Kingdom Come: Deliverance / Deliverance II
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BettyShikle




Posts: 2737
Location: Tardland
PostPosted: Mon, 29th Oct 2018 19:31    Post subject:
how old we talking? my gf has my old stuff so i5 3570k with gtx 760, both could be labeled as "old" Devil Troll
after some tweaks she´s at around 45frames give or take, depending on the location and she says its playable that way. no idea if that helps men


paxsali wrote:

Now, I don't know what hardware costs in Poland, I guess it's cheaper because everything is stolen from Germany and resold...
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3E74




Posts: 2559
Location: feels wrong
PostPosted: Mon, 29th Oct 2018 20:20    Post subject:
Rolling Eyes well, where talking about an q9550 @ 3.8 ghz (4cores)
and an gtx 670 (oced quite a bit)
8 gb ddr2 ram (atleast @ 1100mhz)

yeah i know, its time to upgrade, but most stuff works so im not really eager to upgrade since it would cost me a lot..i would need to buy allmost everything new...

greetz


..:: Life - A sexually transmitted disease which always ends in death. There is currently no known cure::.. Troll Dad
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JBeckman
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Posts: 34991
Location: Sweden
PostPosted: Mon, 29th Oct 2018 20:44    Post subject:
Yeah every few years it's a whole different platform and with current prices I've been trying to hold off too but it's not really improving much, might be opposite although RAM is coming down a little bit last I checked.

The game is demanding and scaling isn't the best, Crysis 1 did a pretty good job although it also shifted a generation or two back once you dialed things down whereas later on it's mostly smaller differences though shaders and effects like shadows can still push even more recent GPU's and CPU's to their limits.
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DCB




Posts: 5410

PostPosted: Tue, 30th Oct 2018 07:31    Post subject:
3E74 wrote:
Rolling Eyes well, where talking about an q9550 @ 3.8 ghz (4cores)
and an gtx 670 (oced quite a bit)
8 gb ddr2 ram (atleast @ 1100mhz)

Isodemo it and see for yourself. But you will be well sub-30 fps on the lowest settings on that rig I imagine. Probably down to single digits in the middle of the large towns.
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ixigia
[Moderator] Consigliere



Posts: 65084
Location: Italy
PostPosted: Wed, 31st Oct 2018 02:19    Post subject:
DCB wrote:
3E74 wrote:
Rolling Eyes well, where talking about an q9550 @ 3.8 ghz (4cores)
and an gtx 670 (oced quite a bit)
8 gb ddr2 ram (atleast @ 1100mhz)

Isodemo it and see for yourself. But you will be well sub-30 fps on the lowest settings on that rig I imagine. Probably down to single digits in the middle of the large towns.

Yeah, the problem definitely magnifies near the towns, Rattay and the likes in general generate absurd framerate drops no matter the settings used even on more powerful rigs.

With my semi-vintage buddy (i5-2500k @4.4Ghz/970GTX/8GB DDR3) the current version of the game performs about the same as the initial 1̶.̶0 0.1 one did, except for the loading times that are finally bearable even on a puny standard HDD. Anything above High details makes the poor processor sweat more than a fat swine at a bacon factory, and I doubt the lack of proper Cryscalability will ever be fixed. Razz The best way in my case is to roll with Medium no fucks given mode - minus the textures set to High + tuned sliders since there's VRAM available - and then artificially limit the framerate to ~50fps with RTSS in order to minimize the micro-jumps. It's a peasant compromise but still acceptable all things considered.
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Mister_s




Posts: 19863

PostPosted: Wed, 31st Oct 2018 09:58    Post subject:
I think brute forcing through this game is the only way, so I gave up hope until a future upgrade Sad
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C.MAC




Posts: 218

PostPosted: Wed, 31st Oct 2018 10:27    Post subject:
Yeah, even on my relatively modern rig (6700k @4.8GHz & 1080 Ti @~2GHz) it's basically running locked @60 FPS (everything on highest except Lighting, Shader Details and Shadows on medium) @1440p but as soon as you gallop through Rattay the LOD system just get's bottle-necked like crazy and it stutters/drops to low 50s.
But hey. As long as I stand still I get 60FPS 99.9% of the time! Razz

Still hoping for some miracle patches, No Man's Sky style but not holding my breath. Sad
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prudislav
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Posts: 29148
Location: The land of beer and porn
PostPosted: Wed, 2nd Jan 2019 23:42    Post subject:

February


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Interinactive
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Posts: 29459

PostPosted: Wed, 2nd Jan 2019 23:45    Post subject:
⁢⁢


Last edited by Interinactive on Mon, 4th Oct 2021 09:29; edited 3 times in total
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prudislav
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Posts: 29148
Location: The land of beer and porn
PostPosted: Thu, 3rd Jan 2019 00:02    Post subject:
they are still going pretty much inline with original plan
Quote:

Modding supports should come some time after Band of Bastards in early 2019

Womens Lot aka the biggest Play as Theresa DLC should come after that alongside Combat Academy video.


