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LeoNatan
☢ NFOHump Despot ☢
Posts: 73369
Location: Ramat HaSharon, Israel 🇮🇱
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Posted: Sat, 19th Apr 2014 06:13 Post subject: |
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Neon
VIP Member
Posts: 18935
Location: Poland
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Posted: Sat, 19th Apr 2014 10:10 Post subject: |
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Posted: Sat, 19th Apr 2014 17:10 Post subject: |
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Last edited by Royalgamer06 on Wed, 30th Nov 2016 21:41; edited 1 time in total
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mug2k
Posts: 698
Location: UK
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Posted: Sun, 25th May 2014 02:21 Post subject: |
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Is there any way to unlock the extra deluxe edition stuff without having to start a new game?
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Posted: Mon, 30th Jun 2014 15:14 Post subject: |
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So, is it good? Steam reviews look good. Worth 4 keys for Deluxe Edition? I saw it for 3,5 but can't find it anymore.
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Posted: Mon, 30th Jun 2014 15:24 Post subject: |
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It's good!
If you liked Alpha Protocol, you'll love this! 
| Lutzifer wrote: | | and yes, mine is only average |
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Posted: Mon, 30th Jun 2014 15:32 Post subject: |
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Last edited by Interinactive on Tue, 5th Oct 2021 02:00; edited 1 time in total
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Posted: Mon, 30th Jun 2014 15:52 Post subject: |
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go for it. Almost as good as Chaos Theory.
Ryzen 7 7800X3D, Noctua NH D15 Chromax, GIGABYTE RTX 5070 Ti Windforce, GIGABYTE X670 AORUS ELITE AX, Corsair 2x16GB DDR5 CL30
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Posted: Mon, 30th Jun 2014 15:56 Post subject: |
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The levels were too constricting and restrictive for a pure ghost-run. It was possible but I have no inclination to play the game again after finishing it once on Perfectionist.
1 and 2 are still amazing.
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Posted: Mon, 30th Jun 2014 16:48 Post subject: |
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Posted: Mon, 30th Jun 2014 17:38 Post subject: |
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This SplinterCell is one of the best so far. Top 2(Cant decide 1 or 2....)
You can play the game any way you want. Stealth or run and gun. Really worth a buy.
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Posted: Sun, 6th Jul 2014 05:31 Post subject: |
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Fucking 1.03 still crashes at random for me. It could be 20 minutes, it could be 2 hours.
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StarSpeak
Posts: 423
Location: Fascism's Paradise
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Posted: Mon, 7th Jul 2014 16:19 Post subject: |
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are you using the dx9 .exe? I used dx11 and had like one crash the whole game.
piracy isn't a hobby, it's a way of life
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LeoNatan
☢ NFOHump Despot ☢
Posts: 73369
Location: Ramat HaSharon, Israel 🇮🇱
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Posted: Mon, 7th Jul 2014 17:33 Post subject: |
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| dodger2020 wrote: | | Fucking 1.03 still crashes at random for me. It could be 20 minutes, it could be 2 hours. |
Yeap
This shit is 2013's technical fail of the year.
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Posted: Mon, 7th Jul 2014 17:57 Post subject: |
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I had no issues whatsoever 
| Lutzifer wrote: | | and yes, mine is only average |
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Waargh
Posts: 6997
Location: hell on earth
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LeoNatan
☢ NFOHump Despot ☢
Posts: 73369
Location: Ramat HaSharon, Israel 🇮🇱
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Posted: Mon, 7th Jul 2014 18:28 Post subject: |
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| StrEagle wrote: | I had no issues whatsoever  |
Must mean nobody else had issues, and everyone is lying

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Posted: Tue, 8th Jul 2014 05:23 Post subject: |
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| StarSpeak wrote: | | are you using the dx9 .exe? I used dx11 and had like one crash the whole game. |
Doesn't matter if it's dx11 or dx9. Same results with a new processor and video card. It's likely something jacked up with the crack.
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Posted: Tue, 8th Jul 2014 06:46 Post subject: |
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My friend and I were avid fans of Chaos Theory's Spy vs. Merc mode, and have played nearly 1500 hours combined.
