Game Dev Tycoon trolls pirates
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Sin317
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Location: Geneva
PostPosted: Sun, 5th May 2013 20:43    Post subject:
played a round of "random crap" making "random" games. Using random number generator.

I got a couple triple 10 games and went bankrupt in year 11 Smile
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Sin317
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Posts: 24321
Location: Geneva
PostPosted: Mon, 6th May 2013 21:25    Post subject:


1.3.5 of the game, no bugged expansions and stuff Smile

Its not all that challenging, once you have 30m+ cash, you become pretty much "too big to fail"

I mean, you really have to make a lot of crap to get bankrupt once you hit a certain cash level.
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WaldoJ
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Posts: 32678

PostPosted: Mon, 6th May 2013 21:28    Post subject:
Isn't this exactly the same as kairosoft game?


Sin317 wrote:
I win, you lose. Or Go fuck yourself.
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xxax
Banned



Posts: 2610

PostPosted: Mon, 6th May 2013 22:55    Post subject:
WaldoJ wrote:
Isn't this exactly the same as kairosoft game?


Yes, only without the charm.

I find it ironic they did all the piracy stuff while totally ripping off Game Dev Story.
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Silent_Lurker




Posts: 7528
Location: France
PostPosted: Tue, 7th May 2013 01:38    Post subject:
What the fuck is this Game Dev Story thing ?
Oh I see ... iPhone, Android app.


Why didn't Kairosoft bother make it on PC/Mac in the first place ? Rolling Eyes


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sabin1981
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PostPosted: Tue, 7th May 2013 01:42    Post subject:
Silent_Lurker wrote:
Why didn't Kairosoft bother make it on PC/Mac in the first place ? Rolling Eyes


They did Razz GDS is an iOS/Android port of an old PC title that was released in Japan only. There's even a SEQUEL to that game, available free of charge from Kairo's website, sadly only in Japan again. There's a translation patch for GDS2 but it's shite.
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Silent_Lurker




Posts: 7528
Location: France
PostPosted: Tue, 7th May 2013 01:50    Post subject:
Oh ! I didn't know that.

So we are lucky Greenheart Games did their own PC/Mac port which turn out to be rather good.
Sometimes I don't understand game developers. Neutral


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ixigia
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Posts: 65132
Location: Italy
PostPosted: Tue, 7th May 2013 02:32    Post subject:
I finally reached the "end" of the game with ~200M and a dozen of Top Hits, all medium RPGs/Strategy Games PC-only for mature audience released without the help of any publisher. No silly AAA stuff, MMOs and games for casuals PC Master Race Very Happy

I would love to play a deeper sequel with more options, upgradable engines, more 'involving' development and less randomness in the future, it has a great potential.
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scaramonga




Posts: 9800

PostPosted: Tue, 7th May 2013 02:39    Post subject:
Great for a Windows 8 effort

Yeah, good on Android too Wink
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SpykeZ




Posts: 23710

PostPosted: Tue, 7th May 2013 04:02    Post subject:
Silent_Lurker wrote:
What the fuck is this Game Dev Story thing ?
Oh I see ... iPhone, Android app.


Why didn't Kairosoft bother make it on PC/Mac in the first place ? Rolling Eyes


Don't download it on either, especially if you have shit to do. I made that mistake once, 8 hours later.....wait fuck..I forgot to eat! Their, hero quest one, where you build a town and they go out and fight is pretty fun as fucking hell too.


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Silent_Lurker




Posts: 7528
Location: France
PostPosted: Tue, 7th May 2013 09:19    Post subject:
SpykeZ wrote:
Silent_Lurker wrote:
What the fuck is this Game Dev Story thing ?
Oh I see ... iPhone, Android app.


Why didn't Kairosoft bother make it on PC/Mac in the first place ? Rolling Eyes


Don't download it on either, especially if you have shit to do. I made that mistake once, 8 hours later.....wait fuck..I forgot to eat! Their, hero quest one, where you build a town and they go out and fight is pretty fun as fucking hell too.


