look great, let's just hope ID doesn't fuck about with Megatexture this time >_<
Back to top
JBeckman
VIP Member



Posts: 35104
Location: Sweden
PostPosted: Wed, 29th Feb 2012 19:42    Post subject:
There's some screwing around with it, they're using a AMD/ATI technique this time, or at least supporting it, might perhaps keep CUDA support too, we'll see.

http://www.neogaf.com/forum/showthread.php?t=458866
http://www.myxbox360center.com/2012/01/carmack-doom-4-to-support-radeon-7970%E2%80%B2s-partially-resident-textures/
http://www.doom3world.org/phpbb2/viewtopic.php?f=8&t=25258


Last edited by JBeckman on Wed, 29th Feb 2012 19:45; edited 1 time in total
Back to top
sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Wed, 29th Feb 2012 19:45    Post subject:
I'm all for an earth-based Doom, I just hope the mapping is decent and not rife with invisible bores.. uhh.. I mean walls. I'm looking at you RAGE.
Back to top
JBeckman
VIP Member



Posts: 35104
Location: Sweden
PostPosted: Wed, 29th Feb 2012 19:47    Post subject:
A modern day re-imagining of "Hell on Earth" (Or so it looks like from these leaked assets.) could be pretty good, Mega Texture is already showing some possible limitations though as while the screens have very varied art it's also quite blurry and low res in several areas.

Anyway if they do the game properly and learned from Rage (And Doom 3) it might be pretty good. Smile
(Unsure how the IDTech 5 editor is, it was never really released with Rage from what I know but the images above make it look nearly like the editor in the leaked Doom 3 alpha builds.)

(Mappers had to use a number of tricks for more varied levels, updates in Quake 4 helped for those who modded that however and Quake Wars showed that the engine had potential so IDTech5 should be even better, Rage does manage pretty big levels before it needs to load new data but as you said they are somewhat restrictive.)
Back to top
sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Wed, 29th Feb 2012 19:50    Post subject:
Aye, these shots make me think it could well work out - and it doesn't need to be "scifi" as in futuristic cars and glowing neon, just as long as they get the atmosphere right. Doom 2 (Hell on Earth, as you said) looked more like Hell than Blade Runner anyhow Very Happy

Speaking of the editor, what DID happen to the promised RAGE editor?
Back to top
WTFX




Posts: 142

PostPosted: Wed, 29th Feb 2012 19:58    Post subject:
sabin1981 wrote:
Speaking of the editor, what DID happen to the promised RAGE editor?

Carmack was probably just trolling us.
"Rage to ship with full level editor" Reaction
Back to top
sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Wed, 29th Feb 2012 21:40    Post subject:
Oh dear..

http://www.dsogaming.com/news/doom-4-over-170-assets-leaked-by-games-ex-artist-four-music-tracks-revealed

Looks like the artwork (and music Razz) was leaked by an ex-ID employee.
Back to top
ixigia
[Moderator] Consigliere



Posts: 65120
Location: Italy
PostPosted: Wed, 29th Feb 2012 21:45    Post subject:
Back to top
BLaM!
VIP Member



Posts: 13818
Location: Germany
PostPosted: Wed, 29th Feb 2012 21:50    Post subject:
I remember when I first got Doom 3 alpha..it was a slide show.. Laughing
Back to top
Raccoon




Posts: 3160
Location: Poland
PostPosted: Wed, 29th Feb 2012 21:53    Post subject:
ixigia wrote:
We want a leaked Doom 4 alpha, too! Very Happy

I'm not too fond of alphas... Apparently, so were ATI users when RAGE (finally?) landed in October last year. Cool Face


"Anatidaephobia is the fear that somewhere in the world there is a duck watching you."

Fuck Polish government for oppressing women!

"People are such awful conversationalists that they’ll interrupt you when you’re answering a question they asked."
Back to top
tonizito
VIP Member



Posts: 51488
Location: Portugal, the shithole of Europe.
PostPosted: Wed, 29th Feb 2012 21:55    Post subject:
ixigia wrote:
We want a leaked Doom 4 alpha, too! Very Happy
Pffft... time for nvidia to step up their game then, AMD(ATI back then) has already done their part with the last one. grinhurt


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
Back to top
sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Wed, 29th Feb 2012 22:14    Post subject:
I remember loving the Doom 3 alpha... and being sorely disappointed with the end "gold" product.
Back to top
ixigia
[Moderator] Consigliere



Posts: 65120
Location: Italy
PostPosted: Wed, 29th Feb 2012 22:37    Post subject:
I completely agree, the shooting and physics in Doom 3 alpha were a lot more enjoyable than in the final version, so much that people even made mods to recreate the original experience: http://doom3.filefront.com/file/;83445
Back to top
Page 9 of 116 All times are GMT + 1 Hour
NFOHump.com Forum Index - PC Games Arena Goto page Previous  1, 2, 3 ... 8, 9, 10 ... 114, 115, 116  Next
Signature/Avatar nuking: none (can be changed in your profile)  


Display posts from previous:   

Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB 2.0.8 © 2001, 2002 phpBB Group