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Morphineus
VIP Member
Posts: 24883
Location: Sweden
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Posted: Tue, 5th Apr 2016 21:30 Post subject: |
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Seeing the nexus mods for this... I'm not surprised There has been quite the effort in dongs and tits since the beginning of this game. Especially from the LGBT community... darn freaks ( and I mean that in a loving way!) 
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harry_theone
Posts: 11265
Location: The Land of Thread Reports
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Posted: Tue, 5th Apr 2016 21:52 Post subject: |
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Saw SJW's with some "EQUALITYYY" mods on their forums, wasn't surprised by this either.
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Posted: Tue, 5th Apr 2016 21:53 Post subject: |
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If a game can be modded, you can be sure of three things;
1. Nude mods. Day 1. First women, then men, then come the photo-realistic textures for dongs and vags and high-poly dongs. Also.. horse vag. Every time.
2. Cheat mods. Everything from diddled-eyed joe to damned if I know. Money, wallhacks, infinite energy, if it's a game value it will and can be tweaked.
3. Sex dungeons. Fully realised sex dungeons.
*nods*
| harry_theone wrote: | | Saw SJW's with some "EQUALITYYY" mods on their forums, wasn't surprised by this either. |
The same ones that threw EPIC bitchfits over someone turning Maru "white", all applauded and screamed and hollered and whooped over the "turn white people black" or "turn Abigail into a rainbowed haired dunneednoman" mods.
Funny that.
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harry_theone
Posts: 11265
Location: The Land of Thread Reports
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Posted: Thu, 14th Apr 2016 10:09 Post subject: |
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| blackdochia wrote: | http://www.shacknews.com/article/94111/stardew-valley-breaks-one-million-units-sold-on-steam-after-two-months
Which beats the hell out of some Square's AAA games (Rise of Tomb Raider, Hitman 2016 or Just Cause) and not only. |
Hopefully some AAA's learn quite a lot of gamer's prefer some depth and actually participating in the gameplay instead of press x to watch cinematic gameplay.
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prudislav
VIP Member
Posts: 29148
Location: The land of beer and porn
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Posted: Thu, 14th Apr 2016 10:09 Post subject: |
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| blackdochia wrote: | http://www.shacknews.com/article/94111/stardew-valley-breaks-one-million-units-sold-on-steam-after-two-months
Which beats the hell out of some Square's AAA games (Rise of Tomb Raider, Hitman 2016 or Just Cause) and not only. |
but but but denuvo save them all ......
Last edited by prudislav on Thu, 14th Apr 2016 10:18; edited 1 time in total
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Posted: Thu, 14th Apr 2016 16:00 Post subject: |
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Hell...I play Stardew in small sessions, as i do intend to get the game from GOG next month (what can i say: between Steam and DRM-free there is not much of a contest).
And i love the every bit of time spent on it. Sure..would have loved better graphics, something more in line with Harvest Moon, but Stardew is the next, best thing, with no contest from me. And strangely...that's one man's work...
Meanwhile, most of the big ones, and not only, are preoccupied on shifting blame for their failures, while this single man continues to support his game.
Guess that the big ones are way too disconnected of their potential market and too caught in their Holywood ways of thinking.
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konkol84
Posts: 3693
Location: Po(o)land
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Morphineus
VIP Member
Posts: 24883
Location: Sweden
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Posted: Thu, 14th Apr 2016 16:13 Post subject: |
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It's not only the big ones though, think we sometimes give indie/smaller companies way too much leeway when they are acting like the big boys.
I was very disappointed to see Tinybuild bitch about piracy for a game that had nostalgia and not much else. Yup I pirated it, happens in a landscape of no demos and it wasn't good so: no buy... see you in a bundle in the future. But in their eyes I'm still just a dirty dirty pirate /rant
Had no problem giving the full 14.99€ to Stardew Valley after a few hours with the GoG download. 
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Posted: Thu, 14th Apr 2016 16:14 Post subject: |
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Have plenty of friends that got the ISOdemo version and bought the game. Especially after seeing the pricing. They are considering those money well invested and most of them did not even heards about Harvest Moon, with only two actually playing some of the Harvest Moon games.
And that says a lot about the game's appeal to people with rather diverse tastes.