Now that Blacklist can be bought for cheap, is it worth buying for the multiplayer? Do people still play SvM?
I remember Chaos Theory's SvM had a sizable community for about 4 years then there was a noticeable drop in population.
I'm guessing it's not exactly alive and kicking, very few PC games nowdays have much of a community outside of the usual suspects.
"I think Call of Duty resonates because it's believable and relatable," Sledgehammer Games cofounder Michael Condrey says.
Believable and relatable...Yep, sounds like Call of Duty
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Wubbajack
Posts: 769
Location: Polandball's right eye
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Posted: Tue, 8th Jul 2014 21:17 Post subject: |
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| EyePatchLives wrote: | | and have played nearly 1500 hours combined |
HA! Noobs! ~1500 is how much I alone have and that's still not much compared to the biggest of "aliens" of that game
| Quote: | | Now that Blacklist can be bought for cheap, is it worth buying for the multiplayer? Do people still play SvM? |
There's still always at least a couple of games out there (can't say exactly how many, because of derpy automatch system instead of a proper server browser) and finding one is usually a matter of a minute or two of waiting, but... Is it worth it?
Sure, the game IS fun in its own way and can deliver some really tense moments of hiding from the mercs with just a couple of seconds left, but...
Yeah, hiding. There's not much of that, compared to SC:CT. The spies usually aggro A LOT more and why wouldn't they? There's no life limit, they have SMGs that from short range can outshoot a merc with an assault rifle, they have tazers that let them stun a merc from 10m away, run up to him casually and take him down and... Ohhhh, the takedowns
Back in CT creeping behind a merc didn't exactly guarantee a kill. You had to position yourself behind him (ok, slightly to the left, but that's a bug ;D), get really close and hope that the net code detects the grab - otherwise you'd just nudge him with your elbow and present yourself for an asswhooping. Jumping on the mercs and knocking them out also required some skill and timing (a bit less if you were the host... ) and I usually avoided doing that, I wasn't very good at jumping at people.
In Blacklist however... It doesn't really matter which way you're running at a merc. If he doesn't gun you down in time or punch you first (which seems buggy as well - sometimes they can hit you from around a corner and sometimes nothing happens when you're right in front of him), then all you have to do is just press the magical derp-button to get a kill. No clever tactics, no creeping behind from the shadows. You can just run behind a merc, catch up with him (easy to do - spies run way quicker) and press E to stab him. Or throw a flashbang into a group of mercs, run out of cover ("LEEEROOOOOOOOOOY...") and start mashing E to get a multi-kill. OR you can hang from some wall/pipe/anything and wait for a merc to run under you. Do you have to carefully aim at him and hope for the best? Nope... Just press Da Button and the game does everything for you (including of course increasing the kill count).
The maps are pretty "meh" as well. First of all, there's just a couple of them (dunno, 4 or 5) and none of them are as memorable and unique as CT's Orphanage, Factory, the WAYYY overplayed duo "Aquarius-Clubhouse" or even PT's Warehouse or Cinema.
They're all constructed around three objective rooms connected with a central "hub" area where the mercs usually spawn (the spawnpoints are pretty random though and I've had WAY too many moments of spawning right in front of a spy passing by and not reacting quickly enough to avoid the great button of doom). The maps aren't as "dynamic" as in CT and you can't modify them in any way (like blowing up a wall to open new routes to the objectives), you can only turn off the lights with an EMP. Some areas are also designed pretty poorly and allow an even remotely intelligent spy team with just one particular gadget (that sentry-thing that shoots down mercs' frags and drones) to camp and keep hacking safely while the mercs try to get to them through a bottleneck (staircase - the ONLY way up) and end up shot down, jumped upon and overall obliterated.
Sure, then there's the "Classic" mode, that was supposed to be a return to the roots. Sure. Basically it's the same thing, but in 2v2 instead of 4v4, with with the maps less lit up (the mercs have flashlights though) and fixed equipment. The spies only have taser crossbows, which is a plus - the reload time is SOOO long, that if you miss you either have to run like hell or wait for the respawn. Games in this mode usually are much less frantic and there's a bit more stealth involved. Which is a good thing. It's just that because of all that, there's barely anyone playing it. All the derps seem to stick to the CoD-styled run-and-gun modes.