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AKofC




Posts: 4359

PostPosted: Thu, 3rd Jan 2019 00:26    Post subject:
i hope women's lot is realistic and gameplay is just you cleaning the house and cooking


Gustave the Steel
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Interinactive
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Posts: 29459

PostPosted: Thu, 3rd Jan 2019 00:29    Post subject:
⁢⁢


Last edited by Interinactive on Mon, 4th Oct 2021 09:29; edited 3 times in total
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bronson




Posts: 1384
Location: Asteroid B-612
PostPosted: Thu, 3rd Jan 2019 01:55    Post subject:
Interinactive wrote:
Still 2 more DLCs after that one too, then mod support

So going by their current progress... probably done by July? Then a month or two of fixing the game with all DLC... so it can maaaybe be played in it's entire patched up state towards the end of the year Sad


Probably some GOTY type edition coming by the end of the year too.
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Interinactive
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PostPosted: Thu, 3rd Jan 2019 02:00    Post subject:
⁢⁢


Last edited by Interinactive on Mon, 4th Oct 2021 09:29; edited 3 times in total
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ace2kx




Posts: 1992

PostPosted: Thu, 3rd Jan 2019 03:13    Post subject:
Greetings men, this game is worth it and it deserves a buy.
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Mister_s




Posts: 19863

PostPosted: Thu, 3rd Jan 2019 12:30    Post subject:
Why does mod support take this long? What special thing do they have to do to support modding?
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DCB




Posts: 5410

PostPosted: Thu, 3rd Jan 2019 12:33    Post subject:
For starters, stop making changes and adding shit to the game that would continually break an enduser SDK (without regular updates, which is time and money). Releasing an SDK once the game is abandoned makes sense for them, as it's basically one and done.
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bronson




Posts: 1384
Location: Asteroid B-612
PostPosted: Thu, 3rd Jan 2019 13:34    Post subject:
Interinactive wrote:
Then, undoubtedly, followed by some mod that makes everything a lot better. There are already some good mods and that's without any official support whatsoever. If people can make proper changes to the game, we (or I, at least) might be able to play it by 2022 (once those mods are finished and patched up as well) Laughing

It's something I don't want to attempt again until it's done and dusted. It's far too unique to waste on some bug-ridden playthrough with poor balancing.


Vavra said after all the dlcs are out they'll do a rebalancing patch. He played the game start to finish recently and was disgusted how easy it become during the latter parts. Laughing
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AKofC




Posts: 4359

PostPosted: Thu, 3rd Jan 2019 15:27    Post subject:
Interinactive wrote:
Henry: Make me a sandwich

Woman: No

Achievement unlocked: Blackest of the eyes


he should do it

as something like a testament as to how far we have progressed as a society

the drama would be amazing


@bronson

it got easier once you did the training story mission early on. like after you learned the moves, you became a god.

sadly i spent like 20 hours not doing the story, so all fights were hell and if there were more than one opponent it was pretty much gameover

after the training though... oh man. poor idiot respawning knight by the wayside who keeps challenging me to a duel.

i beat his ass then choke him out and go back into town loaded


Gustave the Steel
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Mister_s




Posts: 19863

PostPosted: Thu, 3rd Jan 2019 19:28    Post subject:
bronson wrote:
Interinactive wrote:
Then, undoubtedly, followed by some mod that makes everything a lot better. There are already some good mods and that's without any official support whatsoever. If people can make proper changes to the game, we (or I, at least) might be able to play it by 2022 (once those mods are finished and patched up as well) Laughing

It's something I don't want to attempt again until it's done and dusted. It's far too unique to waste on some bug-ridden playthrough with poor balancing.


Vavra said after all the dlcs are out they'll do a rebalancing patch. He played the game start to finish recently and was disgusted how easy it become during the latter parts. Laughing

He should speak to the man in charge about this outrage!
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ixigia
[Moderator] Consigliere



Posts: 65084
Location: Italy
PostPosted: Fri, 4th Jan 2019 19:58    Post subject:
I wanted to wait a bit more as well, but the precious free time had to be put to good use (otherwise Henry would have abandoned the main quest to become a bathouse wench) so I just wrestled the messy cry-cumans, said screw it and finished it.

Holy do prdele jesus, what a great experience it was. The word 'immersive' gets thrown around a lot these days, but here it truly is the most accurate way to describe the game. Unlike most titles the player has a real, tangible physical presence, it feels like you're an essential part of the world and not just a faux superpuppet at the service of bling-addicted GPS lords. The environments and towns are always organic and coherent, of the 80ish hours I've spent playing (standard mode + a few minor mods), quite a few of them were dedicated to simply walking down the rivers on top of my horse or aimlessly wandering through the beautiful countryside just for the sake of it So Much Win

It's not all a bed field of roses though, even after one year of "Early Access" this is indeed a wild beast. The combat itself is never quite as dynamic/satisfying as it should be, every now and then enemies act like schizophrenic maniacs, the world is rather uneventful, obscure multidimensional glitches happen regularly and so on. I also tried keeping the character under control but the rewarding challenge left the Bohemian lands after 30-40 hours anyway. Still, all the problems didn't really manage to tarnish the game for me, thankfully I didn't encounter any game breaking bugs and could complete all the quests (v1.7.2) which was relieving.

