Would've been really interesting and something else, shame it didn't work out.
Quote:
This new IP would become Rhapsody, a game about subterfuge in 1980s Berlin. You’d play as a Russian Jew whose parents had been murdered in a Soviet labor camp. He’d be rescued by Americans, then recruited to join a spy organization called Rhapsody. “It was hitting a lot of the beats we were good at,” said one person on the project. Like Mafia III, this game would put you in the shoes of someone who was treated as subhuman by the people around him and thought largely in terms of vengeance. “He’s doing missions, trying to save the world and get revenge on whoever killed his parents, trying to decide between the personal good and the public good.”
One source compared it to the spy movie Kingsman, “without the really goofy shit.” You’d equip a variety of gadgets and sneak around Berlin, spying on enemies and doing all sorts of missions for your organization. Hangar 13 prototyped mechanics like a spy car, which you’d use to cross the border checkpoint between East and West Germany. Your inventory of items for any given mission might be limited to what you could smuggle in the car.
Thanks to the remaster I've tried to get into this game for the 3rd time and I guess 3rd time's a charm in this case.
This time around I don't encounter so many bugs although there are still some like npc not triggering next mission stage but it can be easily fixed by reloading checkpoint.
Graphical glitches are gone for the most part, no more ps2 era horrendous sky clouds.
Performance is a notch better than pre-remaster however it's still not very well optimized.
I'm playing on hard difficulty as I enjoy some challenge and I think it's a bit more balanced now, it's not so frustrating anymore.
I guess I'll stick to it longer this time maybe even finish it despite the grind, all in all it's really good game and the soundtrack alone makes it a worthwile trip.
Would've been really interesting and something else, shame it didn't work out.
Quote:
This new IP would become Rhapsody, a game about subterfuge in 1980s Berlin. You’d play as a Russian Jew whose parents had been murdered in a Soviet labor camp. He’d be rescued by Americans, then recruited to join a spy organization called Rhapsody. “It was hitting a lot of the beats we were good at,” said one person on the project. Like Mafia III, this game would put you in the shoes of someone who was treated as subhuman by the people around him and thought largely in terms of vengeance. “He’s doing missions, trying to save the world and get revenge on whoever killed his parents, trying to decide between the personal good and the public good.”
One source compared it to the spy movie Kingsman, “without the really goofy shit.” You’d equip a variety of gadgets and sneak around Berlin, spying on enemies and doing all sorts of missions for your organization. Hangar 13 prototyped mechanics like a spy car, which you’d use to cross the border checkpoint between East and West Germany. Your inventory of items for any given mission might be limited to what you could smuggle in the car.
Well, sure as hell reads as a much more interesting game than Mafia 3
boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
The intriguing concept and premise most likely would have been immersed in an almost endless sequence of utterly repetitive missions/contents dipped in off-putting arcade-y sauce, just like Mafia 3
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