So to sum up - is it worth buying just for the multiplayer mode? Sure. If you like waiting for a decent classic game (which still by no means feel like the old SvM) or aren't bothered with the dumbed down "press-E-to-win" mechanic and lack of real tactical depth in the game, then go ahead.
If not, then... I suggest you still buy it, cause the single player campaign and coop are a VERY different pair of shoes. They're MUCH more "Splinter Celly" than Double Agent or ( )Conviction and completing them stealthily on the highest difficulty level is a challenge worthy of the first three games.
Yeah, ok, I'm done now.
EDIT: No, I'm not Izrael, huh? Does "Redundancy" or "Pissing Fish" ring a bell by any chance? 
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Posted: Thu, 21st Aug 2014 20:35 Post subject: |
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This is a good fucking game, anyone that has crashes should try the 1.02 rld update, no crashes so far for me, whereas with 1.03 I got fucked a few months ago. (using dx9 always)
And then god for the Q hexedit fix, that was some retarded bug.
I'm going through the campaign, are the 4E missions hard, should I leave them last?
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Posted: Mon, 9th Mar 2015 03:33 Post subject: |
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Finally completed this one and now i've completed 6 splinter cell games in a row, and played all of them but the psp exclusive. no more splinter cell goodness
together with side missions, took me around 35 hours. grim and kobin side missions were fantastic. coop exclusive ones are a perfect example of why the game went a bit overboard with pleasing the dude bro crowd, and charlie missions were total crap. survive the waves in a splinter cell game. a total travesty so I totally skipped those.
In many ways, it is a step in the right direction after Conviction, but there were still a few too many forced action sequences and parts where you could stealth, but it felt out of place.
I mean, your plane is attacked on an airport, and you sneak out, and stealth knockdown everyone in the firefight. just felt silly.
Most cringe worthy scene was the ending to the train level. The forced hostage scenes, and the couple of on the rail explosion escape scenes ala thief 4 also come to mind.
Quite a few good levels, even though not as challenging as the ones from the best SC games. Found it a bit too easy to ghost without taking down any enemies due to the speed of movement and amount of ledges, pipes, vents, etc.
Also, any upgrading, particulary the crossbow, made the game piss easy. Pretty much start game gear was the only way to have fun without steam rolling through the levels.
the tri-rotor was a good addition, but it was often gimped with inexplicable out of mission area beeps that reminds of call of duty
kinda like conviction is a good cover shooter, but a really bad SC game, this is a great action stealth game, but its still a bit too far from the core SC experience to be considered a great SC game. But i'll take more of this if its the only way for them to keep splinter cell alive.
Now that i've played all SC games, my overall ranking:
1.Double Agent (old gen)
2.Chaos Theory
3. Splinter Cell 1
4.Pandora Tommorow
5. Blacklist
6. Double Agent (new gen)
100. Conviction 
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Posted: Mon, 9th Mar 2015 04:22 Post subject: |
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Yap it does have its flaws, has a standalone stealth game, its pretty dam good, as a SC game, it lacks a few things , but compared to conviction? This is a masterpiece..
Anyways i am replaying some missions atm from it on perfectionist..still enjoy it a lot.
I wish i could play double agent decently, but the pc versions is bugged to death..
RYZEN 3700X | RTX 2070 SUPER
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vaifan1986
Posts: 4641
Location: Birthplace of the necktie.
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Posted: Mon, 9th Mar 2015 10:00 Post subject: |
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@Drowning_witch
You liked Double Agent more than Chaos Theory?
Edit:
NVM, you meant the emulated stuff
Micek:
i7 4790K @ 4.6GHz- Gigabyte Z97X-Gaming 3 - 980 WF3 \o/ - 16GB Corsair - WD 4TB - Mountain of SSDs - Dell UltraSharp U2414H 24''
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Wubbajack
Posts: 769
Location: Polandball's right eye
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