Many of the stories and situations are memorable simply because they feel alive, in a way the writing reminded me of CDProjekt's quality storytelling. I liked that it presents all sorts of lively characters: you deal with cunning bastards, daft peasants, charming hilarious folks, stoic rulers, proper cunts, the list is long. Very Happy Laughing The C&C system used for dialogues and quests is a good one too (directly affected by your character's status), although sometimes it works in mysterious ways.

I don't know if the half-implemented ideas, uneven balance, poor optimization, and alien AI patterns will ever be fixed, but it's still such an engaging game, it sets itself apart from the usual tripe-As and definitely deserves recognition. Kudos to the based Vavràmen, despite all the shortcomings and noticeable budget-related issues (including the rather unceremonious cliffhanger Razz *ding ding*) for me it's worth at least 8 happy Henries /10
Will most likely play it again in the distant future, hopefully there will be the (more polished) Chapter II that will let us know how the kurvadventure ends.
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bloodian




Posts: 1026

PostPosted: Fri, 4th Jan 2019 21:17    Post subject:
Ah, every time I think about the game I "re-feel" the experiences I had while playing it. It is BY FAR the most immersive game ever.
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couleur
[Moderator] Janitor



Posts: 14354

PostPosted: Fri, 4th Jan 2019 21:50    Post subject:
Nice, this will do just fine after I finish Subnautica. Aww Yeah


"Enlightenment is man's emergence from his self-imposed nonage. Nonage is the inability to use one's own understanding without another's guidance. This nonage is self-imposed if its cause lies not in lack of understanding but in indecision and lack of courage to use one's own mind without another's guidance. Dare to know! (Sapere aude.) "Have the courage to use your own understanding," is therefore the motto of the enlightenment."
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PredOborG




Posts: 1937
Location: BG
PostPosted: Fri, 4th Jan 2019 22:15    Post subject:
Will continue it after it gets Gold edition. Don't know how fixed it right now but don't want to play it again just to get stucked at some quest. Or maybe in 5 years or whenever they release Acts.
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Il_Padrino




Posts: 7568
Location: Greece by the North Sea
PostPosted: Fri, 4th Jan 2019 23:16    Post subject:
The game certainly gave me good pc master race vibes, that has been a while (since HL2, I guess).
Despite its flaws, it's still an amazing game and unique experience. I also enjoyed a lot of the quests (the monastery comes to mind). Too bad I suffered a bit too many bugs (especially with broken quests) for it to be GOTY.
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blackeyedboy




Posts: 10121
Location: Transylvania
PostPosted: Sat, 5th Jan 2019 01:57    Post subject:
This game would be a masterpiece if not for the damn bugs and the stuttering.

The damn kurva stuttering... Mad


You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
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prudislav
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Posts: 29148
Location: The land of beer and porn
PostPosted: Tue, 22nd Jan 2019 18:34    Post subject:

https://store.steampowered.com/app/977420/Kingdom_Come_Deliverance__Band_of_Bastards/
RELEASE DATE: 5 Feb, 2019
Quote:
The roads around Rattay are far from safe, so Sir Radzig Kobyla has enlisted the help of an old acquaintance, the impoverished but wily BaronKuno of Rychwald, and his infamous mercenary band. Radzig sends Henry to guide the band around the territory... and to keep their unbridled appetite for trouble in check. They set out to patrol the province and soon discover that Radzig's sworn enemies from long ago have come to settle old accounts. The rival bands engage in a tit-for-tat war that finally culminates in an inevitable showdown.



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bronson




Posts: 1384
Location: Asteroid B-612
PostPosted: Tue, 22nd Jan 2019 20:36    Post subject:


Here's some gameplay and more details on the dlc. In short: it's combat focused. 1-3 hrs of gameplay. It takes place somewhere in the middle of the storyline.
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Morphineus
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Posts: 24883
Location: Sweden
PostPosted: Tue, 22nd Jan 2019 20:40    Post subject:
Quite loving it. There was a freeleech a week ago or so, so decided to test it out (before I started Yakuza on a legit copy) and see how buggy it was.

15 hours in I just went: Kurwa! and bought it with all the DLC available. Started a new campaign and enjoying it quite a bit these 20'ish hours I'm into it again. It has some flaws and bugs but nothing game breaking so far. I really love the world they build, feels alive and I really like my peasant.

Kazuma shall need to wait.

That being said I thought they were done with the DLC's *shakes fist* Razz


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prudislav
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Posts: 29148
Location: The land of beer and porn
PostPosted: Tue, 22nd Jan 2019 20:46    Post subject:
Morphineus wrote:
I just went: Kurwa!

wrong lang Wink its Kurva! here Evil or Very Mad


Morphineus wrote:
I thought they were done with the DLC's

After Band of Bastards there is the final Theresa one sometime in spring i guess


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