King's Bounty II
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prudislav
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PostPosted: Wed, 14th Aug 2019 17:01    Post subject: King's Bounty II

https://store.steampowered.com/app/1135300/Kings_Bounty_II/
Quote:
Offering a fresh take on the acclaimed fantasy series, King’s Bounty 2 expands upon its tactical turn-based battles to offer players a truly immersive RPG experience that adds weight to their every decision, whether leading an army into battle against unliving horrors, or building relations with local townsfolk. Experience a rich world that blends realism and fantasy, filled with compelling stories, memorable characters and moral choices aplenty!

Taking on the mantle of one of three heroes – each with their own unique story – players embark on a non-linear, open-world adventure across a detailed and densely-packed fantasy landscape. Split into two distinct phases, players traverse the realm from a third-person perspective, picking up quests, exploring the wilderness, and getting to know the people they meet. When conflict arises, however, the perspective shifts to tactical, turn-based combat. Players must then make smart use of their units as they fight to win.

Set in the vast realms of Antara, a great danger has arisen. A mysterious blight has descended upon its furthest reaches, corrupting the land and all who live there. Refugees from the affected regions have begun arriving in the kingdom of Nostria, putting food and resources in short supply. Once living souls, blight-distorted creatures now roam the countryside leaving chaos and destruction in their wake. The land itself fights for survival, giving your decisions greater weight than ever before. How will you forge Antara’s future?[SIZE=22px]Key Features[/SIZE]

  • Interactive and cinematic story – Told through the lens of a highly cinematic experience, King’s Bounty 2 puts choice in players’ hands rather than their mouths. Embracing classic RPG traditions, players are frequently faced with difficult moral choices that have far-reaching consequences for the fate of the realm. But instead of hinging on simple dialogue choices, it is the players’ actions that hold the true weight
  • Landscape matters – When players enter combat, the battlefield directly reflects the specific part of the world map that they’re traversing. This forces players to consider their surroundings before entering combat, to minimize potential risks or even try to give themselves the upper hand
  • No more flat arenas – Realistic, volumetric battlefields are now an integral part of combat in King’s Bounty 2. Creating maximum tactical diversity, all manner of obstacles and features can be found on the combat maps, from ravines and hills to wagons and more. Every battle now has its own unique tactical advantages and disadvantages.
  • New character development system – King’s Bounty 2 gives players three characters to choose from, each with their own unique story. As they explore the realm, their stories change as they align themselves with different ideals: Strength, Art, Order, and Anarchy. Not only do these choices affect how NPCs react to them, but they also have a tangible impact on the world
  • Unique squads – Each squad consists of wholly unique units, each with their own set of skills and visual appearance. Instead of faceless recruits, players build armies of humans, elves, trolls, and other creatures who spend the majority of their adventure fighting side-by-side, developing lasting bonds
  • Tactical depth on the battlefield – King’s Bounty 2 introduces many new tactical features to the series, such as Line of Sight, for a deeper, richer combat experience. Surprise tactical events mid-battle will also keep players on their toes
  • Unique blend of realism and fantasy – Experience a vast fantasy world that expertly blends beloved genre tropes with a gritty realism to ensure players remain grounded in this desperate, realm-wide struggle



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ixigia
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PostPosted: Wed, 14th Aug 2019 17:09    Post subject:
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tet666




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PostPosted: Wed, 14th Aug 2019 17:12    Post subject:
Looks awesome.
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Frant
King's Bounty



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PostPosted: Wed, 14th Aug 2019 18:41    Post subject:
Khuul. Idea


Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn!

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konkol84




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PostPosted: Wed, 14th Aug 2019 18:46    Post subject:
King's Bounty


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JHawkins




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PostPosted: Wed, 14th Aug 2019 18:55    Post subject:
the meme will live again!


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LeoNatan
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PostPosted: Wed, 14th Aug 2019 18:59    Post subject:
Zat ruska aksient attempting to masquerade as nobleman English Laughing Laughing Laughing
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Prandur




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PostPosted: Wed, 14th Aug 2019 19:36    Post subject:
I loved the KB series... hope this turns out good!
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Frant
King's Bounty



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PostPosted: Wed, 14th Aug 2019 20:02    Post subject:
JHawkins wrote:
the meme will live again!


It never died, it was just forgotten. Wink

"What's the name of that game... fantasy rpg riding a horse blabla". I still remember when I posted that question (not word by word). Who knew!?


Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn!