Thanks,

But you know, I am some kind of silly extraterrestrial.
See, I am playing Simcity, The Sims and such.
Also I don't even have an iPhone nor an Android phone ... Windows Phone user here Laughing

But don't worry about my mental health though ... I switched from IE10 to Chrome recently.
So I think I am hopefully not totally lost Very Happy


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Mobile Rig : Asus ROG751 JT | i7-4720HQ | GTX 970m | 16GB DDR3 \ G-Sync
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xxax
Banned



Posts: 2610

PostPosted: Tue, 7th May 2013 09:28    Post subject:
SpykeZ wrote:
Silent_Lurker wrote:
What the fuck is this Game Dev Story thing ?
Oh I see ... iPhone, Android app.


Why didn't Kairosoft bother make it on PC/Mac in the first place ? Rolling Eyes


Don't download it on either, especially if you have shit to do. I made that mistake once, 8 hours later.....wait fuck..I forgot to eat! Their, hero quest one, where you build a town and they go out and fight is pretty fun as fucking hell too.


Most of the Kairosoft games are more addictive than crack. Only games i played for like 6 hours straight.
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Kristian




Posts: 3168
Location: Norway
PostPosted: Tue, 7th May 2013 09:48    Post subject:
ixigia wrote:
I finally reached the "end" of the game with ~200M and a dozen of Top Hits, all medium RPGs/Strategy Games PC-only for mature audience released without the help of any publisher. No silly AAA stuff, MMOs and games for casuals PC Master Race Very Happy

I would love to play a deeper sequel with more options, upgradable engines, more 'involving' development and less randomness in the future, it has a great potential.



Theres always the GameBiz series if you want more detailed game dev games.
http://www.veloci.dk/gamebiz/index.asp?visnu=GB3.htm


I hate you.
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KGen




Posts: 1081

PostPosted: Tue, 7th May 2013 16:12    Post subject:
GameBiz has the most horrible interface in gaming history.


i7 6700k @ 4.4 GHZ, 2060s, 16 GB RAM, SSD, Windows 10x64.
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prudislav
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Posts: 29148
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PostPosted: Tue, 7th May 2013 16:56    Post subject:
Gamebiz aswell as carbiz looks interesting will try . Sadly cant links for Carbiz
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sausje
Banned



Posts: 17716
Location: Limboland, Netherlands
PostPosted: Tue, 14th May 2013 19:09    Post subject:


Proud member of Frustrated Association of International Losers Failing Against the Gifted and Superior (F.A.I.L.F.A.G.S)
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Sin317
Banned



Posts: 24321
Location: Geneva
PostPosted: Tue, 14th May 2013 19:25    Post subject:
this crap is purely luck and nothing else.
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zipfero




Posts: 8938
Location: White Shaft
PostPosted: Tue, 14th May 2013 19:39    Post subject:
Kristian wrote:
ixigia wrote:
I finally reached the "end" of the game with ~200M and a dozen of Top Hits, all medium RPGs/Strategy Games PC-only for mature audience released without the help of any publisher. No silly AAA stuff, MMOs and games for casuals PC Master Race Very Happy

I would love to play a deeper sequel with more options, upgradable engines, more 'involving' development and less randomness in the future, it has a great potential.



Theres always the GameBiz series if you want more detailed game dev games.
http://www.veloci.dk/gamebiz/index.asp?visnu=GB3.htm


Ah yes that was the name I couldnt remember..I played those games A LOT Smile They were great fun, much better than this but in a very bad interface Neutral
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ixigia
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Posts: 65132
Location: Italy
PostPosted: Tue, 14th May 2013 23:36    Post subject:
Thanks Kristian, I had missed your reply! Will check it out for sure Smile

@Zip: I've used the worst looking programs ever at my Uni, I'm pretty sure I can tolerate everything now xD
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prudislav
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Posts: 29148
Location: The land of beer and porn
PostPosted: Thu, 30th May 2013 08:49    Post subject:
(http://www.greenheartgames.com/2013/05/23/game-dev-tycoon-steam-greenlight-and-responding-to-feedback/)
The future of Game Dev Tycoon
Quote:
The big news is that Valve gave us the green light so Game Dev Tycoon will come to Steam!
Steam is a big deal; it’s one of the few systems where a lot of players genuinely support developers and, unlike in app stores, any new game is vetted for potential and featured on the front page when it releases.
We would have released on Steam as soon as possible a few weeks ago, but since our story was reported we had a big influx of players (both paying and pirates) and, while it’s clear that many players enjoy their experience with Game Dev Tycoon, we also saw some frustrations and have to admit that Game Dev Tycoon could use some more polish. From the feedback we received and from watching players play the game we can see that there are some flaws which hinder the game’s potential and lessen the game experience.