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Posted: Sun, 1st May 2016 20:31 Post subject: |
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Post-Launch Progress Update: Version 1.1 and more!
| Quote: | First, here is a list of what’s planned for the future of Stardew Valley:
- Version 1.1 — A substantial content update
- Co-op Multiplayer
- Localizing for non-english regions
- Mac/Linux Ports
- Console Ports
- Merchandise
Now, there’s obviously a huge amount of work involved to achieve all this… and I am just one person. I know in the past I’ve been very adamant about doing everything myself… and I still am, when it comes to game design and content. However, I’ve decided to seek outside help for some of the more technical things listed above. More specifically, I’ve accepted an offer from Chucklefish in which they will handle the porting, localization, and the technical side of multiplayer. This will allow me to focus on creating new game content for version 1.1, which I will continue to do entirely on my own.
In the meantime, I’d like to give a little rundown of some things I’m planning for version 1.1:
- More late-game content
- New farm buildings
- New crops
- New artisan goods
- New advanced farming/producing mechanics
- Shane and Emily will be marriage candidates. They will also have more events and dialogue as a result.
- More marriage content for all spouses
- More events for the non-marriage NPC’s
- Improvements/Additions to mining and combat
- Ability to move buildings and other convenience features
- More bug fixes
- More secrets
- More small, fun touches to the world |
http://stardewvalley.net/post-launch-progress-update-version-1-1-and-more/
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Posted: Mon, 13th Jun 2016 19:15 Post subject: |
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Stardew Valley coming to consoles Q4 2016
| Quote: | In one of my previous posts, I mentioned that console ports were in the works, but I couldn’t give you any more details at the time.
So today, I’m pleased to officially announce that Stardew Valley is coming to the Xbox One, Playstation 4 and Wii U!
With the help of Chucklefish and Sickhead Games, I’m expecting to have these versions ready in time for the winter holidays!
It’s very important to me that playing Stardew Valley with console controllers is intuitive and effortless. I’ll be the first to admit that the current, rudimentary controller support in the PC version is far from ideal, and it will need to be adjusted prior to the launch.
I’m also excited about the possibility of utilizing special console features like the Wii U’s second screen! |
http://stardewvalley.net/stardew-valley-coming-to-consoles-q4-2016/
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Posted: Sat, 25th Jun 2016 00:00 Post subject: |
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How deep is this game (don't say balls deep bob)? From the description and the vids, it seems very shallow and repetitive.
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Posted: Sat, 25th Jun 2016 00:20 Post subject: |
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I never played Harvest Moon.
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Posted: Sat, 25th Jun 2016 00:23 Post subject: |
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Harvest moon has failed me so many times after Friends of Mineral town.
But i gotta say, this thing blew HM out of the map. Play it, if u give it a spin and see all the things u can do, u will enjoy it.
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Posted: Sat, 25th Jun 2016 00:54 Post subject: |
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Yea, it's best to just try the isodemo first if you like these kind of games.
Personally i really enjoy them.
Basically this game is mostly about building your farmstead up and getting more efficient at harvesting by making more profit
You can also romance others, there are events every season you can particiapte in, and you can also visit a mine and a dungeon to fight and get loot.
Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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Posted: Sat, 25th Jun 2016 23:01 Post subject: |
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Is there some kind of help menu ingame that I can't find? I caught a fish, but I'm not sure I knew what I was doing. Am I supposed to figure out everything by luck?
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Neon
VIP Member
Posts: 18935
Location: Poland
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Posted: Sat, 25th Jun 2016 23:11 Post subject: |
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You have to "catch" the fish by using your green slider. Nothing more to it.
Last edited by Neon on Sun, 26th Jun 2016 00:32; edited 1 time in total
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Posted: Sat, 25th Jun 2016 23:16 Post subject: |
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That's it? The slider was going fast and slow and I couldn't figure out a pattern. I just clicked when I tought was right and it worked.
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Posted: Sat, 25th Jun 2016 23:38 Post subject: |
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It gets easier if you rise your fishing skill or use baits.
Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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MannyK
Posts: 1405
Location: Brazil
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Posted: Sat, 25th Jun 2016 23:41 Post subject: |
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And hold your mouse button instead of clicking
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Morphineus
VIP Member
Posts: 24883
Location: Sweden
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Posted: Sun, 26th Jun 2016 00:48 Post subject: |
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Ah the fishing mini game... way too tedious for the reward. I just used a mod for it so I could skip the whole bar up and down crap. 
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