"The sky was the color of a TV tuned to a dead station" - Neuromancer
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proekaan
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PostPosted: Wed, 14th Aug 2019 20:18    Post subject:
Oh I'm so ready for this! Very Happy


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Waargh




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PostPosted: Wed, 14th Aug 2019 21:55    Post subject:
LeoNatan wrote:
Zat ruska aksient attempting to masquerade as nobleman English Laughing Laughing Laughing


Nope, it was recorded at some EU outsourcing studio. 1C and the others stopped using local VO talents for foreign voices at the beginning of 2000s. Embarassed


Today I didn't even need to use my AK. I gotta say it was a good day. (c) - Ice Cube
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LeoNatan
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PostPosted: Wed, 14th Aug 2019 22:34    Post subject:
Who did they outsource it to? Slovakia? Cool Face Laughing
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Waargh




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PostPosted: Thu, 15th Aug 2019 02:42    Post subject:
LeoNatan wrote:
Who did they outsource it to? Slovakia? Cool Face Laughing


Kurwaland. That's exactly how KC's uncle sounds like. The one that touches him in places when he stays overnight. Laughing


Today I didn't even need to use my AK. I gotta say it was a good day. (c) - Ice Cube
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qqq




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PostPosted: Thu, 15th Aug 2019 14:14    Post subject:
According to PC Gamer's article this is now a:

"It's a departure from the previously isometric, cartoon fantasy series and is now a third-person, "highly cinematic experience"


Imediately looked at the end of the trailer. Of course, xbox one, ps4 and pc. Of course
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Interinactive
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PostPosted: Thu, 15th Aug 2019 14:29    Post subject:
⁢⁢


Last edited by Interinactive on Mon, 4th Oct 2021 09:10; edited 3 times in total
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Boneleech




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PostPosted: Thu, 15th Aug 2019 16:29    Post subject:
Same engine, different map! Yay
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Waargh




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PostPosted: Thu, 15th Aug 2019 18:59    Post subject:
Boneleech wrote:
Same engine, different map! Yay


It's UE4


Today I didn't even need to use my AK. I gotta say it was a good day. (c) - Ice Cube
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Bendi




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PostPosted: Sat, 17th Aug 2019 02:21    Post subject:
qqq wrote:

Imediately looked at the end of the trailer. Of course, xbox one, ps4 and Epic Store. Of course


FTFY.

It's UE4, so the risk is there.
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AKofC




Posts: 4359

PostPosted: Sat, 17th Aug 2019 02:38    Post subject:
Very likely to be another Epic store exclusive.

Well I can't wait for all the upcoming Epic store games that people are looking forward to to come out so that the piracy may begin.


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Waargh




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PostPosted: Sat, 17th Aug 2019 05:12    Post subject:
Knowing how deep Epic's tongue and dick are inside Russian gamedev's ass (expensive parties, ship cruises, restaurants), I'd be surprised anything worth playing stays out of ES.


Today I didn't even need to use my AK. I gotta say it was a good day. (c) - Ice Cube
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Waargh




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PostPosted: Wed, 21st Aug 2019 03:14    Post subject:
So just as I thought - it's Kingdome Come with classic isometric battles.


Today I didn't even need to use my AK. I gotta say it was a good day. (c) - Ice Cube
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LeoNatan
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PostPosted: Wed, 21st Aug 2019 03:30    Post subject:
Waargh wrote:
Knowing how deep Epic's tongue and dick are inside Russian gamedev's ass (expensive parties, ship cruises, restaurants),

Wait, what?
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FireMaster




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PostPosted: Wed, 21st Aug 2019 04:15    Post subject:
OH MAN
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Waargh




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PostPosted: Wed, 21st Aug 2019 07:20    Post subject:
LeoNatan wrote:
Waargh wrote:
Knowing how deep Epic's tongue and dick are inside Russian gamedev's ass (expensive parties, ship cruises, restaurants),

Wait, what?


What exactly surpsise you? Publishers do they same for the press - Witcher 3 presentation in a rented castle with dozens of dressed personel, Fallout 76 presentation in that famous hotel. It's another way of sliding an envelope with cash in someone's pocket.

Wargaming is very famous for that. Top parties, top bands and DJs.

And Epic goes the same way about favorite devs and selected top industry people in Russia. Restaaurants and private parties and ship cruises. All paid for by Epic and during those the best deals are made Smile And those who've seen the photos and weren't invited yet start salivating and doing anything to please the Overlords Very Happy


Today I didn't even need to use my AK. I gotta say it was a good day. (c) - Ice Cube
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LeoNatan
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PostPosted: Wed, 21st Aug 2019 07:59    Post subject:
I wasn't aware Epic was doing it. And why only in Russia? Cool Face
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blackeyedboy




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PostPosted: Wed, 21st Aug 2019 09:30    Post subject:
Vodka is cheap?


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Waargh




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PostPosted: Wed, 21st Aug 2019 11:53    Post subject:
LeoNatan wrote:
I wasn't aware Epic was doing it. And why only in Russia? Cool Face


More or less everywhere. And it's rather Ukraine+Russia. Dozens of devs and full cycle outsource studios there. Great cost effectiveness.


Today I didn't even need to use my AK. I gotta say it was a good day. (c) - Ice Cube
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prudislav
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PostPosted: Thu, 23rd Jan 2020 22:31    Post subject:


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LeoNatan
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PostPosted: Fri, 24th Jan 2020 00:04    Post subject:
Hahaha looks so terrible Laughing Laughing Laughing
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Breezer_




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PostPosted: Fri, 24th Jan 2020 00:53    Post subject:
Looked great until i saw its in 3rd person and has "shit in the pants" animations Laughing...
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