Listening to player feedback – We want to do better
Quote:
When we developed the mechanics for Game Dev Tycoon, we noticed early on that creating a sophisticated rule-set is hard. That’s probably the reason why most social tycoon games simply rely on grind-mechanics. In those games you can just level up this, spend money on that and while there is some strategy involved, it largely doesn’t matter what you do as you’re guaranteed to succeed. Game Dev Tycoon has similar elements but the core mechanics don’t work like that. In Game Dev Tycoon you can create a good game from the start but you can also create a bad game with a great team. We like this and want to keep it that way but admittedly the balance is sometimes off. The problem is that the game is tuned for some play styles but not for others. The game can be too punishing at certain stages and, what’s worse, it doesn’t give you enough feedback to be able to adapt your strategy. Sure, you could play following a wiki with a calculator at hand but we never wanted the game to be played this way and playing according to a wiki only ensures that you lose out on any fun and sense of achievement you might have otherwise had.
Our next goal is to address these balance/feedback issues and to take a bit of time to improve and polish the game further. Don’t expect any major additions (that’s what a sequel is for!) but you can expect some improvements/small additions and a more polished game experience.

Fixing the game balance and adding features isn’t easy and one sure way to mess it up is to hurry a patch out the door. That’s why we cautiously set the estimated release date for the updated version to August 2013. We plan to release this updated version on Steam first and all customers will get it for free through their Steam keys.
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Silent_Lurker




Posts: 7528
Location: France
PostPosted: Thu, 30th May 2013 10:32    Post subject:
Awesome

Excellent news !


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difm




Posts: 6618

PostPosted: Thu, 30th May 2013 12:45    Post subject:
They better not streamline it!


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sabin1981
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Posts: 87805

PostPosted: Thu, 30th May 2013 14:05    Post subject:
To be honest, I'd be happy if they did streamline it. The game is amazing but what they said about calculators is certainly spot on; it's just too damned finicky about what works and what doesn't, with a VERY fine line between those god damned fucking sliders that can make or break a game.
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Areius




Posts: 14857

PostPosted: Thu, 30th May 2013 14:29    Post subject: *****
*****


Last edited by Areius on Fri, 19th Sep 2025 16:14; edited 1 time in total
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Silent_Lurker




Posts: 7528
Location: France
PostPosted: Thu, 30th May 2013 14:34    Post subject:
I would like to see more deep feedback from reviews.

Like :

Quote:
(put game title here)
6/10 : Nice game overall

Pros : Graphics, gameplay, sound
Cons : Story/scenario, another military FPS, day one DLC...



Smile


Serious Rig: CPU : Ryzen7 9800X3D | GC : NVIDIA RTX 5080 FE | Mobo : MSI MPG Carbon X870E | RAM : 64GB DDR5 TridentZ5 Neo 6000 | Case : Fractal Define 7 XL | Cooler : Fractal Celcius S28 Prisma | PSU : Corsair RX1000 Shift | Monitor : LG Oled C2 42" 4K/G-Sync
Mobile Rig : Asus ROG751 JT | i7-4720HQ | GTX 970m | 16GB DDR3 \ G-Sync
Just for the LUL: PS4 Pro / Nintendo Switch / Wii U
$team, Orishit, Upay, PSN : Athlonic
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Thu, 30th May 2013 14:36    Post subject:
Areius wrote:
Exactly, and that ruins the game for me a bit. Yes, it's fun, but when you have no idea what to do, it completely spoils the game.


Yup Sad You can fiddle your way through and sometimes push out a decent game - but I really would like some deeper understanding of the mechanics, without having to resort to the wiki and the Greek Salad tables grinhurt

Silent_Lurker wrote:
I would like to see more deep feedback from reviews.

Like :

Quote:
(put game title here)
6/10 : Nice game overall

Pros : Graphics, gameplay, sound
Cons : Story/scenario, another military FPS, day one DLC...



Now THAT's more like it. "Good Game, 6/10" and "Waste Opportunity 3/10" is hardly good feedback and isn't conducive to creating better games.
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Vulgarr




Posts: 1273

PostPosted: Thu, 30th May 2013 15:40    Post subject:
prudislav wrote:
(http://www.greenheartgames.com/2013/05/23/game-dev-tycoon-steam-greenlight-and-responding-to-feedback/)
The future of Game Dev Tycoon
Quote:
The big news is that Valve gave us the green light so Game Dev Tycoon will come to Steam!
Steam is a big deal; it’s one of the few systems where a lot of players genuinely support developers and, unlike in app stores, any new game is vetted for potential and featured on the front page when it releases.
We would have released on Steam as soon as possible a few weeks ago, but since our story was reported we had a big influx of players (both paying and pirates) and, while it’s clear that many players enjoy their experience with Game Dev Tycoon, we also saw some frustrations and have to admit that Game Dev Tycoon could use some more polish. From the feedback we received and from watching players play the game we can see that there are some flaws which hinder the game’s potential and lessen the game experience.


Listening to player feedback – We want to do better
Quote:
When we developed the mechanics for Game Dev Tycoon, we noticed early on that creating a sophisticated rule-set is hard. That’s probably the reason why most social tycoon games simply rely on grind-mechanics. In those games you can just level up this, spend money on that and while there is some strategy involved, it largely doesn’t matter what you do as you’re guaranteed to succeed. Game Dev Tycoon has similar elements but the core mechanics don’t work like that. In Game Dev Tycoon you can create a good game from the start but you can also create a bad game with a great team. We like this and want to keep it that way but admittedly the balance is sometimes off. The problem is that the game is tuned for some play styles but not for others. The game can be too punishing at certain stages and, what’s worse, it doesn’t give you enough feedback to be able to adapt your strategy. Sure, you could play following a wiki with a calculator at hand but we never wanted the game to be played this way and playing according to a wiki only ensures that you lose out on any fun and sense of achievement you might have otherwise had.
Our next goal is to address these balance/feedback issues and to take a bit of time to improve and polish the game further. Don’t expect any major additions (that’s what a sequel is for!) but you can expect some improvements/small additions and a more polished game experience.

Fixing the game balance and adding features isn’t easy and one sure way to mess it up is to hurry a patch out the door. That’s why we cautiously set the estimated release date for the updated version to August 2013. We plan to release this updated version on Steam first and all customers will get it for free through their Steam keys.


Good info. I actually dished out $8 for this game as it was fun at first, but kinda meh right now, as it seems to be just dumb luck and strange algorithms that determine a titles success. Be nice if you could modify your game engine too and add "modules" or something instead of having to always create a new one. Shit is expensive
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LeoNatan
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Posts: 73377
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PostPosted: Sun, 2nd Jun 2013 03:00    Post subject:
So I created a PC game called "X Universe" which was a `Mature` `Space` `Simulation` game with `3D graphics V1` and `Stereo Sound`. It had 9 scores across the board. It sold many units and made an upward of a 1.5m in sales. Then I saw some publishing deal that required a `Everyone` `Space` `Simulation` on one of the consoles. I was like " Troll Face Imma make millions". Called it "X Universe 2". I invested in graphics and sound more this time. Reviews were 4,5,5,6 and game sold more due to publisher but I lost some 200k because they wanted 8+ and totally it made 300k in sales. Failed Troll Laughing

And this is when I realized this game is not a simulator but a lala-land fantasy for the developer. Laughing
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Lathieza




Posts: 7146
Location: NL
PostPosted: Sun, 2nd Jun 2013 04:34    Post subject:
You can't do the same genre for about 3 games or you get minus points.


Empty again Sad
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scaramonga




Posts: 9800

PostPosted: Sun, 2nd Jun 2013 04:46    Post subject:
Still love this game though, I got a little bit hope for it Smile
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